SettingsPropertyValue.cs :  » 2.6.4-mono-.net-core » System.Configuration » System » Configuration » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Configuration 
System.Configuration » System » Configuration » SettingsPropertyValue.cs
//
// System.Web.UI.WebControls.SettingsPropertyValue.cs
//
// Authors:
//  Chris Toshok (toshok@ximian.com)
//
// (C) 2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

#if NET_2_0
using System;
using System.Globalization;
using System.IO;
using System.ComponentModel;
using System.Runtime.Serialization.Formatters.Binary;
#if (XML_DEP)
using System.Xml;
using System.Xml.Serialization;
#endif

namespace System.Configuration{

  public class SettingsPropertyValue
  {
    public SettingsPropertyValue (SettingsProperty property)
    {
      this.property = property;
      needPropertyValue = true;
    }

    public bool Deserialized {
      get {
        return deserialized;
      }
      set {
        deserialized = value;
      }
    }

    public bool IsDirty {
      get {
        return dirty;
      }
      set {
        dirty = value;
      }
    }

    public string Name {
      get {
        return property.Name;
      }
    }

    public SettingsProperty Property {
      get {
        return property;
      }
    }

    public object PropertyValue {
      get {
        if (needPropertyValue) {
          propertyValue = GetDeserializedValue (serializedValue);
          if (propertyValue == null) {
            propertyValue = GetDeserializedDefaultValue ();
            defaulted = true;
          }
          needPropertyValue = false;
        }

        if (propertyValue != null &&
          !(propertyValue is string) &&
          !(propertyValue is DateTime) &&
          !property.PropertyType.IsPrimitive)
          dirty = true;

        return propertyValue;
      }
      set {
        propertyValue = value;
        dirty = true;
        needPropertyValue = false;
        needSerializedValue = true;
        defaulted = false;
      }
    }

    public object SerializedValue {
      get {
        if (needSerializedValue) {
          needSerializedValue = false;

          switch (property.SerializeAs)
          {
          case SettingsSerializeAs.String:
            serializedValue = TypeDescriptor.GetConverter (property.PropertyType).ConvertToInvariantString (propertyValue);
            break;
#if (XML_DEP)
          case SettingsSerializeAs.Xml:
            if (propertyValue != null) {
              XmlSerializer serializer = new XmlSerializer (propertyValue.GetType ());
              StringWriter w = new StringWriter(CultureInfo.InvariantCulture);
  
              serializer.Serialize (w, propertyValue);
              serializedValue = w.ToString();
            }
            else
              serializedValue = null;
            break;
#endif
          case SettingsSerializeAs.Binary:
            if (propertyValue != null) {
              BinaryFormatter bf = new BinaryFormatter ();
              MemoryStream ms = new MemoryStream ();
              bf.Serialize (ms, propertyValue);
              serializedValue = ms.ToArray();
            }
            else
              serializedValue = null;
            break;
          default:
            serializedValue = null;
            break;
          }

        }

        return serializedValue;
      }
      set {
        serializedValue = value;
        needPropertyValue = true;
      }
    }

    public bool UsingDefaultValue {
      get {
        return defaulted;
      }
    }

    internal object Reset ()
    {
      propertyValue = GetDeserializedDefaultValue ();
      dirty = true;
      defaulted = true;
      needPropertyValue = true;
      return propertyValue;
    }

    private object GetDeserializedDefaultValue ()
    {
      if (property.DefaultValue == null)
        if (property.PropertyType.IsValueType)
          return Activator.CreateInstance (property.PropertyType);
        else
          return null;

      if (property.DefaultValue is string && ((string) property.DefaultValue).Length == 0)
        if (property.PropertyType != typeof (string))
          return Activator.CreateInstance (property.PropertyType);
        else
          return string.Empty;

      if (property.DefaultValue is string && ((string) property.DefaultValue).Length > 0)
        return GetDeserializedValue (property.DefaultValue);

      if (!property.PropertyType.IsAssignableFrom (property.DefaultValue.GetType ())) {
        TypeConverter converter = TypeDescriptor.GetConverter (property.PropertyType);
        return converter.ConvertFrom (null, CultureInfo.InvariantCulture, property.DefaultValue);
      }
      return property.DefaultValue;
    }

    private object GetDeserializedValue (object serializedValue)
    {
      if (serializedValue == null)
        return null;

      object deserializedObject = null;

      try {
        switch (property.SerializeAs) {
          case SettingsSerializeAs.String:
            if (serializedValue is string)
              deserializedObject = TypeDescriptor.GetConverter (property.PropertyType).ConvertFromInvariantString ((string) serializedValue);
            break;
#if (XML_DEP)
          case SettingsSerializeAs.Xml:
            XmlSerializer serializer = new XmlSerializer (property.PropertyType);
            StringReader str = new StringReader ((string) serializedValue);
            deserializedObject = serializer.Deserialize (XmlReader.Create (str));
            break;
#endif
          case SettingsSerializeAs.Binary:
            BinaryFormatter bf = new BinaryFormatter ();
            MemoryStream ms;
            if (serializedValue is string)
              ms = new MemoryStream (Convert.FromBase64String ((string) serializedValue));
            else
              ms = new MemoryStream ((byte []) serializedValue);
            deserializedObject = bf.Deserialize (ms);
            break;
        }
      }
      catch (Exception e) {
        if (property.ThrowOnErrorDeserializing)
          throw e;
      }

      return deserializedObject;
    }

    readonly SettingsProperty property;
    object propertyValue;
    object serializedValue;
    bool needSerializedValue;
    bool needPropertyValue;
    bool dirty;
    bool defaulted = false;
    bool deserialized;
  }

}

#endif
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