LocalPeerResolverService.cs :  » 2.6.4-mono-.net-core » System.ServiceModel » System » ServiceModel » PeerResolvers » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.ServiceModel 
System.ServiceModel » System » ServiceModel » PeerResolvers » LocalPeerResolverService.cs
// 
// LocalPeerResolverService.cs
// 
// Author: 
//  Atsushi Enomoto  <atsushi@ximian.com>
// 
// Copyright (C) 2009 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
#if true
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.Serialization;
using System.ServiceModel;
using System.ServiceModel.PeerResolvers;

namespace System.ServiceModel.PeerResolvers{
  // This implementation of peer resolver should open up node
  // registration to some extent, say, valid within the same machine.
  //
  // A correct implementation should be using something like zeroconf
  // to register the local machine as a peer node.

  class LocalPeerResolverService : ICustomPeerResolverContract
  {
    public LocalPeerResolverService (TextWriter log)
    {
      this.log = log ?? TextWriter.Null;
    }

    TextWriter log;
    Dictionary<string,Mesh> mesh_map = new Dictionary<string,Mesh> ();

    // CustomPeerResolverService delegation

    // Open(), Close(), ControlShape, RefreshInterval, CleanupInterval

    public bool ControlShape { get; set; }
    public TimeSpan RefreshInterval { get; set; }
    public TimeSpan CleanupInterval { get; set; }

    // (internal) ICustomPeerResolverContract implementation

    public PeerServiceSettingsInfo GetCustomServiceSettings ()
    {
      log.WriteLine ("REQUEST: GetCustomServiceSettings");
      return new PeerServiceSettingsInfo () {
        ControlMeshShape = this.ControlShape,
        RefreshInterval = this.RefreshInterval, 
        CleanupInterval = this.CleanupInterval };
    }

    public void SetCustomServiceSettings (PeerServiceSettingsInfo info)
    {
      log.WriteLine ("REQUEST: SetCustomServiceSettings(ControlMeshShape:{0}, RefreshInterval:{1}, CleanupInterval:{2}", info.ControlMeshShape, info.RefreshInterval, info.CleanupInterval);
      ControlShape = info.ControlMeshShape;
      RefreshInterval = info.RefreshInterval;
      CleanupInterval = info.CleanupInterval;
    }

    // IPeerResolverContract implementation

    public ServiceSettingsResponseInfo GetServiceSettings ()
    {
      return new ServiceSettingsResponseInfo () { ControlMeshShape = this.ControlShape };
    }

    public RefreshResponseInfo Refresh (RefreshInfo refreshInfo)
    {
      var r = refreshInfo;
      log.WriteLine ("REQUEST: Refresh (Mesh: {0}, Registraion: {1})", r.MeshId, r.RegistrationId);
      var mesh = GetExistingMesh (r.MeshId);
      var node = mesh.FirstOrDefault (n => n.RegistrationId == r.RegistrationId);
      if (node == null)
        return new RefreshResponseInfo () { Result = RefreshResult.RegistrationNotFound };
      node.Refresh ();
      return new RefreshResponseInfo () { Result = RefreshResult.Success, RegistrationLifetime = RefreshInterval - (DateTime.Now - node.LastRefreshTime) };
    }

    public RegisterResponseInfo Register (RegisterInfo registerInfo)
    {
      var r = registerInfo;
      log.WriteLine ("REQUEST: Register (Mesh: {0}, Client: {1}, NodeAddress: endpoint {2})", r.MeshId, r.ClientId, r.NodeAddress.EndpointAddress);
      Mesh mesh;
      if (!mesh_map.TryGetValue (r.MeshId, out mesh)) {
        mesh = new Mesh (r.MeshId);
        mesh_map.Add (r.MeshId, mesh);
      }
      var node = RegisterNode (mesh, r.ClientId, r.NodeAddress);
      return new RegisterResponseInfo () { RegistrationId = node.RegistrationId };
    }

    public ResolveResponseInfo Resolve (ResolveInfo resolveInfo)
    {
      var r = resolveInfo;
      log.WriteLine ("REQUEST: Resolve (Mesh: {0}, Client: {1}, MaxAddresses: {2})", r.MeshId, r.ClientId, r.MaxAddresses);
      Mesh mesh;
      var rr = new ResolveResponseInfo ();
      if (!mesh_map.TryGetValue (r.MeshId, out mesh))
        return rr;
      // FIXME: find out how to use the argument ClientId.
      // So far, it is used to filter out the registered node from the same ClientId.
      foreach (var node in mesh.TakeWhile (n => n.ClientId != r.ClientId)) {
        rr.Addresses.Add (node.Address);
        if (rr.Addresses.Count == r.MaxAddresses)
          break;
      }
      return rr;
    }

    public void Unregister (UnregisterInfo unregisterInfo)
    {
      var u = unregisterInfo;
      log.WriteLine ("REQUEST: Unregister (Mesh: {0}, Registration: {1})", u.MeshId, u.RegistrationId);
      Mesh mesh = GetExistingMesh (u.MeshId);
      lock (mesh) {
        var node = mesh.GetRegisteredNode (u.RegistrationId);
        mesh.Remove (node);
      }
    }

    public RegisterResponseInfo Update (UpdateInfo updateInfo)
    {
      var u = updateInfo;
      log.WriteLine ("REQUEST: Update (Mesh: {0}, Registration: {1}, NodeAddress:)", u.MeshId, u.RegistrationId, u.NodeAddress);
      var mesh = GetExistingMesh (u.MeshId);
      var node = mesh.GetRegisteredNode (u.RegistrationId);
      node.Update (u.NodeAddress);
      return new RegisterResponseInfo () { RegistrationId = node.RegistrationId };
    }

    Mesh GetExistingMesh (string meshId)
    {
      Mesh mesh;
      if (!mesh_map.TryGetValue (meshId, out mesh))
        throw new InvalidOperationException (String.Format ("Specified mesh {0} does not exist", meshId));
      return mesh;
    }

    Node RegisterNode (Mesh mesh, Guid clientId, PeerNodeAddress addr)
    {
      lock (mesh) {
        var node = new Node () { ClientId = clientId, Address = addr };
        mesh.Add (node);
        node.LastRefreshTime = DateTime.Now;
        return node;
      }
    }
  }

  class Mesh : List<Node>
  {
    public Mesh (string id)
    {
      Id = id;
    }

    public string Id { get; private set; }

    public Node GetRegisteredNode (Guid registrationId)
    {
      var node = this.FirstOrDefault (n => n.RegistrationId == registrationId);
      if (node == null)
        throw new InvalidOperationException (String.Format ("Node with registration Id {0} does not exist in the specified mesh {0}", registrationId, Id));
      return node;
    }
  }

  class Node
  {
    public Node ()
    {
      RegistrationId = Guid.NewGuid ();
    }

    public Guid RegistrationId { get; private set; }
    public Guid ClientId { get; set; }
    public PeerNodeAddress Address { get; set; }
    public DateTime LastRefreshTime { get; set; }

    public void Refresh ()
    {
      LastRefreshTime = DateTime.Now;
    }

    public void Update (PeerNodeAddress addr)
    {
      Address = addr;
      LastRefreshTime = DateTime.Now;
    }
  }
}
#endif
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