This interface provides a set of methods to handle
display-related events: user input, drawing,
callbacks that are assosiated with displays.
Implementor of this I/F shall be instance specific
i.e.
The GameAccess interface to access package private API of
javax.microedition.lcdui.game package needed for interaction
with other lcdui implementations.
This I/F processes display events that are not associated directly
with an instance specific DisplayEventConsumer target
(associated with a particular Display).