Painting a 3D surface with a bitmap : 3D « Windows Presentation Foundation « C# / C Sharp

Home
C# / C Sharp
1.2D Graphics
2.Class Interface
3.Collections Data Structure
4.Components
5.Data Types
6.Database ADO.net
7.Design Patterns
8.Development Class
9.Event
10.File Stream
11.Generics
12.GUI Windows Form
13.Language Basics
14.LINQ
15.Network
16.Office
17.Reflection
18.Regular Expressions
19.Security
20.Services Event
21.Thread
22.Web Services
23.Windows
24.Windows Presentation Foundation
25.XML
26.XML LINQ
C# / C Sharp by API
C# / CSharp Tutorial
C# / CSharp Open Source
C# / C Sharp » Windows Presentation Foundation » 3DScreenshots 
Painting a 3D surface with a bitmap
       

<Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
      xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
      HorizontalAlignment="Stretch" VerticalAlignment="Stretch">

<Viewport3D>
  <Viewport3D.Camera>
    <PerspectiveCamera Position="0,1,10" LookDirection="0,-1,-10"  />
  </Viewport3D.Camera>
  <ModelVisual3D>
    <ModelVisual3D.Content>
      <Model3DGroup>
        <DirectionalLight Direction="0,-1,-10" />
        <DirectionalLight Direction="3,2,2" />
            <GeometryModel3D>
              <GeometryModel3D.Geometry>
                <MeshGeometry3D Positions="-1,1,0  1,1,0  -1,-1,0, 1,-1,0"
                                Normals="0,0,1  0,0,1  0,0,1 0,0,1"
                                TextureCoordinates="0,0 1,0 0,1 1,1"
                                TriangleIndices="0,2,3 0,3,1" />
              </GeometryModel3D.Geometry>            
              <GeometryModel3D.Material>
                <DiffuseMaterial>
                  <DiffuseMaterial.Brush>
                    <ImageBrush ImageSource="c\image.jpg" />
                  </DiffuseMaterial.Brush>
                </DiffuseMaterial>
              </GeometryModel3D.Material>
            </GeometryModel3D>
      </Model3DGroup>
    </ModelVisual3D.Content>
  </ModelVisual3D>
</Viewport3D>

</Page>

   
    
    
    
    
    
    
  
Related examples in the same category
1.MeshGeometry3D with TextureCoordinatesMeshGeometry3D with TextureCoordinates
2.ControlDarkDark to ControlLightLightControlDarkDark to ControlLightLight
3.ControlDark to ControlLightControlDark to ControlLight
4.CubeCube
5.Using 3D ModelsUsing 3D Models
6.Animation RotateTransform3DAnimation RotateTransform3D
7.Point lightPoint light
8.Directional lightDirectional light
9.Spot lightSpot light
10.Ambient lightAmbient light
11.Specular MaterialSpecular Material
12.Diffuse MaterialDiffuse Material
13.Draw a 3D ModelDraw a 3D Model
14.Interact with 3D ObjectsInteract with 3D Objects
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.