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Java Source Code / Java Documentation » RSS RDF » Jena 2.5.5 » com.hp.hpl.jena.reasoner.rulesys.impl 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   com.hp.hpl.jena.reasoner.rulesys.impl.BindingVector

BindingVector
public class BindingVector implements BindingEnvironment(Code)
An implementation of a binding environment that maintains a single array of bound values for the variables in a rule. Stack management is done externally. This is intended for use in the Brule system and so also supports variable-variable bindings by use of reference chains.
author:
   Dave Reynolds
version:
   $Revision: 1.26 $ on $Date: 2008/01/02 12:06:16 $


Field Summary
protected  Node[]environment
    

Constructor Summary
public  BindingVector(int size)
    
public  BindingVector(Node[] env)
    
public  BindingVector(BindingVector clone)
    

Method Summary
public  booleanbind(int i, Node value)
     Bind the ith variable in the current envionment to the given value.
public  booleanbind(Node var, Node value)
     Bind a variable in the current envionment to the given value.
public  booleanequals(Object o)
    
public  NodegetBinding(Node node)
     If the node is a variable then return the current binding (null if not bound) otherwise return the node itself.
public  Node[]getEnvironment()
     Return the current array of bindings.
public  NodegetGroundVersion(Node node)
     Return the most ground version of the node.
public  inthashCode()
    
public  Tripleinstantiate(TriplePattern pattern)
     Instantiate a triple pattern against the current environment.
public  TriplePatternpartInstantiate(TriplePattern goal)
    
public  StringtoString()
    
public static  BindingVectorunify(TriplePattern goal, TriplePattern head, int numRuleVars)
     Unify a goal with the head of a rule.

Field Detail
environment
protected Node[] environment(Code)
The current binding set




Constructor Detail
BindingVector
public BindingVector(int size)(Code)
Constructor - create an empty binding environment



BindingVector
public BindingVector(Node[] env)(Code)
Constructor - create a binding environment from a vector of bindings



BindingVector
public BindingVector(BindingVector clone)(Code)
Constructor - create a binding environment which is a copy of the given environment




Method Detail
bind
public boolean bind(int i, Node value)(Code)
Bind the ith variable in the current envionment to the given value. Checks that the new binding is compatible with any current binding. Handles aliased variables. false if the binding fails



bind
public boolean bind(Node var, Node value)(Code)
Bind a variable in the current envionment to the given value. Checks that the new binding is compatible with any current binding.
Parameters:
  var - a Node_RuleVariable defining the variable to bind
Parameters:
  value - the value to bind false if the binding fails



equals
public boolean equals(Object o)(Code)
Equality override



getBinding
public Node getBinding(Node node)(Code)
If the node is a variable then return the current binding (null if not bound) otherwise return the node itself.



getEnvironment
public Node[] getEnvironment()(Code)
Return the current array of bindings. Useful for fast access to serveral bindings, not useful for doing updates.



getGroundVersion
public Node getGroundVersion(Node node)(Code)
Return the most ground version of the node. If the node is not a variable just return it, if it is a varible bound in this enviroment return the binding, if it is an unbound variable return the variable.



hashCode
public int hashCode()(Code)
hash function override



instantiate
public Triple instantiate(TriplePattern pattern)(Code)
Instantiate a triple pattern against the current environment. This version handles unbound varibles by turning them into bNodes.
Parameters:
  clause - the triple pattern to match
Parameters:
  env - the current binding environment a new, instantiated triple



partInstantiate
public TriplePattern partInstantiate(TriplePattern goal)(Code)
Bind the variables in a goal pattern using the binding environment, to generate a more specialized goal
Parameters:
  goal - the TriplePattern to be instantiated a TriplePattern obtained from the goal by substituting current bindinds



toString
public String toString()(Code)
Printable form



unify
public static BindingVector unify(TriplePattern goal, TriplePattern head, int numRuleVars)(Code)
Unify a goal with the head of a rule. This is a poor-man's unification, we should try swtiching to a more conventional global-variables-with-trail implementation in the future.
Parameters:
  goal - the goal pattern which it being matched to a rule
Parameters:
  head - the head pattern of the rule which is being instantiated
Parameters:
  numRuleVars - the length of the environment to allocate. An initialized binding environment for the rule variablesor null if the unification fails. If a variable in the environment becomesaliased to another variable through the unification this is representedby having its value in the environment be the variable to which it is aliased.



Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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