Method Summary |
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public ElementTreeNode | addRootNode() Adds a root tree node. |
public ElementTreeNode | addRootNode(Object value) Adds a root tree node and renders the value using the
current structure and renderer. |
public ElementTreeNode | getElementTreeNodeFromNode(Node node) Returns the tree node containing the specified node. |
public ElementTreeNode | getElementTreeNodeFromRow(int row) Returns the tree node at the specified row position seeing the tree as a list (root node is 0). |
public ElementTreeNodeRenderer | getElementTreeNodeRenderer() Returns the current renderer defined in this tree. |
public ElementTreeNodeStructure | getElementTreeNodeStructure() Returns the current structure defined in this tree. |
public ElementTreeNode | getRootNode() Returns the root tree node. |
public Element | getRootPatternElement() Returns the element used as a pattern. |
public boolean | hasTreeNodeRoot() Informs whether the current tree has a root tree node (not empty). |
public boolean | isUsePatternMarkupToRender() Informs whether the original (saved as pattern) markup is used to render. |
public void | removeRootNode() Removes the current root tree node. |
public void | setElementTreeNodeRenderer(ElementTreeNodeRenderer renderer) Sets the renderer defined in this tree. |
public void | setElementTreeNodeStructure(ElementTreeNodeStructure structure) Sets the structure defined in this tree. |
public void | setUsePatternMarkupToRender(boolean value) Sets whether the original (saved as pattern) markup is used to render. |