Method Summary |
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public void | createSceneGraphObjectReferences(SceneGraphObjectReferenceControl ref) The method is called before writeSGObject and gives the user the chance
to create references to other Nodes and NodeComponents.
References take the form of a nodeID, of type integer. |
public void | readSceneGraphObject(java.io.DataInput in) This is called after the object has been constructed and the superclass SceneGraphObject
data has been read from in . |
public void | restoreSceneGraphObjectReferences(SceneGraphObjectReferenceControl ref) Within this method the user should restore references to the SceneGraphObjects
whose nodeID's were created with createSceneGraphObjectReferences
This method is called once the all objects in the scenegraph have been loaded. |
public boolean | saveChildren() Flag indicating for children of this object should be saved
This method only has an effect if this is a subclass of Group. |
public void | writeSceneGraphObject(java.io.DataOutput out) This method should store all the local state of the object and any references
to other SceneGraphObjects into out .
This is called after data for the parent SceneGraphObject has been written to
the out . |