using System;
enum EmpType : byte
{
Manager = 10,
Developer = 1,
Contractor = 100,
Programmer = 9
}
struct EMPLOYEE
{
public EmpType title;
public string name;
public short deptID;
public EMPLOYEE(EmpType et, string n, short d)
{
title = et;
name = n;
deptID = d;
}
}
class MainClass
{
public static void Main(string[] args) {
EMPLOYEE fred;
fred.deptID = 40;
fred.name = "Fred";
fred.title = EmpType.Developer;
EMPLOYEE mary = new EMPLOYEE(EmpType.Programmer, "Mary", 10);
}
}
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