DesignerHost.cs :  » 2.6.4-mono-.net-core » System.ComponentModel » System » ComponentModel » Design » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.ComponentModel 
System.ComponentModel » System » ComponentModel » Design » DesignerHost.cs
//
// System.ComponentModel.Design.DesignerHost
//
// Authors:   
//    Ivan N. Zlatev (contact i-nZ.net)
//
// (C) 2006-2007 Ivan N. Zlatev

//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

#if NET_2_0

using System;
using System.Collections;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Windows.Forms.Design;
using System.Reflection;

namespace System.ComponentModel.Design{

  // A container for components and their designers
  //
  internal sealed class DesignerHost : Container, IDesignerLoaderHost, IDesignerHost, IServiceProvider, IComponentChangeService
  {


#region DesignerHostTransaction : DesignerTransaction

    private enum TransactionAction
    {
      Commit,
      Cancel
    }

    private sealed class DesignerHostTransaction : DesignerTransaction
    {
      
      DesignerHost _designerHost;
      
      public DesignerHostTransaction (DesignerHost host, string description) : base (description)
      {
        _designerHost = host;
      }

      protected override void OnCancel ()
      {
        _designerHost.OnTransactionClosing (this, TransactionAction.Cancel);
        _designerHost.OnTransactionClosed (this, TransactionAction.Cancel);
      }
      
      protected override void OnCommit ()
      {
        _designerHost.OnTransactionClosing (this, TransactionAction.Commit);
        _designerHost.OnTransactionClosed (this, TransactionAction.Commit);
      }

    } // DesignerHostTransaction

#endregion

    
    private IServiceProvider _serviceProvider;
    private Hashtable _designers;
    private Stack _transactions;
    private IServiceContainer _serviceContainer;
    private bool _loading;
    private bool _unloading;
    public DesignerHost (IServiceProvider serviceProvider)
    {
      if (serviceProvider == null)
        throw new ArgumentNullException ("serviceProvider");

      _serviceProvider = serviceProvider;
      _serviceContainer = serviceProvider.GetService (typeof (IServiceContainer)) as IServiceContainer;
      _designers = new Hashtable ();
      _transactions = new Stack ();
      _loading = true;
    }

    
#region IContainer

    // XXX: More validation here?
    // (e.g: Make use of a potentially existing INameCreationService)
    //
    public override void Add (IComponent component, string name)
    {
      AddPreProcess (component, name);
      base.Add (component, name);
      AddPostProcess (component, name);
    }

    internal void AddPreProcess (IComponent component, string name)
    {
      if (ComponentAdding != null)
        ComponentAdding (this, new ComponentEventArgs (component));
    }

    internal void AddPostProcess (IComponent component, string name)
    {
      IDesigner designer;

      if (_rootComponent == null) {
        _rootComponent = component;
        designer = this.CreateDesigner (component, true);
      }
      else {
        designer = this.CreateDesigner (component, false);
      }
      
      if (designer != null) {
        _designers[component] = designer;
        designer.Initialize (component);
      } else {
        IUIService uiService = GetService (typeof (IUIService)) as IUIService;
        if (uiService != null) {
          uiService.ShowError ("Unable to load a designer for component type '" +
                   component.GetType ().Name + "'");
        }
        this.DestroyComponent (component);
      }

      // Activate the host and design surface once the root component is added to
      // the container and its designer is loaded and added to the designers collection
      if (component == _rootComponent)
        this.Activate ();

      if (component is IExtenderProvider) {
        IExtenderProviderService service = this.GetService (typeof (IExtenderProviderService)) as IExtenderProviderService;
        if (service != null)
          service.AddExtenderProvider ((IExtenderProvider) component);
      }

      if (ComponentAdded != null)
        ComponentAdded (this, new ComponentEventArgs (component));
    }

    public override void Remove (IComponent component)
    {
      DesignerTransaction transaction = this.CreateTransaction ("Remove " + component.Site.Name);
      RemovePreProcess (component);
      base.Remove (component);
      RemovePostProcess (component);
      transaction.Commit ();
    }

    internal void RemovePreProcess (IComponent component)
    {
      if (!_unloading && ComponentRemoving != null)
        ComponentRemoving (this, new ComponentEventArgs (component));

      IDesigner designer = _designers[component] as IDesigner;
      if (designer != null)
        designer.Dispose ();

      _designers.Remove (component);

      if (component == _rootComponent)
        _rootComponent = null;

      if (component is IExtenderProvider) {
        IExtenderProviderService service = GetService (typeof (IExtenderProviderService)) as IExtenderProviderService;
        if (service != null)
          service.RemoveExtenderProvider ((IExtenderProvider) component);
      }
    }

    internal void RemovePostProcess (IComponent component)
    {
      if (!_unloading && ComponentRemoved != null)
        ComponentRemoved (this, new ComponentEventArgs (component));
    }

    protected override ISite CreateSite (IComponent component, string name)
    {
      if (name == null) {
        INameCreationService nameService = this.GetService (typeof (INameCreationService)) as INameCreationService;
        if (nameService != null)
          name = nameService.CreateName (this, component.GetType ());
      }
      return new DesignModeSite (component, name, this, this);
    }
    
#endregion

    
#region IDesignerHost

    private IComponent _rootComponent;
    
    public IContainer Container {
      get { return this; }
    }

    public bool InTransaction {
      get {
        if (_transactions != null && _transactions.Count > 0)
          return true;

        return false;
      }
    }

    public bool Loading {
      get { return _loading; }
    }

    public IComponent RootComponent {
      get { return _rootComponent; }
    }

    public string RootComponentClassName {
      get {
        if (_rootComponent != null)
          return ((object)_rootComponent).GetType ().AssemblyQualifiedName;

        return null;
      }
    }

    public string TransactionDescription {
      get {
        if (_transactions != null && _transactions.Count > 0)
          return ((DesignerHostTransaction) _transactions.Peek()).Description;
          
        return null;
      }
    }

    
    // GUI loading in the designer should be done after the Activated event is raised.
    //
    public void Activate ()
    {
      ISelectionService selectionService = GetService (typeof (ISelectionService)) as ISelectionService;

      // Set the Primary Selection to be the root component
      //
      if (selectionService != null)
        selectionService.SetSelectedComponents (new IComponent[] { _rootComponent });
      
      if (Activated != null)
        Activated (this, EventArgs.Empty);
    }
    
    public IComponent CreateComponent (Type componentClass)
    {
      return CreateComponent (componentClass, null);
    }

    public IComponent CreateComponent (Type componentClass, string name)
    {
      if (componentClass == null)
        throw new ArgumentNullException ("componentClass");
        
      else if (!typeof(IComponent).IsAssignableFrom(componentClass))
        throw new ArgumentException ("componentClass");

      IComponent component = this.CreateInstance (componentClass) as IComponent;
      this.Add (component, name);
      
      return component;
    }

    internal object CreateInstance (Type type)
    {
      if (type == null)
        throw new System.ArgumentNullException ("type");
      
      // FIXME: Should I use TypeDescriptor.CreateInstance() for 2.0 ?
      //
      return Activator.CreateInstance (type, BindingFlags.CreateInstance | BindingFlags.Public
               | BindingFlags.Instance, null,  null, null);
    }

    internal IDesigner CreateDesigner (IComponent component, bool rootDesigner)
    {
      if (component == null)
        throw new System.ArgumentNullException ("component");
       
      if (rootDesigner) {
        //return TypeDescriptor.CreateDesigner (component, typeof (IRootDesigner));
        return this.CreateDesigner (component, typeof (IRootDesigner));
      }
      else {
        //return TypeDescriptor.CreateDesigner (component, typeof (IDesigner));
        return this.CreateDesigner (component, typeof (IDesigner));
      }
    }

    // Since most of the specific designers are missing this temporary method 
    // will fallback to the first available designer type in the type's base types
    //
    private IDesigner CreateDesigner (IComponent component, Type designerBaseType)
    {
      IDesigner instance = null;
      AttributeCollection attributes = TypeDescriptor.GetAttributes (component);

      foreach (Attribute attribute in attributes) {
        DesignerAttribute designerAttr = attribute as DesignerAttribute;
        if (designerAttr != null &&
          (designerBaseType.FullName == designerAttr.DesignerBaseTypeName ||
          designerBaseType.AssemblyQualifiedName == designerAttr.DesignerBaseTypeName)) {
          Type type = Type.GetType (designerAttr.DesignerTypeName);
          if (type == null && designerBaseType == typeof (IRootDesigner))
            type = typeof (System.Windows.Forms.Design.DocumentDesigner);
          if (type != null)
            instance = (IDesigner) Activator.CreateInstance (type);
          break;
        }
      }

      if (instance == null) {
        Type baseType = component.GetType ().BaseType;
        do {
          attributes = TypeDescriptor.GetAttributes (baseType);
          foreach (Attribute attribute in attributes) {
            DesignerAttribute designerAttr = attribute as DesignerAttribute;
            if (designerAttr != null && 
              (designerBaseType.FullName == designerAttr.DesignerBaseTypeName ||
              designerBaseType.AssemblyQualifiedName == designerAttr.DesignerBaseTypeName)) {
              Type type = Type.GetType (designerAttr.DesignerTypeName);
              if (type != null)
                instance = (IDesigner) Activator.CreateInstance (type);
              break;
            }
          }
          baseType = baseType.BaseType;
        } while (instance == null && baseType != null);
      }

      return instance;
    }

    public void DestroyComponent (IComponent component)
    {
      if (component.Site != null && component.Site.Container == this) {
        this.Remove (component); // takes care for the designer as well
        component.Dispose ();
      }
    }

    public IDesigner GetDesigner (IComponent component)
    {
      if (component == null)
        throw new ArgumentNullException ("component");
      
      return _designers[component] as IDesigner;
    }

    public DesignerTransaction CreateTransaction ()
    {
      return CreateTransaction (null);
    }
    
    public DesignerTransaction CreateTransaction (string description)
    {
      if (TransactionOpening != null)
        TransactionOpening (this, EventArgs.Empty);
      
      DesignerHostTransaction transaction = new DesignerHostTransaction (this, description);
      _transactions.Push (transaction);

      if (TransactionOpened != null)
        TransactionOpened (this, EventArgs.Empty);
      
      return transaction;
    }


    public Type GetType (string typeName)
    {
      Type result;
      ITypeResolutionService s = GetService (typeof (ITypeResolutionService)) as ITypeResolutionService;
      
      if (s != null)
        result = s.GetType (typeName);
      else
        result = Type.GetType (typeName);
      
      return result;
    }

    // Take care of disposing the designer the base.Dispose will cleanup
    // the components.
    //
    protected override void Dispose (bool disposing)
    {
      Unload ();
      base.Dispose (disposing);
    }

    
    public event EventHandler Activated;
    public event EventHandler Deactivated;
    public event EventHandler LoadComplete;   
    public event DesignerTransactionCloseEventHandler TransactionClosed;
    public event DesignerTransactionCloseEventHandler TransactionClosing;
    public event EventHandler TransactionOpened;
    public event EventHandler TransactionOpening;

    private void OnTransactionClosing (DesignerHostTransaction raiser, TransactionAction action)
    {
      bool commit = false;
      bool lastTransaction = false;

      if (_transactions.Peek () != raiser)
        throw new InvalidOperationException ("Current transaction differs from the one a commit was requested for.");

      if (_transactions.Count == 1)
        lastTransaction = true;
      if (action == TransactionAction.Commit)
        commit = true;

      if (TransactionClosing != null)
        TransactionClosing (this, new DesignerTransactionCloseEventArgs (commit, lastTransaction));  
    }

    private void OnTransactionClosed (DesignerHostTransaction raiser, TransactionAction action)
    {
      bool commit = false;
      bool lastTransaction = false;

      if (_transactions.Peek () != raiser)
        throw new InvalidOperationException ("Current transaction differs from the one a commit was requested for.");

      if (_transactions.Count == 1)
        lastTransaction = true;
      if (action == TransactionAction.Commit)
        commit = true;

      _transactions.Pop ();

      if (TransactionClosed != null)
        TransactionClosed (this, new DesignerTransactionCloseEventArgs (commit, lastTransaction));
    }
    
#endregion

    
#region IDesignerLoaderHost
    
    internal event LoadedEventHandler DesignerLoaderHostLoaded;
    internal event EventHandler DesignerLoaderHostLoading;
    internal event EventHandler DesignerLoaderHostUnloading;
    internal event EventHandler DesignerLoaderHostUnloaded;
    
    public void EndLoad (string rootClassName, bool successful, ICollection errorCollection)
    {
      if (DesignerLoaderHostLoaded != null)
        DesignerLoaderHostLoaded (this, new LoadedEventArgs (successful, errorCollection));
      
      if (LoadComplete != null)
        LoadComplete (this, EventArgs.Empty);

      _loading = false; // _loading = true is set by the ctor
    }

    // BasicDesignerLoader invokes this.Reload, then invokes BeginLoad on itself, 
    // then when loading it the loader is done it ends up in this.EndLoad.
    // At the end of the day Reload is more like Unload.
    // 
    public void Reload ()
    {
      _loading = true;
      Unload ();
      if (DesignerLoaderHostLoading != null)
        DesignerLoaderHostLoading (this, EventArgs.Empty);
    }

    private void Unload ()
    {
      _unloading = true;
      if (DesignerLoaderHostUnloading != null)
        DesignerLoaderHostUnloading (this, EventArgs.Empty);

      IComponent[] components = new IComponent[this.Components.Count];
      this.Components.CopyTo (components, 0);
      
      foreach (IComponent component in components)
        this.Remove (component);

      _transactions.Clear ();
      
      if (DesignerLoaderHostUnloaded != null)
        DesignerLoaderHostUnloaded (this, EventArgs.Empty);
      _unloading = false;
    }
            
#endregion


#region IComponentChangeService
    
  public event ComponentEventHandler ComponentAdded;
  public event ComponentEventHandler ComponentAdding;
  public event ComponentChangedEventHandler ComponentChanged;
  public event ComponentChangingEventHandler ComponentChanging;
  public event ComponentEventHandler ComponentRemoved;
  public event ComponentEventHandler ComponentRemoving;
  public event ComponentRenameEventHandler ComponentRename;
     
    
  public void OnComponentChanged (object component, MemberDescriptor member, object oldValue, object newValue)
  {
    if (ComponentChanged != null)
      ComponentChanged (this, new ComponentChangedEventArgs (component, member, oldValue, newValue));
  }
        
  public void OnComponentChanging (object component, MemberDescriptor member)
  {
    if (ComponentChanging != null)
      ComponentChanging (this, new ComponentChangingEventArgs (component, member));
  }

  internal void OnComponentRename (object component, string oldName, string newName)
  {
    if (ComponentRename != null)
      ComponentRename (this, new ComponentRenameEventArgs (component, oldName, newName));
  }
    
#endregion

  
#region IServiceContainer
    // Wrapper around the DesignSurface service container
    //

    public void AddService (Type serviceType, object serviceInstance)
    {
      _serviceContainer.AddService (serviceType, serviceInstance);
    }
    
    public void AddService (Type serviceType, object serviceInstance, bool promote)
    {
      _serviceContainer.AddService (serviceType, serviceInstance, promote);
    }
    
    public void AddService (Type serviceType, ServiceCreatorCallback callback)
    {
      _serviceContainer.AddService (serviceType, callback);
    }

    public void AddService (Type serviceType, ServiceCreatorCallback callback, bool promote)
    {
      _serviceContainer.AddService (serviceType, callback, promote);
    }

    public void RemoveService (Type serviceType)
    {
      _serviceContainer.RemoveService (serviceType);
    }

    public void RemoveService (Type serviceType, bool promote)
    {
      _serviceContainer.RemoveService (serviceType, promote);
    }
      
#endregion


#region IServiceProvider

  public new object GetService (Type serviceType)
  {
    if (_serviceProvider != null)
      return _serviceProvider.GetService (serviceType);
    return null;
  }
    
#endregion
    
    }

  }
#endif
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