| java.lang.Object org.apache.harmony.awt.nativebridge.BasicLibWrapper org.apache.harmony.awt.gl.opengl.GL
GL | public class GL extends BasicLibWrapper (Code) | | This file is based on OGL header and has been generated by the nativebridge tool.
author: Oleg V. Khaschansky version: $Revision$ |
Method Summary | |
public static synchronized GL | getInstance() | final native public void | glBegin(int mode) | final native public void | glBindTexture(int target, int texture) | final public void | glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, String bitmap) | final public void | glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, Int8Pointer bitmap) | final native public void | glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, long bitmap) | final native public void | glBlendFunc(int sfactor, int dfactor) | final native public void | glBlendFuncSeparate(int param_0, int param_1, int param_2, int param_3) | final native public void | glCallList(int list) | final native public void | glClear(int mask) | final public void | glColor4ubv(String v) | final public void | glColor4ubv(Int8Pointer v) | final native public void | glColor4ubv(long v) | final native public void | glColorMask(byte red, byte green, byte blue, byte alpha) | final public void | glColorPointer(int size, int type, int stride, VoidPointer pointer) | final native public void | glColorPointer(int size, int type, int stride, long pointer) | final public void | glColorTable(int param_0, int param_1, int param_2, int param_3, int param_4, VoidPointer param_5) | final native public void | glColorTable(int param_0, int param_1, int param_2, int param_3, int param_4, long param_5) | final native public void | glCopyPixels(int x, int y, int width, int height, int type) | final native public void | glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) | final native public void | glDeleteLists(int list, int range) | final public void | glDeleteTextures(int n, Int32Pointer textures) | final native public void | glDeleteTextures(int n, long textures) | final native public void | glDisable(int cap) | final native public void | glDisableClientState(int array) | final native public void | glDrawArrays(int mode, int first, int count) | final native public void | glDrawBuffer(int mode) | final public void | glDrawPixels(int width, int height, int format, int type, VoidPointer pixels) | final native public void | glDrawPixels(int width, int height, int format, int type, long pixels) | final native public void | glEnable(int cap) | final native public void | glEnableClientState(int array) | final native public void | glEnd() | final native public void | glEndList() | final native public void | glFinish() | final native public void | glFlush() | final native public int | glGenLists(int range) | final public void | glGenTextures(int n, Int32Pointer textures) | final native public void | glGenTextures(int n, long textures) | final native public int | glGetError() | final public void | glGetIntegerv(int pname, Int32Pointer params) | final native public void | glGetIntegerv(int pname, long params) | final native public byte | glIsList(int list) | final native public void | glLineStipple(int factor, short pattern) | final native public void | glLineWidth(float width) | final native public void | glLoadIdentity() | final public void | glLoadMatrixd(DoublePointer m) | final native public void | glLoadMatrixd(long m) | final native public void | glMatrixMode(int mode) | final public void | glMultMatrixd(DoublePointer m) | final native public void | glMultMatrixd(long m) | final native public void | glNewList(int list, int mode) | final public void | glPixelMapusv(int map, int mapsize, Int16Pointer values) | final native public void | glPixelMapusv(int map, int mapsize, long values) | final native public void | glPixelStoref(int pname, float param) | final native public void | glPixelStorei(int pname, int param) | final native public void | glPixelTransferf(int pname, float param) | final native public void | glPixelZoom(float xfactor, float yfactor) | final native public void | glPopMatrix() | final native public void | glPushMatrix() | final native public void | glRasterPos2i(int x, int y) | final native public void | glReadBuffer(int mode) | final public void | glReadPixels(int x, int y, int width, int height, int format, int type, VoidPointer pixels) | final native public void | glReadPixels(int x, int y, int width, int height, int format, int type, long pixels) | final native public void | glRectd(double x1, double y1, double x2, double y2) | final native public void | glRotated(double angle, double x, double y, double z) | final native public void | glScaled(double x, double y, double z) | final native public void | glScissor(int x, int y, int width, int height) | final native public void | glStencilFunc(int func, int ref, int mask) | final native public void | glStencilOp(int fail, int zfail, int zpass) | final native public void | glTexCoord2d(double s, double t) | final native public void | glTexEnvf(int target, int pname, float param) | final public void | glTexGendv(int coord, int pname, DoublePointer params) | final native public void | glTexGendv(int coord, int pname, long params) | final native public void | glTexGeni(int coord, int pname, int param) | final public void | glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, VoidPointer pixels) | final native public void | glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, long pixels) | final public void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, VoidPointer pixels) | final native public void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels) | final native public void | glTexParameteri(int target, int pname, int param) | final public void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, VoidPointer pixels) | final native public void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels) | final native public void | glTranslated(double x, double y, double z) | final native public void | glVertex2d(double x, double y) | final public void | glVertexPointer(int size, int type, int stride, VoidPointer pointer) | final native public void | glVertexPointer(int size, int type, int stride, long pointer) | final native public void | glViewport(int x, int y, int width, int height) | final native public void | gluOrtho2D(double left, double right, double bottom, double top) |
getInstance | public static synchronized GL getInstance()(Code) | | |
glBegin | final native public void glBegin(int mode)(Code) | | |
glBindTexture | final native public void glBindTexture(int target, int texture)(Code) | | |
glBitmap | final public void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, String bitmap)(Code) | | |
glBitmap | final public void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, Int8Pointer bitmap)(Code) | | |
glBitmap | final native public void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, long bitmap)(Code) | | |
glBlendFunc | final native public void glBlendFunc(int sfactor, int dfactor)(Code) | | |
glBlendFuncSeparate | final native public void glBlendFuncSeparate(int param_0, int param_1, int param_2, int param_3)(Code) | | |
glCallList | final native public void glCallList(int list)(Code) | | |
glClear | final native public void glClear(int mask)(Code) | | |
glColor4ubv | final native public void glColor4ubv(long v)(Code) | | |
glColorMask | final native public void glColorMask(byte red, byte green, byte blue, byte alpha)(Code) | | |
glColorPointer | final public void glColorPointer(int size, int type, int stride, VoidPointer pointer)(Code) | | |
glColorPointer | final native public void glColorPointer(int size, int type, int stride, long pointer)(Code) | | |
glColorTable | final public void glColorTable(int param_0, int param_1, int param_2, int param_3, int param_4, VoidPointer param_5)(Code) | | |
glColorTable | final native public void glColorTable(int param_0, int param_1, int param_2, int param_3, int param_4, long param_5)(Code) | | |
glCopyPixels | final native public void glCopyPixels(int x, int y, int width, int height, int type)(Code) | | |
glCopyTexSubImage2D | final native public void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)(Code) | | |
glDeleteLists | final native public void glDeleteLists(int list, int range)(Code) | | |
glDeleteTextures | final native public void glDeleteTextures(int n, long textures)(Code) | | |
glDisable | final native public void glDisable(int cap)(Code) | | |
glDisableClientState | final native public void glDisableClientState(int array)(Code) | | |
glDrawArrays | final native public void glDrawArrays(int mode, int first, int count)(Code) | | |
glDrawBuffer | final native public void glDrawBuffer(int mode)(Code) | | |
glDrawPixels | final public void glDrawPixels(int width, int height, int format, int type, VoidPointer pixels)(Code) | | |
glDrawPixels | final native public void glDrawPixels(int width, int height, int format, int type, long pixels)(Code) | | |
glEnable | final native public void glEnable(int cap)(Code) | | |
glEnableClientState | final native public void glEnableClientState(int array)(Code) | | |
glEnd | final native public void glEnd()(Code) | | |
glEndList | final native public void glEndList()(Code) | | |
glFinish | final native public void glFinish()(Code) | | |
glFlush | final native public void glFlush()(Code) | | |
glGenLists | final native public int glGenLists(int range)(Code) | | |
glGenTextures | final native public void glGenTextures(int n, long textures)(Code) | | |
glGetError | final native public int glGetError()(Code) | | |
glGetIntegerv | final native public void glGetIntegerv(int pname, long params)(Code) | | |
glIsList | final native public byte glIsList(int list)(Code) | | |
glLineStipple | final native public void glLineStipple(int factor, short pattern)(Code) | | |
glLineWidth | final native public void glLineWidth(float width)(Code) | | |
glLoadIdentity | final native public void glLoadIdentity()(Code) | | |
glLoadMatrixd | final native public void glLoadMatrixd(long m)(Code) | | |
glMatrixMode | final native public void glMatrixMode(int mode)(Code) | | |
glMultMatrixd | final native public void glMultMatrixd(long m)(Code) | | |
glNewList | final native public void glNewList(int list, int mode)(Code) | | |
glPixelMapusv | final public void glPixelMapusv(int map, int mapsize, Int16Pointer values)(Code) | | |
glPixelMapusv | final native public void glPixelMapusv(int map, int mapsize, long values)(Code) | | |
glPixelStoref | final native public void glPixelStoref(int pname, float param)(Code) | | |
glPixelStorei | final native public void glPixelStorei(int pname, int param)(Code) | | |
glPixelTransferf | final native public void glPixelTransferf(int pname, float param)(Code) | | |
glPixelZoom | final native public void glPixelZoom(float xfactor, float yfactor)(Code) | | |
glPopMatrix | final native public void glPopMatrix()(Code) | | |
glPushMatrix | final native public void glPushMatrix()(Code) | | |
glRasterPos2i | final native public void glRasterPos2i(int x, int y)(Code) | | |
glReadBuffer | final native public void glReadBuffer(int mode)(Code) | | |
glReadPixels | final public void glReadPixels(int x, int y, int width, int height, int format, int type, VoidPointer pixels)(Code) | | |
glReadPixels | final native public void glReadPixels(int x, int y, int width, int height, int format, int type, long pixels)(Code) | | |
glRectd | final native public void glRectd(double x1, double y1, double x2, double y2)(Code) | | |
glRotated | final native public void glRotated(double angle, double x, double y, double z)(Code) | | |
glScaled | final native public void glScaled(double x, double y, double z)(Code) | | |
glScissor | final native public void glScissor(int x, int y, int width, int height)(Code) | | |
glStencilFunc | final native public void glStencilFunc(int func, int ref, int mask)(Code) | | |
glStencilOp | final native public void glStencilOp(int fail, int zfail, int zpass)(Code) | | |
glTexCoord2d | final native public void glTexCoord2d(double s, double t)(Code) | | |
glTexEnvf | final native public void glTexEnvf(int target, int pname, float param)(Code) | | |
glTexGendv | final native public void glTexGendv(int coord, int pname, long params)(Code) | | |
glTexGeni | final native public void glTexGeni(int coord, int pname, int param)(Code) | | |
glTexImage1D | final public void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, VoidPointer pixels)(Code) | | |
glTexImage1D | final native public void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, long pixels)(Code) | | |
glTexImage2D | final public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, VoidPointer pixels)(Code) | | |
glTexImage2D | final native public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels)(Code) | | |
glTexParameteri | final native public void glTexParameteri(int target, int pname, int param)(Code) | | |
glTexSubImage2D | final public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, VoidPointer pixels)(Code) | | |
glTexSubImage2D | final native public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels)(Code) | | |
glTranslated | final native public void glTranslated(double x, double y, double z)(Code) | | |
glVertex2d | final native public void glVertex2d(double x, double y)(Code) | | |
glVertexPointer | final public void glVertexPointer(int size, int type, int stride, VoidPointer pointer)(Code) | | |
glVertexPointer | final native public void glVertexPointer(int size, int type, int stride, long pointer)(Code) | | |
glViewport | final native public void glViewport(int x, int y, int width, int height)(Code) | | |
gluOrtho2D | final native public void gluOrtho2D(double left, double right, double bottom, double top)(Code) | | |
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