CodeCompiler.cs :  » 2.6.4-mono-.net-core » System.CodeDom » System » CodeDom » Compiler » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.CodeDom 
System.CodeDom » System » CodeDom » Compiler » CodeCompiler.cs
//
// System.CodeDom.Compiler.CodeCompiler.cs
//
// Authors:
//   Jackson Harper (Jackson@LatitudeGeo.com)
//   Andreas Nahr (ClassDevelopment@A-SoftTech.com)
//
// (C) 2002 Jackson Harper, All rights reserved
// (C) 2003 Andreas Nahr
// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System.IO;
using System.Text;
using System.Reflection;
using System.Collections;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Security.Permissions;

namespace System.CodeDom.Compiler{

  public abstract class CodeCompiler : CodeGenerator, ICodeCompiler
  {

    protected CodeCompiler ()
    {
    }

    protected abstract string CompilerName {
      get;
    }
  
    protected abstract string FileExtension {
      get;
    }

    protected abstract string CmdArgsFromParameters (CompilerParameters options);

    protected virtual CompilerResults FromDom (CompilerParameters options, CodeCompileUnit e)
    {
      return FromDomBatch (options, new CodeCompileUnit[]{e});
    }
  
    protected virtual CompilerResults FromDomBatch (CompilerParameters options, CodeCompileUnit[] ea)
    {
      string[] fileNames = new string[ea.Length];
      int i = 0;
      if (options == null)
        options = new CompilerParameters ();
      
      StringCollection assemblies = options.ReferencedAssemblies;

      foreach (CodeCompileUnit e in ea) {
        fileNames[i] = Path.ChangeExtension (Path.GetTempFileName(), FileExtension);
        FileStream f = new FileStream (fileNames[i], FileMode.OpenOrCreate);
        StreamWriter s = new StreamWriter (f);
        if (e.ReferencedAssemblies != null) {
          foreach (string str in e.ReferencedAssemblies) {
            if (!assemblies.Contains (str))
              assemblies.Add (str);
          }
        }

        ((ICodeGenerator)this).GenerateCodeFromCompileUnit (e, s, new CodeGeneratorOptions());
        s.Close();
        f.Close();
        i++;
      }
      return Compile (options, fileNames, false);
    }

    protected virtual CompilerResults FromFile (CompilerParameters options, string fileName)
    {
      return FromFileBatch (options, new string[] {fileName});
    }

    protected virtual CompilerResults FromFileBatch (CompilerParameters options, string[] fileNames)
    {
      return Compile (options, fileNames, true);
    }

    protected virtual CompilerResults FromSource (CompilerParameters options, string source)
    {
      return FromSourceBatch(options, new string[]{source});
    }

    protected virtual CompilerResults FromSourceBatch (CompilerParameters options, string[] sources)
    {
      string[] fileNames = new string[sources.Length];
      int i = 0;
      foreach (string source in sources) {
        fileNames[i] = Path.ChangeExtension (Path.GetTempFileName(), FileExtension);
        FileStream f = new FileStream (fileNames[i], FileMode.OpenOrCreate);
        StreamWriter s = new StreamWriter (f);
        s.Write (source);
        s.Close ();
        f.Close ();
        i++;
      }
      return Compile (options, fileNames, false);
    }

    [SecurityPermission (SecurityAction.Demand, UnmanagedCode = true)]
    private CompilerResults Compile (CompilerParameters options, string[] fileNames, bool keepFiles)
    {
      if (null == options)
        throw new ArgumentNullException ("options");
      if (null == fileNames)
        throw new ArgumentNullException ("fileNames");

      options.TempFiles = new TempFileCollection ();
      foreach (string file in fileNames) {
        options.TempFiles.AddFile (file, keepFiles);
      }
      options.TempFiles.KeepFiles = keepFiles;

      string std_output = String.Empty;
      string err_output = String.Empty;
      string cmd = String.Concat (CompilerName, " ", CmdArgsFromParameters (options));

      CompilerResults results = new CompilerResults (new TempFileCollection ());
      results.NativeCompilerReturnValue = Executor.ExecWaitWithCapture (cmd,
        options.TempFiles, ref std_output, ref err_output);

      string[] compiler_output_lines = std_output.Split (Environment.NewLine.ToCharArray ());
      foreach (string error_line in compiler_output_lines)
        ProcessCompilerOutputLine (results, error_line);

      if (results.Errors.Count == 0)
        results.PathToAssembly = options.OutputAssembly;
      return results;
    }

    [MonoTODO]
    protected virtual string GetResponseFileCmdArgs (CompilerParameters options, string cmdArgs)
    {
      // FIXME I'm not sure what this function should do...
      throw new NotImplementedException ();
    }

    CompilerResults ICodeCompiler.CompileAssemblyFromDom (CompilerParameters options, CodeCompileUnit e)
    {
      return FromDom (options, e);
    }

    CompilerResults ICodeCompiler.CompileAssemblyFromDomBatch (CompilerParameters options, CodeCompileUnit[] ea)
    {
      return FromDomBatch (options, ea);
    }

    CompilerResults ICodeCompiler.CompileAssemblyFromFile (CompilerParameters options, string fileName)
    {
      return FromFile (options, fileName);
    }

    CompilerResults ICodeCompiler.CompileAssemblyFromFileBatch (CompilerParameters options, string[] fileNames)
    {
      return FromFileBatch (options, fileNames);
    }


    CompilerResults ICodeCompiler.CompileAssemblyFromSource (CompilerParameters options, string source)
    {
      return FromSource (options, source);
    }


    CompilerResults ICodeCompiler.CompileAssemblyFromSourceBatch (CompilerParameters options, string[] sources)
    {
      return FromSourceBatch (options, sources);
    }

    protected static string JoinStringArray (string[] sa, string separator)
    {
      StringBuilder sb = new StringBuilder ();
      int length = sa.Length;
      if (length > 1) {
        for (int i=0; i < length - 1; i++) {
          sb.Append ("\"");
          sb.Append (sa [i]);
          sb.Append ("\"");
          sb.Append (separator);
        }
      }
      if (length > 0) {
        sb.Append ("\"");
        sb.Append (sa [length - 1]);
        sb.Append ("\"");
      }
      return sb.ToString ();
    }

    protected abstract void ProcessCompilerOutputLine (CompilerResults results, string line);

  }
}

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