com.vividsolutions.jump.workbench.ui.renderer |
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Java Source File Name | Type | Comment |
AbstractSelectionRenderer.java | Class | |
FeatureCollectionRenderer.java | Class | |
FeatureSelectionRenderer.java | Class | |
GraphicsState.java | Class | |
ImageCachingFeatureCollectionRenderer.java | Class | |
ImageCachingRenderer.java | Class | |
LayerRenderer.java | Class | |
LineStringSelectionRenderer.java | Class | |
PartSelectionRenderer.java | Class | |
Renderer.java | Interface | First call #createRunnable. |
RenderingManager.java | Class | |
SelectionBackgroundRenderer.java | Class | |
SimpleFeatureCollectionRenderer.java | Class | |
SimpleRenderer.java | Class | Advantage over ImageCachingRenderer: no cached image (typically 1 MB each).
Disadvantage: must redraw image each time (slower). |
ThreadQueue.java | Class | This thread queue executes at maximum N Runnables in parallel
were N is a given number of worker threads that should be used.
If N threads are running and busy each further incoming
Runnable is queued until one of the threads has finished its current job.
If a worker thread becomes idle (no more job in the queue)
it is hold alive for 5 seconds. |
ThreadSafeImage.java | Class | Reading and writing can be done on separate threads. |
WMSLayerRenderer.java | Class | |