getImageIcon(String iconKey) obtains the image from the ResourceManager with the given key, and draws text on it.
the drawing is entirely hardcoded, and expects the splash screen text to be in a pipe-delimited
format with exactly five fields.
obtains the image from the ResourceManager with the given key, and draws text on it.
the drawing is entirely hardcoded, and expects the splash screen text to be in a pipe-delimited
format with exactly five fields.
Parameters: iconKey - the key for the ResourceManager