package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var example:XML = <example/>;
example.appendChild( <two>2</two> );
example.prependChild( <one>"number 1"</one> );
example.insertChildAfter( example.one[0], 1.5 );
example.insertChildBefore( example.two[0], <part>1.75</part> );
trace( example );
}
}
}
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