| (Entry point) An 'in-VM pipe' example which simulates a tennis game
between client and server.
- Client connects to server
- At first, client sends
TennisBall with TTL value '10'.
- Received side (either server or client) decreases the TTL value of the
received ball, and returns it to remote peer.
- Who gets the ball with 0 TTL loses.
author: The Apache MINA Project (dev@mina.apache.org) version: $Rev: 600463 $, $Date: 2007-12-03 03:02:19 -0700 (Mon, 03 Dec 2007) $ |