Source Code Cross Referenced for MultiTextureTest.java in  » 6.0-JDK-Modules » java-3d » org » jdesktop » j3d » examples » texture » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » org.jdesktop.j3d.examples.texture 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: MultiTextureTest.java,v $
003:         *
004:         * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * Redistribution and use in source and binary forms, with or without
007:         * modification, are permitted provided that the following conditions
008:         * are met:
009:         *
010:         * - Redistribution of source code must retain the above copyright
011:         *   notice, this list of conditions and the following disclaimer.
012:         *
013:         * - Redistribution in binary form must reproduce the above copyright
014:         *   notice, this list of conditions and the following disclaimer in
015:         *   the documentation and/or other materials provided with the
016:         *   distribution.
017:         *
018:         * Neither the name of Sun Microsystems, Inc. or the names of
019:         * contributors may be used to endorse or promote products derived
020:         * from this software without specific prior written permission.
021:         *
022:         * This software is provided "AS IS," without a warranty of any
023:         * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
024:         * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
025:         * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
026:         * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
027:         * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
028:         * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
029:         * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
030:         * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
031:         * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
032:         * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
033:         * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
034:         * POSSIBILITY OF SUCH DAMAGES.
035:         *
036:         * You acknowledge that this software is not designed, licensed or
037:         * intended for use in the design, construction, operation or
038:         * maintenance of any nuclear facility.
039:         *
040:         * $Revision: 1.6 $
041:         * $Date: 2007/04/24 18:55:58 $
042:         * $State: Exp $
043:         */
044:
045:        package org.jdesktop.j3d.examples.texture;
046:
047:        import com.sun.j3d.utils.image.TextureLoader;
048:        import com.sun.j3d.utils.geometry.Box;
049:        import com.sun.j3d.utils.behaviors.vp.*;
050:        import java.applet.Applet;
051:        import java.awt.*;
052:        import java.awt.event.*;
053:        import com.sun.j3d.utils.applet.MainFrame;
054:        import com.sun.j3d.utils.universe.*;
055:        import javax.media.j3d.*;
056:        import javax.vecmath.*;
057:        import java.awt.image.BufferedImage;
058:        import org.jdesktop.j3d.examples.Resources;
059:
060:        public class MultiTextureTest extends Applet implements  ItemListener {
061:
062:            Choice choice;
063:            TextureUnitState textureUnitState[] = new TextureUnitState[2];
064:            Texture stoneTex;
065:            Texture skyTex;
066:            Texture lightTex;
067:
068:            private java.net.URL stoneImage = null;
069:            private java.net.URL skyImage = null;
070:
071:            private SimpleUniverse u = null;
072:
073:            public Texture createLightMap() {
074:
075:                int width = 128;
076:                int height = 128;
077:                BufferedImage bimage = new BufferedImage(width, height,
078:                        BufferedImage.TYPE_INT_RGB);
079:                int[] rgbArray = new int[width * height];
080:                int index, index2;
081:                int rgbInc = 256 / (width / 2 - 20);
082:                int rgbValue = 0;
083:                int k = width / 2 - 5;
084:                int i, j, rgb;
085:
086:                rgb = 0xff;
087:                rgbValue = rgb | (rgb << 8) | (rgb << 16) | (rgb << 24);
088:                for (i = width / 2 - 1, j = 0; j < 10; j++, i--) {
089:                    rgbArray[i] = rgbValue;
090:                }
091:
092:                for (; i > 8; i--, rgb -= rgbInc) {
093:                    rgbValue = rgb | (rgb << 8) | (rgb << 16) | (rgb << 24);
094:                    rgbArray[i] = rgbValue;
095:                }
096:
097:                for (; i >= 0; i--) {
098:                    rgbArray[i] = rgbValue;
099:                }
100:
101:                for (i = 0; i < width / 2; i++) {
102:                    rgbValue = rgbArray[i];
103:                    index = i;
104:                    index2 = (width - i - 1);
105:                    for (j = 0; j < height; j++) {
106:                        rgbArray[index] = rgbArray[index2] = rgbValue;
107:                        index += width;
108:                        index2 += width;
109:                    }
110:                }
111:
112:                bimage.setRGB(0, 0, width, height, rgbArray, 0, width);
113:
114:                ImageComponent2D grayImage = new ImageComponent2D(
115:                        ImageComponent.FORMAT_RGB, bimage, true, true);
116:
117:                lightTex = new Texture2D(Texture.BASE_LEVEL, Texture.RGB,
118:                        width, height);
119:                lightTex.setImage(0, grayImage);
120:
121:                return lightTex;
122:            }
123:
124:            public BranchGroup createSceneGraph() {
125:                // Create the root of the branch graph
126:                BranchGroup objRoot = new BranchGroup();
127:
128:                // Create a Transformgroup to scale all objects so they
129:                // appear in the scene.
130:                TransformGroup objScale = new TransformGroup();
131:                Transform3D t3d = new Transform3D();
132:                t3d.setScale(0.4);
133:                objScale.setTransform(t3d);
134:                objRoot.addChild(objScale);
135:
136:                TransformGroup objTrans = new TransformGroup();
137:                //write-enable for behaviors
138:                objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
139:                objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
140:                objTrans.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
141:                objScale.addChild(objTrans);
142:
143:                Appearance ap = new Appearance();
144:
145:                // load textures
146:                TextureAttributes texAttr1 = new TextureAttributes();
147:                texAttr1.setTextureMode(TextureAttributes.DECAL);
148:                TextureAttributes texAttr2 = new TextureAttributes();
149:                texAttr2.setTextureMode(TextureAttributes.MODULATE);
150:
151:                TextureLoader tex = new TextureLoader(stoneImage, new String(
152:                        "RGB"),
153:                        TextureLoader.BY_REFERENCE | TextureLoader.Y_UP, this );
154:                if (tex == null)
155:                    return null;
156:                stoneTex = tex.getTexture();
157:
158:                tex = new TextureLoader(skyImage, new String("RGB"),
159:                        TextureLoader.BY_REFERENCE | TextureLoader.Y_UP, this );
160:                if (tex == null)
161:                    return null;
162:                skyTex = tex.getTexture();
163:
164:                lightTex = createLightMap();
165:
166:                textureUnitState[0] = new TextureUnitState(stoneTex, texAttr1,
167:                        null);
168:                textureUnitState[0]
169:                        .setCapability(TextureUnitState.ALLOW_STATE_WRITE);
170:
171:                textureUnitState[1] = new TextureUnitState(lightTex, texAttr2,
172:                        null);
173:                textureUnitState[1]
174:                        .setCapability(TextureUnitState.ALLOW_STATE_WRITE);
175:
176:                ap.setTextureUnitState(textureUnitState);
177:
178:                //Create a Box
179:                Box BoxObj = new Box(1.5f, 1.5f, 0.8f, Box.GENERATE_NORMALS
180:                        | Box.GENERATE_TEXTURE_COORDS
181:                        | Box.GENERATE_TEXTURE_COORDS_Y_UP, ap, 2);
182:                // add it to the scene graph.
183:                objTrans.addChild(BoxObj);
184:
185:                BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,
186:                        0.0, 0.0), 100.0);
187:
188:                //Shine it with two lights.
189:                Color3f lColor1 = new Color3f(0.7f, 0.7f, 0.7f);
190:                Color3f lColor2 = new Color3f(0.2f, 0.2f, 0.1f);
191:                Vector3f lDir1 = new Vector3f(-1.0f, -1.0f, -1.0f);
192:                Vector3f lDir2 = new Vector3f(0.0f, 0.0f, -1.0f);
193:                DirectionalLight lgt1 = new DirectionalLight(lColor1, lDir1);
194:                DirectionalLight lgt2 = new DirectionalLight(lColor2, lDir2);
195:                lgt1.setInfluencingBounds(bounds);
196:                lgt2.setInfluencingBounds(bounds);
197:                objScale.addChild(lgt1);
198:                objScale.addChild(lgt2);
199:
200:                // Let Java 3D perform optimizations on this scene graph.
201:                objRoot.compile();
202:
203:                return objRoot;
204:            }
205:
206:            public MultiTextureTest() {
207:            }
208:
209:            public MultiTextureTest(java.net.URL stoneURL, java.net.URL skyURL) {
210:                stoneImage = stoneURL;
211:                skyImage = skyURL;
212:            }
213:
214:            public void init() {
215:                if (stoneImage == null) {
216:                    // the path to the image for an applet
217:                    stoneImage = Resources
218:                            .getResource("resources/images/stone.jpg");
219:                    if (stoneImage == null) {
220:                        System.err
221:                                .println("resources/images/stone.jpg not found");
222:                        System.exit(1);
223:                    }
224:
225:                    if (skyImage == null) {
226:                        // the path to the image for an applet
227:                        skyImage = Resources
228:                                .getResource("resources/images/bg.jpg");
229:                        if (skyImage == null) {
230:                            System.err
231:                                    .println("resources/images/bg.jpg not found");
232:                            System.exit(1);
233:                        }
234:                    }
235:                }
236:
237:                setLayout(new BorderLayout());
238:                GraphicsConfiguration config = SimpleUniverse
239:                        .getPreferredConfiguration();
240:
241:                Canvas3D c = new Canvas3D(config);
242:                add("Center", c);
243:
244:                BranchGroup scene = createSceneGraph();
245:                u = new SimpleUniverse(c);
246:
247:                ViewingPlatform viewingPlatform = u.getViewingPlatform();
248:                // This will move the ViewPlatform back a bit so the
249:                // objects in the scene can be viewed.
250:                viewingPlatform.setNominalViewingTransform();
251:
252:                // add orbit behavior but disable translate
253:                OrbitBehavior orbit = new OrbitBehavior(c,
254:                        OrbitBehavior.REVERSE_ALL
255:                                | OrbitBehavior.DISABLE_TRANSLATE);
256:                BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,
257:                        0.0, 0.0), 100.0);
258:                orbit.setSchedulingBounds(bounds);
259:                viewingPlatform.setViewPlatformBehavior(orbit);
260:
261:                u.addBranchGraph(scene);
262:
263:                // create the gui
264:                choice = new Choice();
265:                choice.addItem("stone + light");
266:                choice.addItem("stone");
267:                choice.addItem("lightMap");
268:                choice.addItem("sky");
269:                choice.addItem("stone + sky");
270:                choice.addItemListener(this );
271:                add("North", choice);
272:
273:            }
274:
275:            public void destroy() {
276:                // Cleanup reference to Java3D
277:                textureUnitState = new TextureUnitState[2];
278:                u.cleanup();
279:            }
280:
281:            public void itemStateChanged(ItemEvent e) {
282:                int index = choice.getSelectedIndex();
283:
284:                switch (index) {
285:                case 0: /* stone + light */
286:                    textureUnitState[0].setTexture(stoneTex);
287:                    textureUnitState[1].setTexture(lightTex);
288:                    break;
289:                case 1: /* stone */
290:                    textureUnitState[0].setTexture(stoneTex);
291:                    textureUnitState[1].setTexture(null);
292:                    break;
293:                case 2: /* light */
294:                    textureUnitState[0].setTexture(null);
295:                    textureUnitState[1].setTexture(lightTex);
296:                    break;
297:                case 3: /* sky */
298:                    textureUnitState[0].setTexture(null);
299:                    textureUnitState[1].setTexture(skyTex);
300:                    break;
301:                case 4: /* stone + sky */
302:                    textureUnitState[0].setTexture(stoneTex);
303:                    textureUnitState[1].setTexture(skyTex);
304:                    break;
305:                default: /* both */
306:                    break;
307:                }
308:            }
309:
310:            public static void main(String argv[]) {
311:                java.net.URL stoneURL = null;
312:                java.net.URL skyURL = null;
313:                // the path to the image for an application
314:
315:                stoneURL = Resources.getResource("resources/images/stone.jpg");
316:                if (stoneURL == null) {
317:                    System.err.println("resources/images/stone.jpg not found");
318:                    System.exit(1);
319:                }
320:
321:                skyURL = Resources.getResource("resources/images/bg.jpg");
322:                if (skyURL == null) {
323:                    System.err.println("resources/images/bg.jpg not found");
324:                    System.exit(1);
325:                }
326:
327:                new MainFrame(new MultiTextureTest(stoneURL, skyURL), 750, 750);
328:            }
329:        }
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