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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
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<Viewport3D.Camera>
<PerspectiveCamera Position="0,1,10" LookDirection="0,-1,-10" />
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<ModelVisual3D>
<ModelVisual3D.Content>
<Model3DGroup>
<DirectionalLight Direction="0,-1,-10" />
<DirectionalLight Direction="3,2,2" />
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<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="-1,1,0 1,1,0 -1,-1,0, 1,-1,0"
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TextureCoordinates="0,0 1,0 0,1 1,1"
TriangleIndices="0,2,3 0,3,1" />
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<GeometryModel3D.Material>
<DiffuseMaterial>
<DiffuseMaterial.Brush>
<ImageBrush ImageSource="c\image.jpg" />
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</ModelVisual3D.Content>
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