org.apache.batik.ext.awt.image.rendered |
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Java Source File Name | Type | Comment |
AbstractRed.java | Class | This is an abstract base class that takes care of most of the
normal issues surrounding the implementation of the CachableRed
(RenderedImage) interface. |
AbstractTiledRed.java | Class | This is an abstract base class that takes care of most of the
normal issues surrounding the implementation of the CachableRed
(RenderedImage) interface. |
AffineRed.java | Class | This is an implementation of an affine operation as a RenderedImage.
Right now the implementation makes use of the AffineBufferedImageOp
to do the work. |
Any2LsRGBRed.java | Class | This function will tranform an image from any colorspace into a
luminance image. |
Any2LumRed.java | Class | This function will tranform an image from any colorspace into a
luminance image. |
Any2sRGBRed.java | Class | This function will tranform an image from any colorspace into a
luminance image. |
BufferedImageCachableRed.java | Class | This implements CachableRed based on a BufferedImage. |
BumpMap.java | Class | Default BumpMap implementation. |
CachableRed.java | Interface | This provides a number of extra methods that enable a system to
better analyse the dependencies between nodes in a render graph. |
ColorMatrixRed.java | Class | |
ComponentTransferRed.java | Class | |
CompositeRed.java | Class | This is an implementation of an affine operation as a RenderedImage.
Right now the implementation makes use of the AffineBufferedImageOp
to do the work. |
DiffuseLightingRed.java | Class | |
DisplacementMapRed.java | Class | This implementation of RenderableImage will render its input
GraphicsNode on demand for tiles. |
FilterAlphaRed.java | Class | This strips out the source alpha channel into a one band image. |
FilterAsAlphaRed.java | Class | This converts any source into a mask according to the SVG masking rules. |
FloodRed.java | Class | This implementation of RenderedImage will generate an infinate
field of a single color. |
FormatRed.java | Class | This allows you to specify the ColorModel, Alpha premult and/or
SampleModel to be used for output. |
GaussianBlurRed8Bit.java | Class | This implementation of RenderableImage will render its input
GraphicsNode on demand for tiles. |
IndexImage.java | Class | This class implements an adaptive palette generator to reduce images to a
specified number of colors. |
LRUCache.java | Class | |
MorphologyOp.java | Class | This class provides an implementation for the SVG
feMorphology filter, as defined in Chapter 15, section 20
of the SVG specification. |
MultiplyAlphaRed.java | Class | This implements a masking operation by multiply the alpha channel of
one image by a luminance image (the mask). |
PadRed.java | Class | This is an implementation of a Pad operation as a RenderedImage. |
ProfileRed.java | Class | |
RenderedImageCachableRed.java | Class | This implements CachableRed around a RenderedImage. |
SpecularLightingRed.java | Class | |
TileBlock.java | Class | This class is responsible for breaking up a block of tiles into
a set of smaller requests that are as large as possible without
rerequesting significant numbers of tiles that are already
available. |
TileCache.java | Class | |
TileCacheRed.java | Class | This implementation of RenderedImage only serves to put the tiles
generated by it's input into the TileCache. |
TileGenerator.java | Interface | This the generic interface for a source of tiles. |
TileGrid.java | Class | This is a Grid based implementation of the TileStore. |
TileLRUMember.java | Class | This is a useful class that wraps a Raster for patricipation in
an LRU Cache. |
TileMap.java | Class | |
TileRed.java | Class | This filter simply tiles its tile starting from the upper
left corner of the tiled region. |
TileStore.java | Interface | This the generic interface for a TileStore. |
TranslateRed.java | Class | This is a special case of an Affine that only contains integer
translations, this allows it to do it's work by simply changing
the coordinate system of the tiles. |
TurbulencePatternRed.java | Class | This class creates a RenderedImage in conformance to the one
defined for the feTurbulence filter of the SVG specification. |