StreamWriter.cs :  » 2.6.4-mono-.net-core » System.IO » System » IO » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.IO 
System.IO » System » IO » StreamWriter.cs
//
// System.IO.StreamWriter.cs
//
// Authors:
//   Dietmar Maurer (dietmar@ximian.com)
//   Paolo Molaro (lupus@ximian.com)
//
// (C) Ximian, Inc.  http://www.ximian.com
//

//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System.Text;
using System;

using System.Runtime.InteropServices;

namespace System.IO{
  
  [Serializable]
  [ComVisible (true)]
  public class StreamWriter : TextWriter {

    private Encoding internalEncoding;

    private Stream internalStream;

    private bool iflush;
    
    private const int DefaultBufferSize = 1024;
    private const int DefaultFileBufferSize = 4096;
    private const int MinimumBufferSize = 256;

    private byte[] byte_buf;
    private int byte_pos;
    private char[] decode_buf;
    private int decode_pos;

    private bool DisposedAlready;
    private bool preamble_done;

    public new static readonly StreamWriter Null = new StreamWriter (Stream.Null, Encoding.UTF8Unmarked, 1);

    public StreamWriter (Stream stream)
      : this (stream, Encoding.UTF8Unmarked, DefaultBufferSize) {}

    public StreamWriter (Stream stream, Encoding encoding)
      : this (stream, encoding, DefaultBufferSize) {}

    internal void Initialize(Encoding encoding, int bufferSize) {
      internalEncoding = encoding;
      decode_pos = byte_pos = 0;
      int BufferSize = Math.Max(bufferSize, MinimumBufferSize);
      decode_buf = new char [BufferSize];
      byte_buf = new byte [encoding.GetMaxByteCount (BufferSize)];

      // Fixes bug http://bugzilla.ximian.com/show_bug.cgi?id=74513
      if (internalStream.CanSeek && internalStream.Position > 0)
        preamble_done = true;
    }

    public StreamWriter (Stream stream, Encoding encoding, int bufferSize) {
      if (null == stream)
        throw new ArgumentNullException("stream");
      if (null == encoding)
        throw new ArgumentNullException("encoding");
      if (bufferSize <= 0)
        throw new ArgumentOutOfRangeException("bufferSize");
      if (!stream.CanWrite)
        throw new ArgumentException ("Can not write to stream");

      internalStream = stream;

      Initialize(encoding, bufferSize);
    }

    public StreamWriter (string path)
      : this (path, false, Encoding.UTF8Unmarked, DefaultFileBufferSize) {}

    public StreamWriter (string path, bool append)
      : this (path, append, Encoding.UTF8Unmarked, DefaultFileBufferSize) {}

    public StreamWriter (string path, bool append, Encoding encoding)
      : this (path, append, encoding, DefaultFileBufferSize) {}
    
    public StreamWriter (string path, bool append, Encoding encoding, int bufferSize) {
      if (null == encoding)
        throw new ArgumentNullException("encoding");
      if (bufferSize <= 0)
        throw new ArgumentOutOfRangeException("bufferSize");

      FileMode mode;

      if (append)
        mode = FileMode.Append;
      else
        mode = FileMode.Create;
      
      internalStream = new FileStream (path, mode, FileAccess.Write, FileShare.Read);

      if (append)
        internalStream.Position = internalStream.Length;
      else
        internalStream.SetLength (0);

      Initialize(encoding, bufferSize);
    }

    public virtual bool AutoFlush {
      get {
        return iflush;
      }
      set {
        iflush = value;
        if (iflush)
          Flush ();
      }
    }

    public virtual Stream BaseStream {
      get {
        return internalStream;
      }
    }

    public override Encoding Encoding {
      get {
        return internalEncoding;
      }
    }

    protected override void Dispose (bool disposing) 
    {
      Exception exc = null;
      if (!DisposedAlready && disposing && internalStream != null) {
        try {
          Flush();
        } catch (Exception e) {
          exc = e;
        }
        DisposedAlready = true;
        try {
          internalStream.Close ();
        } catch (Exception e) {
          if (exc == null)
            exc = e;
        }
      }

      internalStream = null;
      byte_buf = null;
      internalEncoding = null;
      decode_buf = null;
      if (exc != null)
        throw exc;
    }

    public override void Flush ()
    {
      if (DisposedAlready)
        throw new ObjectDisposedException("StreamWriter");

      Decode ();
      if (byte_pos > 0) {
        FlushBytes ();
        internalStream.Flush ();
      }
    }

    // how the speedup works:
    // the Write () methods simply copy the characters in a buffer of chars (decode_buf)
    // Decode () is called when the buffer is full or we need to flash.
    // Decode () will use the encoding to get the bytes and but them inside
    // byte_buf. From byte_buf the data is finally outputted to the stream.
    void FlushBytes () 
    {
      // write the encoding preamble only at the start of the stream
      if (!preamble_done && byte_pos > 0) {
        byte[] preamble = internalEncoding.GetPreamble ();
        if (preamble.Length > 0)
          internalStream.Write (preamble, 0, preamble.Length);
        preamble_done = true;
      }
      internalStream.Write (byte_buf, 0, byte_pos);
      byte_pos = 0;
    }
    
    void Decode () 
    {
      if (byte_pos > 0)
        FlushBytes ();
      if (decode_pos > 0) {
        int len = internalEncoding.GetBytes (decode_buf, 0, decode_pos, byte_buf, byte_pos);
        byte_pos += len;
        decode_pos = 0;
      }
    }
    
    public override void Write (char[] buffer, int index, int count) 
    {
      if (DisposedAlready)
        throw new ObjectDisposedException("StreamWriter");
      if (buffer == null)
        throw new ArgumentNullException ("buffer");
      if (index < 0)
        throw new ArgumentOutOfRangeException ("index", "< 0");
      if (count < 0)
        throw new ArgumentOutOfRangeException ("count", "< 0");
      // re-ordered to avoid possible integer overflow
      if (index > buffer.Length - count)
        throw new ArgumentException ("index + count > buffer.Length");

      LowLevelWrite (buffer, index, count);
      if (iflush)
        Flush();
    }
    
    void LowLevelWrite (char[] buffer, int index, int count)
    {
      while (count > 0) {
        int todo = decode_buf.Length - decode_pos;
        if (todo == 0) {
          Decode ();
          todo = decode_buf.Length;
        }
        if (todo > count)
          todo = count;
        Buffer.BlockCopy (buffer, index * 2, decode_buf, decode_pos * 2, todo * 2);
        count -= todo;
        index += todo;
        decode_pos += todo;
      }
    }
    
    void LowLevelWrite (string s)
    {
      int count = s.Length;
      int index = 0;
      while (count > 0) {
        int todo = decode_buf.Length - decode_pos;
        if (todo == 0) {
          Decode ();
          todo = decode_buf.Length;
        }
        if (todo > count)
          todo = count;
        
        for (int i = 0; i < todo; i ++)
          decode_buf [i + decode_pos] = s [i + index];
        
        count -= todo;
        index += todo;
        decode_pos += todo;
      }
    }

    public override void Write (char value)
    {
      if (DisposedAlready)
        throw new ObjectDisposedException("StreamWriter");

      // the size of decode_buf is always > 0 and
      // we check for overflow right away
      if (decode_pos >= decode_buf.Length)
        Decode ();
      decode_buf [decode_pos++] = value;
      if (iflush)
        Flush ();
    }

    public override void Write (char[] buffer)
    {
      if (DisposedAlready)
        throw new ObjectDisposedException ("StreamWriter");

      if (buffer != null)
        LowLevelWrite (buffer, 0, buffer.Length);
      if (iflush)
        Flush ();
    }

    public override void Write (string value) 
    {
      if (DisposedAlready)
        throw new ObjectDisposedException("StreamWriter");

      if (value != null)
        LowLevelWrite (value);
      
      if (iflush)
        Flush ();
    }

    public override void Close()
    {
      Dispose (true);
    }

    ~StreamWriter ()
    {
      Dispose(false);
    }
  }
}
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