using System;
public struct Location
{
public int X { get; set; }
public int Y { get; set; }
public Location(int x, int y)
: this()
{
X = x;
Y = y;
}
public override string ToString()
{
return (String.Format("{0}, {1}", X, Y));
}
}
public class Tester
{
static void Main()
{
Location loc1 = new Location(); // no call to the constructor
loc1.X = 75;
loc1.Y = 225;
Console.WriteLine(loc1);
}
}
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