final class EnvironmentNode extends AbstractNode (Code)
This object represents environment settings in the Corona system.
This class is final only for performance purposes.
Can be unfinaled if desired.
author: Petr Hamernik, Dafe Simonek
Inner Class :final static class EnvironmentHandle implements Node.Handle
Getter for set of actions that should be present in the
popup menu of this node. This set is used in construction of
menu returned from getContextMenu and specially when a menu for
more nodes is constructed.
array of system actions that should be in popup menu