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Java Source Code / Java Documentation » Chat » LlamaChat » server 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   server.ClientConnection

ClientConnection
public class ClientConnection implements Runnable,SocketConnection(Code)
A threaded connection class to maintain the conneciton to the client a new ClientConnection must be create for each new client
author:
   Joseph Monti countjoe@users.sourceforge.net
version:
   0.8


Field Summary
public  Stringchannel
    
public  Stringip
    
public  Stringname
    

Constructor Summary
 ClientConnection(LlamaChatServer serv, SSLSocket sock)
    

Method Summary
public  void_writeObject(Object obj)
    
public  voidadminAdd(String password)
    
public  voidchannel(boolean nc, String n, String p)
    
public  voidchat(String username, String message)
    
public  voidchatLog(boolean start)
    
public  voidclose()
    
public  voiderror(String err)
    
public  booleanisAdmin()
    
public  voidkick(String username)
    
public  voidprivate_msg(String username, String message)
    
public  voidrename(String on, String nn)
    
public  voidrun()
    
public  voidserverCap(char type, Object obj)
    
public  voiduserAdd(String username)
     used to finalize the conneciton to the client.
public  voiduserDel(String username)
    
public  voidwhisper(String username, String message)
    
public  voidwriteObject(Object obj)
    

Field Detail
channel
public String channel(Code)



ip
public String ip(Code)



name
public String name(Code)




Constructor Detail
ClientConnection
ClientConnection(LlamaChatServer serv, SSLSocket sock)(Code)




Method Detail
_writeObject
public void _writeObject(Object obj)(Code)
Method to actually write an object to the server
Parameters:
  sd - A SocketData object to be sent



adminAdd
public void adminAdd(String password)(Code)
used by a client to attain administrative status
Parameters:
  password - the password provided by the client



channel
public void channel(boolean nc, String n, String p)(Code)
recieves a channel change
Parameters:
  nc - true for a new channel, if the channel exists an error issent back to the user, otherwise the channel is createdand a recursive call is made to switch the user tothe new channel; if false it checks the validity of therequest and move the user
Parameters:
  n - the name of the channel
Parameters:
  p - password for the channel, if one



chat
public void chat(String username, String message)(Code)
recives a chat message from the user
Parameters:
  username - the name of the user, not used in this case(it should be null)
Parameters:
  message - the messsage sent by the user



chatLog
public void chatLog(boolean start)(Code)
used to control the chat logging status
Parameters:
  start - true to start logging, false to stop



close
public void close()(Code)
closes the connection to the client



error
public void error(String err)(Code)
recieves an error from the client
Parameters:
  err - the error to report



isAdmin
public boolean isAdmin()(Code)
utility method to retrieve the admin status true if admin



kick
public void kick(String username)(Code)
used to kick a user; eventually IP banning will be an added option (called ban), but will use SD_Kick
Parameters:
  username - the name of the user to kicko



private_msg
public void private_msg(String username, String message)(Code)
recives a private message from the user
Parameters:
  username - the name of the user to whom the message is sent
Parameters:
  message - the messsage sent by the user



rename
public void rename(String on, String nn)(Code)
used to rename the client ADD USERNAME VALIDITY CHECK
Parameters:
  on - the old name of the client
Parameters:
  nn - the new (requested) name of the client



run
public void run()(Code)
Method to implement runnable, listens for incoming objects



serverCap
public void serverCap(char type, Object obj)(Code)
receives server configurations
Parameters:
  type - the type of data being sent
Parameters:
  obj - the object being sent



userAdd
public void userAdd(String username)(Code)
used to finalize the conneciton to the client. when a user connects he must send a SD_UserAdd to tell the server the requested name
Parameters:
  username - the name of the client



userDel
public void userDel(String username)(Code)
Tells the server that the client wishes to disconnect
Parameters:
  username - the name of the user



whisper
public void whisper(String username, String message)(Code)
whispers to a user
Parameters:
  username - the name of the user that the whisper is to be sent
Parameters:
  message - the message that is to be whispered



writeObject
public void writeObject(Object obj)(Code)
Method to write an object to the server via MessageQueue
Parameters:
  sd - A SocketData object to be sent



Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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