| This class is meant to never be instantiated. It keeps track of all active
games.
Ideally this functionality should be implemented through the storage in a
database or other persistant data storage medium. For simplicity's sake,
a simple in-memory structure is used and accessed in a thread-safe manner.
author: Geert Bevin (gbevin[remove] at uwyn dot com) version: $Revision: 3732 $ |