//
// Author(s):
// Marek Habersack <mhabersack@novell.com>
//
// (C) 2009-2010 Novell, Inc (http://novell.com)
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading;
using System.Xml;
namespace System.Web.Caching{
sealed partial class CacheItemPriorityQueue
{
const int INITIAL_HEAP_SIZE = 32;
const int HEAP_RESIZE_THRESHOLD = 8192;
CacheItem[] heap;
int heapSize = 0;
int heapCount = 0;
ReaderWriterLockSlim queueLock;
public int Count {
get { return heapCount; }
}
public int Size {
get { return heapSize; }
}
public CacheItemPriorityQueue ()
{
queueLock = new ReaderWriterLockSlim ();
InitDebugMode ();
}
CacheItem[] GetHeapWithGrow ()
{
if (heap == null) {
heap = new CacheItem [INITIAL_HEAP_SIZE];
heapSize = INITIAL_HEAP_SIZE;
heapCount = 0;
return heap;
}
if (heapCount >= heapSize) {
heapSize <<= 1;
Array.Resize <CacheItem> (ref heap, heapSize);
}
return heap;
}
CacheItem[] GetHeapWithShrink ()
{
if (heap == null)
return null;
if (heapSize > HEAP_RESIZE_THRESHOLD) {
int halfTheSize = heapSize >> 1;
if (heapCount < halfTheSize)
Array.Resize <CacheItem> (ref heap, halfTheSize + (heapCount / 3));
}
return heap;
}
public void Enqueue (CacheItem item)
{
if (item == null)
return;
bool locked = false;
CacheItem[] heap;
try {
queueLock.EnterWriteLock ();
locked = true;
heap = GetHeapWithGrow ();
heap [heapCount++] = item;
BubbleUp (heap);
AddSequenceEntry (item, EDSequenceEntryType.Enqueue);
} finally {
if (locked)
queueLock.ExitWriteLock ();
}
}
public CacheItem Dequeue ()
{
CacheItem ret = null;
CacheItem[] heap;
bool locked = false;
int index;
try {
queueLock.EnterWriteLock ();
locked = true;
heap = GetHeapWithShrink ();
if (heap == null || heapCount == 0)
return null;
ret = heap [0];
index = --heapCount;
heap [0] = heap [index];
heap [index] = null;
if (heapCount > 0)
BubbleDown (heap);
AddSequenceEntry (ret, EDSequenceEntryType.Dequeue);
return ret;
} finally {
if (locked)
queueLock.ExitWriteLock ();
}
}
public CacheItem Peek ()
{
bool locked = false;
CacheItem ret;
try {
queueLock.EnterReadLock ();
locked = true;
if (heap == null || heapCount == 0)
return null;
ret = heap [0];
AddSequenceEntry (ret, EDSequenceEntryType.Peek);
return ret;
} finally {
if (locked)
queueLock.ExitReadLock ();
}
}
void BubbleDown (CacheItem[] heap)
{
int index = 0;
int left = 1;
int right = 2;
CacheItem item = heap [0];
int selected = (right < heapCount && heap [right].ExpiresAt < heap [left].ExpiresAt) ? 2 : 1;
while (selected < heapCount && heap [selected].ExpiresAt < item.ExpiresAt) {
heap [index] = heap [selected];
index = selected;
left = (index << 1) + 1;
right = left + 1;
selected = right < heapCount && heap [right].ExpiresAt < heap [left].ExpiresAt ? right : left;
}
heap [index] = item;
}
void BubbleUp (CacheItem[] heap)
{
int index, parentIndex;
CacheItem parent, item;
if (heapCount <= 1)
return;
index = heapCount - 1;
parentIndex = (index - 1) >> 1;
item = heap [index];
while (index > 0) {
parent = heap [parentIndex];
if (heap [index].ExpiresAt >= parent.ExpiresAt)
break;
heap [index] = parent;
index = parentIndex;
parentIndex = (index - 1) >> 1;
}
heap [index] = item;
}
}
}
|