WinSerialStream.cs :  » 2.6.4-mono-.net-core » System.IO » System » IO » Ports » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.IO 
System.IO » System » IO » Ports » WinSerialStream.cs
//
// System.IO.Ports.WinSerialStream.cs
//
// Authors:
//  Carlos Alberto Cortez (calberto.cortez@gmail.com)
//
// (c) Copyright 2006 Novell, Inc. (http://www.novell.com)
//

using System;
using System.Text;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading;
using System.ComponentModel;

#if NET_2_0

namespace System.IO.Ports{
  class WinSerialStream : Stream, ISerialStream, IDisposable
  {
    // Windows API Constants
    const uint GenericRead = 0x80000000;
    const uint GenericWrite = 0x40000000;
    const uint OpenExisting = 3;
    const uint FileFlagOverlapped = 0x40000000;
    const uint PurgeRxClear = 0x0004;
    const uint PurgeTxClear = 0x0008;
    const uint WinInfiniteTimeout = 0xFFFFFFFF;
    const uint FileIOPending = 997;

    // Signal constants
    const uint SetRts = 3;
    const uint ClearRts = 4;
    const uint SetDtr = 5;
    const uint ClearDtr = 6;
    const uint SetBreak = 8;
    const uint ClearBreak = 9;
    const uint CtsOn = 0x0010;
    const uint DsrOn = 0x0020;
    const uint RsldOn = 0x0080;

    // Event constants
    const uint EvRxChar = 0x0001;
    const uint EvCts = 0x0008;
    const uint EvDsr = 0x0010;
    const uint EvRlsd = 0x0020;
    const uint EvBreak = 0x0040;
    const uint EvErr = 0x0080;
    const uint EvRing = 0x0100;

    int handle;
    int read_timeout;
    int write_timeout;
    bool disposed;
    IntPtr write_overlapped;
    IntPtr read_overlapped;
    ManualResetEvent read_event;
    ManualResetEvent write_event;
    Timeouts timeouts;

    [DllImport("kernel32", SetLastError = true)]
    static extern int CreateFile(string port_name, uint desired_access,
        uint share_mode, uint security_attrs, uint creation, uint flags,
        uint template);

    [DllImport("kernel32", SetLastError = true)]
    static extern bool SetupComm(int handle, int read_buffer_size, int write_buffer_size);

    [DllImport("kernel32", SetLastError = true)]
    static extern bool PurgeComm(int handle, uint flags);

    [DllImport("kernel32", SetLastError = true)]
    static extern bool SetCommTimeouts(int handle, Timeouts timeouts);

    public WinSerialStream (string port_name, int baud_rate, int data_bits, Parity parity, StopBits sb,
        bool dtr_enable, bool rts_enable, Handshake hs, int read_timeout, int write_timeout,
        int read_buffer_size, int write_buffer_size)
    {
      handle = CreateFile (port_name, GenericRead | GenericWrite, 0, 0, OpenExisting,
          FileFlagOverlapped, 0);

      if (handle == -1)
        ReportIOError (port_name);

      // Set port low level attributes
      SetAttributes (baud_rate, parity, data_bits, sb, hs);

      // Clean buffers and set sizes
      if (!PurgeComm (handle, PurgeRxClear | PurgeTxClear) ||
          !SetupComm (handle, read_buffer_size, write_buffer_size))
        ReportIOError (null);

      // Set timeouts
      this.read_timeout = read_timeout;
      this.write_timeout = write_timeout;
      timeouts = new Timeouts (read_timeout, write_timeout);
      if (!SetCommTimeouts(handle, timeouts))
        ReportIOError (null);

      /// Set DTR and RTS
      SetSignal(SerialSignal.Dtr, dtr_enable);

      if (hs != Handshake.RequestToSend &&
          hs != Handshake.RequestToSendXOnXOff)
        SetSignal(SerialSignal.Rts, rts_enable);

      // Init overlapped structures
      NativeOverlapped wo = new NativeOverlapped ();
      write_event = new ManualResetEvent (false);
#if NET_2_0
      wo.EventHandle = write_event.Handle;
#else
      wo.EventHandle = (int) write_event.Handle;
#endif
      write_overlapped = Marshal.AllocHGlobal (Marshal.SizeOf (typeof (NativeOverlapped)));
      Marshal.StructureToPtr (wo, write_overlapped, true);

      NativeOverlapped ro = new NativeOverlapped ();
      read_event = new ManualResetEvent (false);
#if NET_2_0
      ro.EventHandle = read_event.Handle;
#else
      ro.EventHandle = (int) read_event.Handle;
#endif
      read_overlapped = Marshal.AllocHGlobal (Marshal.SizeOf (typeof (NativeOverlapped)));
      Marshal.StructureToPtr (ro, read_overlapped, true);
    }

    public override bool CanRead {
      get {
        return true;
      }
    }

    public override bool CanSeek {
      get {
        return false;
      }
    }

    public override bool CanTimeout {
      get {
        return true;
      }
    }

    public override bool CanWrite {
      get {
        return true;
      }
    }

    public override int ReadTimeout {
      get {
        return read_timeout;
      }
      set {
        if (value < 0 && value != SerialPort.InfiniteTimeout)
          throw new ArgumentOutOfRangeException ("value");

        timeouts.SetValues (value, write_timeout);
        if (!SetCommTimeouts (handle, timeouts))
          ReportIOError (null);

        read_timeout = value;
      }
    }

    public override int WriteTimeout {
      get {
        return write_timeout;
      }
      set
      {
        if (value < 0 && value != SerialPort.InfiniteTimeout)
          throw new ArgumentOutOfRangeException ("value");

        timeouts.SetValues (read_timeout, value);
        if (!SetCommTimeouts (handle, timeouts))
          ReportIOError (null);

        write_timeout = value;
      }
    }

    public override long Length {
      get {
        throw new NotSupportedException ();
      }
    }

    public override long Position {
      get {
        throw new NotSupportedException ();
      }
      set {
        throw new NotSupportedException ();
      }
    }

    [DllImport("kernel32", SetLastError = true)]
    static extern bool CloseHandle (int handle);

    protected override void Dispose (bool disposing)
    {
      if (disposed)
        return;

      disposed = true;
      CloseHandle (handle);
      Marshal.FreeHGlobal (write_overlapped);
      Marshal.FreeHGlobal (read_overlapped);
    }

    void IDisposable.Dispose ()
    {
      Dispose (true);
      GC.SuppressFinalize (this);
    }

    public override void Close ()
    {
      ((IDisposable)this).Dispose ();
    }

    ~WinSerialStream ()
    {
      Dispose (false);
    }

    public override void Flush ()
    {
      CheckDisposed ();
      // No dothing by now
    }

    public override long Seek (long offset, SeekOrigin origin)
    {
      throw new NotSupportedException();
    }

    public override void SetLength (long value)
    {
      throw new NotSupportedException();
    }

#if !TARGET_JVM
    [DllImport("kernel32", SetLastError = true)]
      static extern unsafe bool ReadFile (int handle, byte* buffer, int bytes_to_read,
          out int bytes_read, IntPtr overlapped);

    [DllImport("kernel32", SetLastError = true)]
      static extern unsafe bool GetOverlappedResult (int handle, IntPtr overlapped,
          ref int bytes_transfered, bool wait);
#endif

    public override int Read ([In, Out] byte [] buffer, int offset, int count)
    {
      CheckDisposed ();
      if (buffer == null)
        throw new ArgumentNullException ("buffer");
      if (offset < 0 || count < 0)
        throw new ArgumentOutOfRangeException ("offset or count less than zero.");

      if (buffer.Length - offset < count )
        throw new ArgumentException ("offset+count",
                    "The size of the buffer is less than offset + count.");

      int bytes_read;

      unsafe {
        fixed (byte* ptr = buffer) {
          if (ReadFile (handle, ptr + offset, count, out bytes_read, read_overlapped))
            return bytes_read;
        
          // Test for overlapped behavior
          if (Marshal.GetLastWin32Error () != FileIOPending)
            ReportIOError (null);
        
          if (!GetOverlappedResult (handle, read_overlapped, ref bytes_read, true))
            ReportIOError (null);
      
        }
      }

      if (bytes_read == 0)
        throw new TimeoutException (); // We didn't get any byte

      return bytes_read;
    }

#if !TARGET_JVM
    [DllImport("kernel32", SetLastError = true)]
    static extern unsafe bool WriteFile (int handle, byte* buffer, int bytes_to_write,
        out int bytes_written, IntPtr overlapped);
#endif

    public override void Write (byte [] buffer, int offset, int count)
    {
      CheckDisposed ();
      if (buffer == null)
        throw new ArgumentNullException ("buffer");

      if (offset < 0 || count < 0)
        throw new ArgumentOutOfRangeException ();

      if (buffer.Length - offset < count)
        throw new ArgumentException ("offset+count",
                   "The size of the buffer is less than offset + count.");

      int bytes_written = 0;

      unsafe {
        fixed (byte* ptr = buffer) {
          if (WriteFile (handle, ptr + offset, count, out bytes_written, write_overlapped))
            return;
          if (Marshal.GetLastWin32Error() != FileIOPending)
            ReportIOError (null);
          
          if (!GetOverlappedResult(handle, write_overlapped, ref bytes_written, true))
            ReportIOError (null);
        }
      }

      // If the operation timed out, then
      // we transfered less bytes than the requested ones
      if (bytes_written < count)
        throw new TimeoutException ();
    }

    [DllImport("kernel32", SetLastError = true)]
    static extern bool GetCommState (int handle, [Out] DCB dcb);

    [DllImport ("kernel32", SetLastError=true)]
    static extern bool SetCommState (int handle, DCB dcb);

    public void SetAttributes (int baud_rate, Parity parity, int data_bits, StopBits bits, Handshake hs)
    {
      DCB dcb = new DCB ();
      if (!GetCommState (handle, dcb))
        ReportIOError (null);

      dcb.SetValues (baud_rate, parity, data_bits, bits, hs);
      if (!SetCommState (handle, dcb))
        ReportIOError (null);
    }

    void ReportIOError(string optional_arg)
    {
      int error = Marshal.GetLastWin32Error ();
      string message;
      switch (error) {
        case 2:
        case 3:
          message = "The port `" + optional_arg + "' does not exist.";
          break;
        case 87:
          message = "Parameter is incorrect.";
          break;
        default:
          // As fallback, we show the win32 error
          message = new Win32Exception ().Message;
          break;
      }

      throw new IOException (message);
    }

    void CheckDisposed ()
    {
      if (disposed)
        throw new ObjectDisposedException (GetType ().FullName);
    }

    // ISerialStream members
    public void DiscardInBuffer ()
    {
      if (!PurgeComm (handle, PurgeRxClear))
        ReportIOError (null);
    }

    public void DiscardOutBuffer ()
    {
      if (!PurgeComm (handle, PurgeRxClear))
        ReportIOError (null);
    }

    [DllImport ("kernel32", SetLastError=true)]
    static extern bool ClearCommError (int handle, out uint errors, out CommStat stat);

    public int BytesToRead {
      get {
        uint errors;
        CommStat stat;
        if (!ClearCommError (handle, out errors, out stat))
          ReportIOError (null);

        return (int)stat.BytesIn;
      }
    }

    public int BytesToWrite {
      get {
        uint errors;
        CommStat stat;
        if (!ClearCommError (handle, out errors, out stat))
          ReportIOError (null);

        return (int)stat.BytesOut;
      }
    }

    [DllImport ("kernel32", SetLastError=true)]
    static extern bool GetCommModemStatus (int handle, out uint flags);

    public SerialSignal GetSignals ()
    {
      uint flags;
      if (!GetCommModemStatus (handle, out flags))
        ReportIOError (null);

      SerialSignal signals = SerialSignal.None;
      if ((flags & RsldOn) != 0)
        signals |= SerialSignal.Cd;
      if ((flags & CtsOn) != 0)
        signals |= SerialSignal.Cts;
      if ((flags & DsrOn) != 0)
        signals |= SerialSignal.Dsr;

      return signals;
    }
    
    [DllImport ("kernel32", SetLastError=true)]
    static extern bool EscapeCommFunction (int handle, uint flags);

    public void SetSignal (SerialSignal signal, bool value)
    {
      if (signal != SerialSignal.Rts && signal != SerialSignal.Dtr)
        throw new Exception ("Wrong internal value");

      uint flag;
      if (signal == SerialSignal.Rts)
        if (value)
          flag = SetRts;
        else
          flag = ClearRts;
      else
        if (value)
          flag = SetDtr;
        else
          flag = ClearDtr;

      if (!EscapeCommFunction (handle, flag))
        ReportIOError (null);
    }

    public void SetBreakState (bool value)
    {
      if (!EscapeCommFunction (handle, value ? SetBreak : ClearBreak))
        ReportIOError (null);
    }

  }
  
  [StructLayout (LayoutKind.Sequential)]
  class DCB
  {
    public int dcb_length;
    public int baud_rate;
    public int flags;
    public short w_reserved;
    public short xon_lim;
    public short xoff_lim;
    public byte byte_size;
    public byte parity;
    public byte stop_bits;
    public byte xon_char;
    public byte xoff_char;
    public byte error_char;
    public byte eof_char;
    public byte evt_char;
    public short w_reserved1;

    // flags:
    //const int fBinary = 0x0001;
    //const int fParity = 0x0002;
    const int fOutxCtsFlow = 0x0004;
    //const int fOutxDsrFlow1 = 0x0008;
    //const int fOutxDsrFlow2 = 0x0010;
    //const int fDtrControl = 0x00020;
    //const int fDsrSensitivity = 0x0040;
    //const int fTXContinueOnXoff = 0x0080;
    const int fOutX = 0x0100;
    const int fInX = 0x0200;
    //const int fErrorChar = 0x0400;
    //const int fNull = 0x0800;
    //const int fRtsControl1 = 0x1000;
    const int fRtsControl2 = 0x2000;
    //const int fAbortOnError = 0x4000;

    public void SetValues (int baud_rate, Parity parity, int byte_size, StopBits sb, Handshake hs)
    {
      switch (sb) {
        case StopBits.One:
          stop_bits = 0;
          break;
        case StopBits.OnePointFive:
          stop_bits = 1;
          break;
        case StopBits.Two:
          stop_bits = 2;
          break;
        default: // Shouldn't happen
          break;
      }

      this.baud_rate = baud_rate;
      this.parity = (byte)parity;
      this.byte_size = (byte)byte_size;

      // Clear Handshake flags
      flags &= ~(fOutxCtsFlow | fOutX | fInX | fRtsControl2);

      // Set Handshake flags
      switch (hs)
      {
        case Handshake.None:
          break;
        case Handshake.XOnXOff:
          flags |= fOutX | fInX;
          break;
        case Handshake.RequestToSend:
          flags |= fOutxCtsFlow | fRtsControl2;
          break;
        case Handshake.RequestToSendXOnXOff:
          flags |= fOutxCtsFlow | fOutX | fInX | fRtsControl2;
          break;
        default: // Shouldn't happen
          break;
      }
    }
  }
  
  [StructLayout (LayoutKind.Sequential)]
  class Timeouts
  {
    public uint ReadIntervalTimeout;
    public uint ReadTotalTimeoutMultiplier;
    public uint ReadTotalTimeoutConstant;
    public uint WriteTotalTimeoutMultiplier;
    public uint WriteTotalTimeoutConstant;

    public const uint MaxDWord = 0xFFFFFFFF;

    public Timeouts (int read_timeout, int write_timeout)
    {
      SetValues (read_timeout, write_timeout);
    }

    public void SetValues (int read_timeout, int write_timeout)
    {
      // FIXME: The windows api docs are not very clear about read timeouts,
      // and we have to simulate infinite with a big value (uint.MaxValue - 1)
      ReadIntervalTimeout = MaxDWord;
      ReadTotalTimeoutMultiplier = MaxDWord;
      ReadTotalTimeoutConstant = (read_timeout == -1 ? MaxDWord - 1 : (uint) read_timeout);

      WriteTotalTimeoutMultiplier = 0;
      WriteTotalTimeoutConstant = (write_timeout == -1 ? MaxDWord : (uint) write_timeout);
    }

  }

  [StructLayout (LayoutKind.Sequential)]
  struct CommStat
  {
    public uint flags;
    public uint BytesIn;
    public uint BytesOut;
  }
}

#endif

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