ZipPartStream.cs :  » 2.6.4-mono-.net-core » System.IO » System » IO » Packaging » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.IO 
System.IO » System » IO » Packaging » ZipPartStream.cs
// ZipPartStream.cs created with MonoDevelop
// User: alan at 13:1323/10/2008
//
// To change standard headers go to Edit->Preferences->Coding->Standard Headers
//

using System;
using System.IO;
using zipsharp;

namespace System.IO.Packaging{
  internal class ZipPartStream : Stream
  {
    public MemoryStream BaseStream { get; private set; }
    public ZipPackage Package { get; private set; }
    
    public override bool CanRead {
      get {
        return BaseStream.CanRead;
      }
    }
    
    public override bool CanSeek {
      get {
        return BaseStream.CanSeek;
      }
    }

    public override bool CanTimeout {
      get { return BaseStream.CanTimeout; }
    }

    public override bool CanWrite {
      get { return Writeable; }
    }

    public override long Length {
      get { return BaseStream.Length; }
    }
    
    public override long Position {
      get; set;
    }

    public bool Writeable {
      get; set;
    }

    public override int WriteTimeout {
      get {
        return BaseStream.WriteTimeout;
      }
      set {
        BaseStream.WriteTimeout = value;
      }
    }
    
    public override int ReadTimeout {
      get {
        return BaseStream.ReadTimeout;
      }
      set {
        BaseStream.ReadTimeout = value;
      }
    }

    public ZipPartStream (ZipPackage package, MemoryStream stream, FileAccess access)
    {
      BaseStream = stream;
      Package = package;
      Writeable = access != FileAccess.Read;
    }

    public override void Flush ()
    {
      // If the user flushes any of the part streams,
      // we need to flush the entire package
      
      // FIXME: Ensure that this actually happens with a testcase
      // ...if possible
      Package.Flush ();
    }
    
    public override int Read (byte[] buffer, int offset, int count)
    {
      Seek (Position, SeekOrigin.Begin);
      int read = BaseStream.Read (buffer, offset, count);
      Position += read;
      return read;
    }

    public override long Seek (long offset, SeekOrigin origin)
    {
      Position = BaseStream.Seek (offset, origin);
      return Position;
    }

    public override void SetLength (long value)
    {
      if (!CanWrite)
        throw new InvalidOperationException ("Stream is not writeable");
      
      BaseStream.SetLength (value);
    }

    public override void Write(byte[] buffer, int offset, int count)
    {
      if (!CanWrite)
        throw new InvalidOperationException ("Stream is not writeable");
      
      Seek (Position, SeekOrigin.Begin);
      BaseStream.Write (buffer, offset, count);
      Position += count;
    }
  }
}
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