Method Summary |
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final protected void | addBackgoundWorld(BackgroundWorld backgroundWorld) |
final public void | addBlocker(Blocker blocker) |
final public void | addFilter(Filter filter) |
final public void | addInformation(String key, String keyValue) |
final public void | addInventoryEntry(ObjectWorld objectWorld) |
final protected void | addLand(Land land) |
final public void | addPass(Pass pass) |
final protected void | addTicketOrReceipt(Ticket ticketOrReceipt) |
final protected void | addVassal(Avatar vassal) |
final public void | addVassal(Avatar vassal, Avatar agreeingParent) |
public boolean | avatarHasClient() |
final public boolean | checkLoginAndPasswordExists(LoginInformation loginInformation) |
final protected void | createHome() |
final protected static Avatar | createUserAccount(LoginInformation loginInformation, Avatar parent) |
final protected static boolean | deleteUserAccount(Avatar avatar) |
final public static boolean | deleteUserAccount(Avatar avatar, Avatar agreeingParent) |
final public void | disconnectUser() |
final public Avatar | findAvatar(LoginInformation loginInformation) |
final public HashSet | getAllVassals() |
public String | getAvatarAddress() |
public String | getAvatarAge() |
public String | getAvatarEMail() |
public String | getAvatarFirstname() |
public String | getAvatarName() |
public String | getAvatarPhone() |
public String | getAvatarSex() |
final public Collection | getBackgroundWorlds() |
final public Collection | getBlockers() |
final protected static Avatar | getCommonLord(Avatar avatar1, Avatar avatar2) |
final protected static Avatar | getCommonLord(Avatar[] avatars) |
final public Land | getCurrentLand(Avatar avatar) |
final public static int | getFeudalRelation(Avatar avatar1, Avatar avatar2) |
final public Collection | getFilters() |
final public Transform3D | getHomePosition() |
final public Hashtable | getInformation() |
final public String | getInformation(String key) |
final public HashSet | getInventory() |
final public Collection | getLands() |
final public LoginInformation | getLoginInformation() |
final protected static Avatar | getLord(Avatar avatar) |
final protected static Vector | getLords(Avatar avatar) |
final public Collection | getObjectWorlds() |
final public Collection | getPass() |
final public HashSet | getPawns() |
final public Skin | getSkin() |
final public int | getStatus() |
final public int[] | getSuccessionPolicies() |
final public Collection | getTicketsOrReceipts() |
final public UniverseServer | getUniverseServer() |
final public HashSet | getVassals() |
final public boolean | getVassalsAccountCreation() |
final public static WorldSpot | getWorldSpot(Avatar avatar) |
final public static boolean | isRuler(Avatar avatar) |
final protected static void | moveUserInHierarchy(Avatar avatar, Avatar newParent) |
final public static void | moveUserInHierarchy(Avatar avatar, Avatar newParent, Avatar agreeingParent) |
final public void | pawnUser() |
final public void | removeBackgroundWorld(BackgroundWorld backgroundWorld) |
final public void | removeBlocker(Blocker blocker) |
final public void | removeFilter(Filter filter) |
final public void | removeInformation(String key) |
final public void | removeInventoryEntry(ObjectWorld objectWorld) |
final public void | removeLand(Land land) |
final public void | removePass(Pass pass) |
final public void | removeTicketOrReceipt(Ticket ticketOrReceipt) |
final protected void | removeVassal(Avatar vassal) |
final public void | removeVassal(Avatar vassal, Avatar agreeingParent) |
public void | setAvatarAddress(String address) |
public void | setAvatarAge(String age) |
public void | setAvatarEMail(String eMail) |
public void | setAvatarFirstname(String firstname) |
public void | setAvatarName(String name) |
public void | setAvatarPhone(String phone) |
public void | setAvatarSex(String sex) |
final public void | setHomePosition(Transform3D homePosition) |
final public void | setInformation(Hashtable information) |
final public void | setLoginInformation(LoginInformation loginInformation) |
final public void | setSkin(Skin skin) |
final public void | setStatus(int status) |
final public void | setSuccessionPolicy(int landPolicy, int objectWorldPolicy, int backgroundWorldPolicy) |
final public void | setVassalsAccountCreation(boolean vassalsMayCreateAccounts) |
final protected void | updateAccount() |