| java.lang.Object org.jdesktop.j3dedit.scenegrapheditor.Editor
Editor | public class Editor extends Object (Code) | | The original core of the editor. Most of this is now obsolete and this class
will probably be replaced or merged into another class
author: Paul Byrne version: $Revision: 1.1 $ |
Constructor Summary | |
public | Editor(J3dEditContext context, boolean readOnly) Creates an editor for the Universe. |
Editor | public Editor(J3dEditContext context, boolean readOnly)(Code) | | Creates an editor for the Universe.
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getTreeFrame | public J3dTreeFrame getTreeFrame()(Code) | | Get the frame that contains the tree representation of the
scene graph
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prepareToSave | public void prepareToSave()(Code) | | |
saveComplete | public void saveComplete()(Code) | | Save operation is complete, return system to runtime state
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setActive | public void setActive(boolean active)(Code) | | Sets the Active state of the editor and it's associated windows
When the editor is made active is starts listening for various events,
when made inactive it will stop listening for the events
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setPerformanceLevel | public void setPerformanceLevel(int level)(Code) | | Set the type of performance for the editor,
level should be one of
PropertiesDialog.NONE_ALLOWED, READ_ALLOWED, READ_WRITE_ALLOWED
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