Java Doc for Cylinder.java in  » 6.0-JDK-Modules » java-3d » com » sun » j3d » utils » geometry » Java Source Code / Java DocumentationJava Source Code and Java Documentation

Java Source Code / Java Documentation
1. 6.0 JDK Core
2. 6.0 JDK Modules
3. 6.0 JDK Modules com.sun
4. 6.0 JDK Modules com.sun.java
5. 6.0 JDK Modules sun
6. 6.0 JDK Platform
7. Ajax
8. Apache Harmony Java SE
9. Aspect oriented
10. Authentication Authorization
11. Blogger System
12. Build
13. Byte Code
14. Cache
15. Chart
16. Chat
17. Code Analyzer
18. Collaboration
19. Content Management System
20. Database Client
21. Database DBMS
22. Database JDBC Connection Pool
23. Database ORM
24. Development
25. EJB Server geronimo
26. EJB Server GlassFish
27. EJB Server JBoss 4.2.1
28. EJB Server resin 3.1.5
29. ERP CRM Financial
30. ESB
31. Forum
32. GIS
33. Graphic Library
34. Groupware
35. HTML Parser
36. IDE
37. IDE Eclipse
38. IDE Netbeans
39. Installer
40. Internationalization Localization
41. Inversion of Control
42. Issue Tracking
43. J2EE
44. JBoss
45. JMS
46. JMX
47. Library
48. Mail Clients
49. Net
50. Parser
51. PDF
52. Portal
53. Profiler
54. Project Management
55. Report
56. RSS RDF
57. Rule Engine
58. Science
59. Scripting
60. Search Engine
61. Security
62. Sevlet Container
63. Source Control
64. Swing Library
65. Template Engine
66. Test Coverage
67. Testing
68. UML
69. Web Crawler
70. Web Framework
71. Web Mail
72. Web Server
73. Web Services
74. Web Services apache cxf 2.0.1
75. Web Services AXIS2
76. Wiki Engine
77. Workflow Engines
78. XML
79. XML UI
Java
Java Tutorial
Java Open Source
Jar File Download
Java Articles
Java Products
Java by API
Photoshop Tutorials
Maya Tutorials
Flash Tutorials
3ds-Max Tutorials
Illustrator Tutorials
GIMP Tutorials
C# / C Sharp
C# / CSharp Tutorial
C# / CSharp Open Source
ASP.Net
ASP.NET Tutorial
JavaScript DHTML
JavaScript Tutorial
JavaScript Reference
HTML / CSS
HTML CSS Reference
C / ANSI-C
C Tutorial
C++
C++ Tutorial
Ruby
PHP
Python
Python Tutorial
Python Open Source
SQL Server / T-SQL
SQL Server / T-SQL Tutorial
Oracle PL / SQL
Oracle PL/SQL Tutorial
PostgreSQL
SQL / MySQL
MySQL Tutorial
VB.Net
VB.Net Tutorial
Flash / Flex / ActionScript
VBA / Excel / Access / Word
XML
XML Tutorial
Microsoft Office PowerPoint 2007 Tutorial
Microsoft Office Excel 2007 Tutorial
Microsoft Office Word 2007 Tutorial
Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » com.sun.j3d.utils.geometry 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   javax.media.j3d.SceneGraphObject
      javax.media.j3d.Node
         javax.media.j3d.Group
            com.sun.j3d.utils.geometry.Primitive
               com.sun.j3d.utils.geometry.Cylinder

Cylinder
public class Cylinder extends Primitive (Code)
Cylinder is a geometry primitive defined with a radius and a height. It is a capped cylinder centered at the origin with its central axis aligned along the Y-axis.

When a texture is applied to a cylinder, the texture is applied to the caps and the body different. A texture is mapped CCW from the back of the body. The top and bottom caps are mapped such that the texture appears front facing when the caps are rotated 90 degrees toward the viewer.

By default all primitives with the same parameters share their geometry (e.g., you can have 50 shperes in your scene, but the geometry is stored only once). A change to one primitive will effect all shared nodes. Another implication of this implementation is that the capabilities of the geometry are shared, and once one of the shared nodes is live, the capabilities cannot be set. Use the GEOMETRY_NOT_SHARED flag if you do not wish to share geometry among primitives with the same parameters.



Field Summary
final public static  intBODY
     Designates the body of the cylinder.
final public static  intBOTTOM
     Designates the bottom end-cap of the cylinder.
final static  intMID_REZ_DIV_X
    
final static  intMID_REZ_DIV_Y
    
final public static  intTOP
     Designates the top end-cap of the cylinder.
 floatradiusheight
    
 intxdivisionsydivisions
    

Constructor Summary
public  Cylinder()
     Constructs a default cylinder of radius of 1.0 and height of 2.0.
public  Cylinder(float radius, float height)
     Constructs a default cylinder of a given radius and height.
public  Cylinder(float radius, float height, Appearance ap)
     Constructs a default cylinder of a given radius, height, and appearance.
public  Cylinder(float radius, float height, int primflags, Appearance ap)
     Constructs a default cylinder of a given radius, height, primitive flags and appearance.
public  Cylinder(float radius, float height, int primflags, int xdivision, int ydivision, Appearance ap)
     Constructs a customized cylinder of a given radius, height, resolution (X and Y dimensions), and appearance.

Method Summary
public  NodecloneNode(boolean forceDuplicate)
     Used to create a new instance of the node.
public  voidduplicateNode(Node originalNode, boolean forceDuplicate)
     Copies all node information from originalNode into the current node.
public  AppearancegetAppearance(int partId)
     Gets the appearance of the specified part of the cylinder.
Parameters:
  partId - identifier for a given subpart of the cylinder The appearance object associated with the partID.
public  floatgetHeight()
    
public  floatgetRadius()
    
public  Shape3DgetShape(int partId)
     Obtains the Shape3D node associated with a given part of the cylinder. This allows users to modify the appearance or geometry of individual parts.
public  intgetXdivisions()
    
public  intgetYdivisions()
    
public  voidsetAppearance(Appearance ap)
     Sets appearance of the cylinder.

Field Detail
BODY
final public static int BODY(Code)
Designates the body of the cylinder. Used by getShape.
See Also:   Cylinder.getShape



BOTTOM
final public static int BOTTOM(Code)
Designates the bottom end-cap of the cylinder. Used by getShape.
See Also:   Cylinder.getShape



MID_REZ_DIV_X
final static int MID_REZ_DIV_X(Code)



MID_REZ_DIV_Y
final static int MID_REZ_DIV_Y(Code)



TOP
final public static int TOP(Code)
Designates the top end-cap of the cylinder. Used by getShape.
See Also:   Cylinder.getShape



radiusheight
float radiusheight(Code)



xdivisionsydivisions
int xdivisionsydivisions(Code)




Constructor Detail
Cylinder
public Cylinder()(Code)
Constructs a default cylinder of radius of 1.0 and height of 2.0. Normals are generated by default, texture coordinates are not. Resolution defaults to 15 divisions along X axis and 1 along the Y axis.



Cylinder
public Cylinder(float radius, float height)(Code)
Constructs a default cylinder of a given radius and height. Normals are generated by default, texture coordinates are not.
Parameters:
  radius - Radius
Parameters:
  height - Height



Cylinder
public Cylinder(float radius, float height, Appearance ap)(Code)
Constructs a default cylinder of a given radius, height, and appearance. Normals are generated by default, texture coordinates are not.
Parameters:
  radius - Radius
Parameters:
  height - Height
Parameters:
  ap - Appearance



Cylinder
public Cylinder(float radius, float height, int primflags, Appearance ap)(Code)
Constructs a default cylinder of a given radius, height, primitive flags and appearance.
Parameters:
  radius - Radius
Parameters:
  height - Height
Parameters:
  primflags - Flags
Parameters:
  ap - Appearance



Cylinder
public Cylinder(float radius, float height, int primflags, int xdivision, int ydivision, Appearance ap)(Code)
Constructs a customized cylinder of a given radius, height, resolution (X and Y dimensions), and appearance. The resolution is defined in terms of number of subdivisions along the object's X axis (width) and Y axis (height). More divisions lead to more finely tesselated objects.
Parameters:
  radius - Radius
Parameters:
  height - Height
Parameters:
  xdivision - Number of divisions along X direction.
Parameters:
  ydivision - Number of divisions along height of cylinder.
Parameters:
  primflags - Primitive flags.
Parameters:
  ap - Appearance




Method Detail
cloneNode
public Node cloneNode(boolean forceDuplicate)(Code)
Used to create a new instance of the node. This routine is called by cloneTree to duplicate the current node. cloneNode should be overridden by any user subclassed objects. All subclasses must have their cloneNode method consist of the following lines:

 public Node cloneNode(boolean forceDuplicate) {
 UserSubClass usc = new UserSubClass();
 usc.duplicateNode(this, forceDuplicate);
 return usc;
 }
 

Parameters:
  forceDuplicate - when set to true, causes theduplicateOnCloneTree flag to be ignored. Whenfalse, the value of each node'sduplicateOnCloneTree variable determines whetherNodeComponent data is duplicated or copied.
See Also:   Node.cloneTree
See Also:   Node.duplicateNode
See Also:   NodeComponent.setDuplicateOnCloneTree



duplicateNode
public void duplicateNode(Node originalNode, boolean forceDuplicate)(Code)
Copies all node information from originalNode into the current node. This method is called from the cloneNode method which is, in turn, called by the cloneTree method.

For any NodeComponent objects contained by the object being duplicated, each NodeComponent object's duplicateOnCloneTree value is used to determine whether the NodeComponent should be duplicated in the new node or if just a reference to the current node should be placed in the new node. This flag can be overridden by setting the forceDuplicate parameter in the cloneTree method to true.
Parameters:
  originalNode - the original node to duplicate.
Parameters:
  forceDuplicate - when set to true, causes theduplicateOnCloneTree flag to be ignored. Whenfalse, the value of each node'sduplicateOnCloneTree variable determines whetherNodeComponent data is duplicated or copied.
See Also:   Node.cloneTree
See Also:   Node.cloneNode
See Also:   NodeComponent.setDuplicateOnCloneTree




getAppearance
public Appearance getAppearance(int partId)(Code)
Gets the appearance of the specified part of the cylinder.
Parameters:
  partId - identifier for a given subpart of the cylinder The appearance object associated with the partID. If aninvalid partId is passed in, null is returned.
since:
   Java 3D 1.2.1



getHeight
public float getHeight()(Code)
Returns the height of the cylinder
since:
   Java 3D 1.2.1



getRadius
public float getRadius()(Code)
Returns the radius of the cylinder
since:
   Java 3D 1.2.1



getShape
public Shape3D getShape(int partId)(Code)
Obtains the Shape3D node associated with a given part of the cylinder. This allows users to modify the appearance or geometry of individual parts.
Parameters:
  partId - The part to return (BODY, TOP, or BOTTOM). The Shape3D object associated with the partID. If aninvalid partId is passed in, null is returned.



getXdivisions
public int getXdivisions()(Code)
Returns the number divisions along the X direction
since:
   Java 3D 1.2.1



getYdivisions
public int getYdivisions()(Code)
Returns the number of divisions along the height of the cylinder
since:
   Java 3D 1.2.1



setAppearance
public void setAppearance(Appearance ap)(Code)
Sets appearance of the cylinder. This will set each part of the cylinder (TOP,BOTTOM,BODY) to the same appearance. To set each part's appearance separately, use getShape(partId) to get the individual shape and call shape.setAppearance(ap).



Fields inherited from com.sun.j3d.utils.geometry.Primitive
final static int BOTTOM_DISK(Code)(Java Doc)
final static int BOX(Code)(Java Doc)
final static int CONE(Code)(Java Doc)
final static int CONE_DIVISIONS(Code)(Java Doc)
final static int CYLINDER(Code)(Java Doc)
final public static int ENABLE_APPEARANCE_MODIFY(Code)(Java Doc)
final public static int ENABLE_GEOMETRY_PICKING(Code)(Java Doc)
final public static int GENERATE_NORMALS(Code)(Java Doc)
final public static int GENERATE_NORMALS_INWARD(Code)(Java Doc)
final public static int GENERATE_TEXTURE_COORDS(Code)(Java Doc)
final public static int GENERATE_TEXTURE_COORDS_Y_UP(Code)(Java Doc)
final public static int GEOMETRY_NOT_SHARED(Code)(Java Doc)
final static int SPHERE(Code)(Java Doc)
final static int TOP_DISK(Code)(Java Doc)
int flags(Code)(Java Doc)
static Hashtable geomCache(Code)(Java Doc)
int numTris(Code)(Java Doc)
int numVerts(Code)(Java Doc)

Methods inherited from com.sun.j3d.utils.geometry.Primitive
protected void cacheGeometry(int kind, float a, float b, float c, int d, int e, int flags, GeomBuffer geo)(Code)(Java Doc)
public static void clearGeometryCache()(Code)(Java Doc)
public Appearance getAppearance()(Code)(Java Doc)
abstract public Appearance getAppearance(int partId)(Code)(Java Doc)
protected GeomBuffer getCachedGeometry(int kind, float a, float b, float c, int d, int e, int flags)(Code)(Java Doc)
public int getNumTriangles()(Code)(Java Doc)
public int getNumVertices()(Code)(Java Doc)
public int getPrimitiveFlags()(Code)(Java Doc)
abstract public Shape3D getShape(int partid)(Code)(Java Doc)
public void setAppearance(int partid, Appearance ap)(Code)(Java Doc)
abstract public void setAppearance(Appearance ap)(Code)(Java Doc)
public void setAppearance()(Code)(Java Doc)
public void setNumTriangles(int num)(Code)(Java Doc)
public void setNumVertices(int num)(Code)(Java Doc)
public void setPrimitiveFlags(int fl)(Code)(Java Doc)
String strfloat(float x)(Code)(Java Doc)

Fields inherited from javax.media.j3d.Group
final public static int ALLOW_CHILDREN_EXTEND(Code)(Java Doc)
final public static int ALLOW_CHILDREN_READ(Code)(Java Doc)
final public static int ALLOW_CHILDREN_WRITE(Code)(Java Doc)
final public static int ALLOW_COLLISION_BOUNDS_READ(Code)(Java Doc)
final public static int ALLOW_COLLISION_BOUNDS_WRITE(Code)(Java Doc)

Methods inherited from javax.media.j3d.Group
public void addChild(Node child)(Code)(Java Doc)
public Node cloneNode(boolean forceDuplicate)(Code)(Java Doc)
public Enumeration getAllChildren()(Code)(Java Doc)
public boolean getAlternateCollisionTarget()(Code)(Java Doc)
public Node getChild(int index)(Code)(Java Doc)
public Bounds getCollisionBounds()(Code)(Java Doc)
public int indexOfChild(Node child)(Code)(Java Doc)
public void insertChild(Node child, int index)(Code)(Java Doc)
public void moveTo(BranchGroup branchGroup)(Code)(Java Doc)
public int numChildren()(Code)(Java Doc)
public void removeAllChildren()(Code)(Java Doc)
public void removeChild(int index)(Code)(Java Doc)
public void removeChild(Node child)(Code)(Java Doc)
public void setAlternateCollisionTarget(boolean target)(Code)(Java Doc)
public void setChild(Node child, int index)(Code)(Java Doc)
public void setCollisionBounds(Bounds bounds)(Code)(Java Doc)

Fields inherited from javax.media.j3d.Node
final public static int ALLOW_AUTO_COMPUTE_BOUNDS_READ(Code)(Java Doc)
final public static int ALLOW_AUTO_COMPUTE_BOUNDS_WRITE(Code)(Java Doc)
final public static int ALLOW_BOUNDS_READ(Code)(Java Doc)
final public static int ALLOW_BOUNDS_WRITE(Code)(Java Doc)
final public static int ALLOW_COLLIDABLE_READ(Code)(Java Doc)
final public static int ALLOW_COLLIDABLE_WRITE(Code)(Java Doc)
final public static int ALLOW_LOCALE_READ(Code)(Java Doc)
final public static int ALLOW_LOCAL_TO_VWORLD_READ(Code)(Java Doc)
final public static int ALLOW_PARENT_READ(Code)(Java Doc)
final public static int ALLOW_PICKABLE_READ(Code)(Java Doc)
final public static int ALLOW_PICKABLE_WRITE(Code)(Java Doc)
final public static int ENABLE_COLLISION_REPORTING(Code)(Java Doc)
final public static int ENABLE_PICK_REPORTING(Code)(Java Doc)

Methods inherited from javax.media.j3d.Node
public Node cloneNode(boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree()(Code)(Java Doc)
public Node cloneTree(boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree(boolean forceDuplicate, boolean allowDanglingReferences)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable, boolean forceDuplicate)(Code)(Java Doc)
public Node cloneTree(NodeReferenceTable referenceTable, boolean forceDuplicate, boolean allowDanglingReferences)(Code)(Java Doc)
public void duplicateNode(Node originalNode, boolean forceDuplicate)(Code)(Java Doc)
public Bounds getBounds()(Code)(Java Doc)
public boolean getBoundsAutoCompute()(Code)(Java Doc)
public boolean getCollidable()(Code)(Java Doc)
public void getLocalToVworld(Transform3D t)(Code)(Java Doc)
public void getLocalToVworld(SceneGraphPath path, Transform3D t)(Code)(Java Doc)
public Locale getLocale()(Code)(Java Doc)
public Node getParent()(Code)(Java Doc)
public boolean getPickable()(Code)(Java Doc)
public void setBounds(Bounds bounds)(Code)(Java Doc)
public void setBoundsAutoCompute(boolean autoCompute)(Code)(Java Doc)
public void setCollidable(boolean collidable)(Code)(Java Doc)
public void setPickable(boolean pickable)(Code)(Java Doc)

Methods inherited from javax.media.j3d.SceneGraphObject
final public void clearCapability(int bit)(Code)(Java Doc)
final public void clearCapabilityIsFrequent(int bit)(Code)(Java Doc)
protected void duplicateSceneGraphObject(SceneGraphObject originalNode)(Code)(Java Doc)
final public boolean getCapability(int bit)(Code)(Java Doc)
final public boolean getCapabilityIsFrequent(int bit)(Code)(Java Doc)
public String getName()(Code)(Java Doc)
public Object getUserData()(Code)(Java Doc)
final public boolean isCompiled()(Code)(Java Doc)
final public boolean isLive()(Code)(Java Doc)
final public void setCapability(int bit)(Code)(Java Doc)
final public void setCapabilityIsFrequent(int bit)(Code)(Java Doc)
public void setName(String name)(Code)(Java Doc)
public void setUserData(Object userData)(Code)(Java Doc)
public String toString()(Code)(Java Doc)
public void updateNodeReferences(NodeReferenceTable referenceTable)(Code)(Java Doc)

Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.