//
// System.Runtime.Serialization.IFormatter
//
// Author:
// David Dawkins (david@dawkins.st)
//
// (C) David Dawkins
//
//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System.IO;
namespace System.Runtime.Serialization{
/// <summary>
/// Formatting for serialized objects</summary>
[System.Runtime.InteropServices.ComVisibleAttribute (true)]
public interface IFormatter {
//
// Properties
//
/// <summary>
/// Get or set the SerializationBinder used
/// for looking up types during deserialization</summary>
SerializationBinder Binder
{
get;
set;
}
/// <summary>
/// Get or set the StreamingContext used for serialization
/// and deserialization</summary>
StreamingContext Context
{
get;
set;
}
/// <summary>
/// Get or set the SurrogateSelector used by the current
/// formatter</summary>
ISurrogateSelector SurrogateSelector
{
get;
set;
}
/// <summary>
/// Deserialize data from the specified stream, rebuilding
/// the object hierarchy</summary>
object Deserialize(
Stream serializationStream
);
/// <summary>
/// Serialize the specified object to the specified stream.
/// Object may be the root of a graph of objects to be
/// serialized</summary>
void Serialize(
Stream serializationStream,
object graph
);
}
}
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