org.openlaszlo.iv.flash.api |
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Java Source File Name | Type | Comment |
AlphaColor.java | Class | |
Color.java | Class | |
CXForm.java | Class | Class defines a simple transform that can be applied to the color space of a graphic object.
There are two types of transform possible:
1. |
ExportAssets.java | Class | Class represents ExportAssets tag
The ExportAssets tag exports assets from the flash file so that other flash files
can ImportAssets as linked assets.
ExportAssets makes repetitive portions of a flash movie or a series of flash movies
available for import. |
FlashDef.java | Class | Abstract base class for all Flash definitions (characters in macromedia definition)
Definition has an ID and an optional name
ID is unique in the whole flash movie
Set of Flash definitions defines a library in flash movie. |
FlashFile.java | Class | |
FlashItem.java | Class | |
FlashObject.java | Class | |
Frame.java | Class | A movie frame
A frame contains zero or more FlashObjects. |
FreeCharacter.java | Class | |
ImportAssets.java | Class | The ImportAssets tag imports assets from another swf file as a linked asset.
"Client" swf files can import assets like fonts that are stored in "server"
swfs (that are ideally cached on an end user's local system).
The importing swf file references the exporting swf file with a URL.
The URL needs to include the asset identifier string.
Imported assets are resolved and stored in a ScriptThread's SCharacter dictionary.
Note that the URL can be absolute or relative. |
ImportAssets2.java | Class | The ImportAssets2 (Flash >= 8) tag imports assets from another swf file as a linked asset.
"Client" swf files can import assets like fonts that are stored in "server"
swfs (that are ideally cached on an end user's local system).
The importing swf file references the exporting swf file with a URL.
The URL needs to include the asset identifier string.
Imported assets are resolved and stored in a ScriptThread's SCharacter dictionary.
Note that the URL can be absolute or relative. |
ImportedDef.java | Class | |
Instance.java | Class | Instance of flash definition
This object represents flash file format's PlaceObject2 as well as PlaceObject tags.
PlaceObject2 can both add a character to the display list, and modify the attributes of a
character that is already on the display list.
The tag begins with a group of flags that indicate which fields are present in the tag.
The optional fields are def , matrix , cxform ,
ratio , clip and name .
The depth field is the only field that is always required.
The depth value determines the stacking order of the character. |
QTMovie.java | Class | |
RemoveObject.java | Class | RemoveObject tag
The RemoveObject tag removes the specified character
(at the specified depth) from the display list. |
Script.java | Class | Flash movie clip
Contains a timeline, a background color and generator commands of script level.
Excerpt from flash file format specs:
A script corresponds to a 'movie clip' in the Flash user-interface.
It is a movie contained within a movie, and supports many of the features of a regular Flash movie, including:
- Most of the control tags that can be used in the main movie.
- A timeline that can stop, start and play independently of the main movie.
- A streaming sound track that is automatically mixed with the main sound track.
A script object is defined with a DefineSprite tag. |
ScriptLimits.java | Class | |
SetBackgroundColor.java | Class | SetBackgroundColor tag
The SetBackgroundColor tag sets the background color of the display. |
Timeline.java | Class | |