HttpResponseStream.cs :  » 2.6.4-mono-.net-core » System.Web » System » Web » C# / CSharp Open Source

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C# / CSharp Open Source » 2.6.4 mono .net core » System.Web 
System.Web » System » Web » HttpResponseStream.cs
//
// System.Web.HttpResponseStream.cs 
//
// 
// Author:
//  Miguel de Icaza (miguel@novell.com)
//  Ben Maurer (bmaurer@ximian.com)
//
//
// Copyright (C) 2005-2009 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;
using System.IO;
using System.Text;
using System.Globalization;
using System.Runtime.InteropServices;
  
namespace System.Web{
  //
  // HttpResponseStream implements the "OutputStream" from HttpResponse
  //
  // The MS implementation is broken in that it does not hook up this
  // to HttpResponse, so calling "Flush" on Response.OutputStream does not
  // flush the contents and produce the headers.
  //
  // You must call HttpResponse.Flush which does the actual header generation
  // and actual data flushing
  //
  class HttpResponseStream : Stream
  {
    Bucket first_bucket;
    Bucket cur_bucket;
    HttpResponse response;
    internal long total;
    Stream filter;
    byte [] chunk_buffer = new byte [24];

    public HttpResponseStream (HttpResponse response)
    {
      this.response = response;
    }

    internal bool HaveFilter {
      get { return filter != null; }
    }

    public Stream Filter {
      get {
        if (filter == null)
          filter = new OutputFilterStream (this);
        return filter;
      }
      set {
        filter = value;
      }
    }
#if TARGET_JVM

    class BlockManager {
      const int PreferredLength = 16 * 1024;
      static readonly byte[] EmptyBuffer = new byte[0];

      byte[] buffer = EmptyBuffer;
      int position;

      public BlockManager () {
      }

      public int Position {
        get { return position; }
      }

      void EnsureCapacity (int capacity) {
        if (buffer.Length >= capacity)
          return;

        capacity += PreferredLength;
        capacity = (capacity / PreferredLength) * PreferredLength;
        byte[] temp = new byte[capacity];
        Array.Copy(buffer, 0, temp, 0, buffer.Length);
        buffer = temp;
      }

      public void Write (byte [] buffer, int offset, int count) {
        if (count == 0)
          return;

        EnsureCapacity (position + count);
        Array.Copy(buffer, offset, this.buffer, position, count);
        position += count;
      }

      public void Send (HttpWorkerRequest wr, int start, int end) {
        int length = end - start;
        if (length <= 0)
          return;

        if (length > buffer.Length - start)
          length = buffer.Length - start;

        if (start > 0) {
          byte[] temp = new byte[length];
          Array.Copy(buffer, start, temp, 0, length);
          buffer = temp;
        }
        wr.SendResponseFromMemory(buffer, length);
      }

      public void Send (Stream stream, int start, int end) {
        int length = end - start;
        if (length <= 0)
          return;

        if (length > buffer.Length - start)
          length = buffer.Length - start;

        stream.Write(buffer, start, length);
      }

      public void Dispose () {
        buffer = null;
      }
    }

#else // TARGET_JVM
    unsafe sealed class BlockManager {
      const int PreferredLength = 128 * 1024;
      byte *data;
      int position;
      int block_size;

      public BlockManager ()
      {
      }

      public int Position {
        get { return position; }
      }

      void EnsureCapacity (int capacity)
      {
        if (block_size >= capacity)
          return;

        capacity += PreferredLength;
        capacity = (capacity / PreferredLength) * PreferredLength;

        data = data == null
          ? (byte *) Marshal.AllocHGlobal (capacity)
          : (byte *) Marshal.ReAllocHGlobal ((IntPtr) data, (IntPtr) capacity);
        block_size = capacity;
      }

      public void Write (byte [] buffer, int offset, int count)
      {
        if (count == 0)
          return;
        
        EnsureCapacity (position + count);
        Marshal.Copy (buffer, offset, (IntPtr) (data + position), count);
        position += count;
      }

      public void Write (IntPtr ptr, int count)
      {
        if (count == 0)
          return;
        
        EnsureCapacity (position + count);
        byte *src = (byte *) ptr.ToPointer ();
        if (count < 32) {
          byte *dest = (data + position);
          for (int i = 0; i < count; i++)
            *dest++ = *src++;
        } else {
          memcpy (data + position, src, count);
        }
        position += count;
      }

      public void Send (HttpWorkerRequest wr, int start, int end)
      {
        if (end - start <= 0)
          return;

        wr.SendResponseFromMemory ((IntPtr) (data + start), end - start);
      }

      public void Send (Stream stream, int start, int end)
      {
        int len = end - start;
        if (len <= 0)
          return;

        byte [] buffer = new byte [Math.Min (len, 32 * 1024)];
        int size = buffer.Length;
        while (len > 0) {
          Marshal.Copy ((IntPtr) (data + start), buffer, 0, size);
          stream.Write (buffer, 0, size);
          start += size;
          len -= size;
          if (len > 0 && len < size)
            size = len;
        }
      }
      
      public void Dispose ()
      {
        if ((IntPtr) data != IntPtr.Zero) {
          Marshal.FreeHGlobal ((IntPtr) data);
          data = (byte *) IntPtr.Zero;
        }
      }
    }

#endif
    abstract class Bucket {
      public Bucket Next;

      public virtual void Dispose ()
      {
      }

      public abstract void Send (HttpWorkerRequest wr);
      public abstract void Send (Stream stream);
      public abstract int Length { get; }
    }

#if !TARGET_JVM
    unsafe
#endif
    class ByteBucket : Bucket {
      int start;
      int length;
      public BlockManager blocks;
      public bool Expandable = true;

      public ByteBucket () : this (null)
      {
      }

      public ByteBucket (BlockManager blocks)
      {
        if (blocks == null)
          blocks = new BlockManager ();

        this.blocks = blocks;
        start = blocks.Position;
      }

      public override int Length {
        get { return length; }
      }

      public unsafe int Write (byte [] buf, int offset, int count)
      {
        if (Expandable == false)
          throw new Exception ("This should not happen.");

        fixed (byte *p = &buf[0]) {
          IntPtr p2 = new IntPtr (p + offset);
          blocks.Write (p2, count);
        }

        length += count;
        return count;
      }

      public int Write (IntPtr ptr, int count)
      {
        if (Expandable == false)
          throw new Exception ("This should not happen.");

        blocks.Write (ptr, count);
        length += count;
        return count;
      }

      public override void Dispose ()
      {
        blocks.Dispose ();
      }

      public override void Send (HttpWorkerRequest wr)
      {
        if (length == 0)
          return;

        blocks.Send (wr, start, length);
      }

      public override void Send (Stream stream)
      {
        if (length == 0)
          return;

        blocks.Send (stream, start, length);
      }
    }

    class BufferedFileBucket : Bucket {
      string file;
      long offset;
      long length;
  
      public BufferedFileBucket (string f, long off, long len)
      {
        file = f;
        offset = off;
        length = len;
      }

      public override int Length {
        get { return (int) length; }
      }

      public override void Send (HttpWorkerRequest wr)
      {
        wr.SendResponseFromFile (file, offset, length);
      }

      public override void Send (Stream stream)
      {
        using (FileStream fs = File.OpenRead (file)) {
          byte [] buffer = new byte [Math.Min (fs.Length, 32*1024)];

          long remain = fs.Length;
          int n;
          while (remain > 0 && (n = fs.Read (buffer, 0, (int) Math.Min (remain, 32*1024))) != 0){
            remain -= n;
            stream.Write (buffer, 0, n);
          }
        }
      }

      public override string ToString ()
      {
        return "file " + file + " " + length.ToString () + " bytes from position " + offset.ToString ();
      }  
    }
  
    void AppendBucket (Bucket b)
    {
      if (first_bucket == null) {
        cur_bucket = first_bucket = b;
        return;
      }
  
      cur_bucket.Next = b;
      cur_bucket = b;
    }
  
    //
    // Nothing happens here, broken by requirement.
    // See note at the start
    //
          public override void Flush () 
    {
    }

    void SendChunkSize (long l, bool last)
    {
      if (l == 0 && !last)
        return;

      int i = 0;
      if (l >= 0) {
        string s = l.ToString ("x");
        for (; i < s.Length; i++)
          chunk_buffer [i] = (byte) s [i];
      }

      chunk_buffer [i++] = 13;
      chunk_buffer [i++] = 10;
      if (last) {
        chunk_buffer [i++] = 13;
        chunk_buffer [i++] = 10;
      }

      response.WorkerRequest.SendResponseFromMemory (chunk_buffer, i);
    }

    internal void Flush (HttpWorkerRequest wr, bool final_flush)
    {
      if (total == 0 && !final_flush)
        return;

      if (response.use_chunked) 
        SendChunkSize (total, false);

      for (Bucket b = first_bucket; b != null; b = b.Next) {
        b.Send (wr);
      }

      if (response.use_chunked) {
        SendChunkSize (-1, false);
        if (final_flush)
          SendChunkSize (0, true);
      }

      wr.FlushResponse (final_flush);

      Clear ();
    }

    internal int GetTotalLength ()
    {
      int size = 0;
      for (Bucket b = first_bucket; b != null; b = b.Next)
        size += b.Length;

      return size;
    }

    internal MemoryStream GetData ()
    {
      MemoryStream stream = new MemoryStream ();
      for (Bucket b = first_bucket; b != null; b = b.Next)
        b.Send (stream);
      return stream;
    }

    public void WriteFile (string f, long offset, long length)
    {
      if (length == 0)
        return;

      ByteBucket bb = cur_bucket as ByteBucket;

      if (bb != null) {
        bb.Expandable = false;
        bb = new ByteBucket (bb.blocks);
      }

      total += length;
      
      AppendBucket (new BufferedFileBucket (f, offset, length));
      if (bb != null)
        AppendBucket (bb);
      // Flush () is called from HttpResponse if needed (WriteFile/TransmitFile)
    }

    bool filtering;
    internal void ApplyFilter (bool close)
    {
      if (filter == null)
        return;

      filtering = true;
      Bucket one = first_bucket;
      first_bucket = null; // This will recreate new buckets for the filtered content
      cur_bucket = null;
      total = 0;
      for (Bucket b = one; b != null; b = b.Next)
        b.Send (filter);

      for (Bucket b = one; b != null; b = b.Next)
        b.Dispose ();

      if (close) {
        filter.Flush ();
        filter.Close ();
        filter = null;
      } else {
        filter.Flush ();
      }
      filtering = false;
    }

    public void WritePtr (IntPtr ptr, int length)
    {
      if (length == 0)
        return;

      bool buffering = response.BufferOutput;

      if (buffering) {
        // It does not matter whether we're in ApplyFilter or not
        AppendBuffer (ptr, length);
      } else if (filter == null || filtering) {
        response.WriteHeaders (false);
        HttpWorkerRequest wr = response.WorkerRequest;
        // Direct write because not buffering
        wr.SendResponseFromMemory (ptr, length);
        wr.FlushResponse (false);
      } else {
        // Write to the filter, which will call us back, and then Flush
        filtering = true;
        try {
          byte [] bytes = new byte [length];
          Marshal.Copy (ptr, bytes, 0, length);
          filter.Write (bytes, 0, length);
          bytes = null;
        } finally {
          filtering = false;
        }
        Flush (response.WorkerRequest, false);
      }

    }

    public override void Write (byte [] buffer, int offset, int count)
    {
      bool buffering = response.BufferOutput;
      if (buffer == null)
        throw new ArgumentNullException ("buffer");

      int max_count = buffer.Length - offset;
      if (offset < 0 || max_count <= 0)
        throw new ArgumentOutOfRangeException ("offset");
      if (count < 0)
        throw new ArgumentOutOfRangeException ("count");
      if (count > max_count)
        count = max_count;

      if (buffering) {
        // It does not matter whether we're in ApplyFilter or not
        AppendBuffer (buffer, offset, count);
      } else if (filter == null || filtering) {
        response.WriteHeaders (false);
        HttpWorkerRequest wr = response.WorkerRequest;
        // Direct write because not buffering
        if (offset == 0) {
          wr.SendResponseFromMemory (buffer, count);
        } else {
          UnsafeWrite (wr, buffer, offset, count);
        }
        wr.FlushResponse (false);
      } else {
        // Write to the filter, which will call us back, and then Flush
        filtering = true;
        try {
          filter.Write (buffer, offset, count);
        } finally {
          filtering = false;
        }
        Flush (response.WorkerRequest, false);
      }
    }

#if TARGET_JVM
    void UnsafeWrite (HttpWorkerRequest wr, byte [] buffer, int offset, int count)
    {
      if (count <= 0)
        return;

      byte[] copy = new byte[count];
      Array.Copy(buffer, offset, copy, 0, count);
      wr.SendResponseFromMemory (copy, count);
    }
#else
    unsafe void UnsafeWrite (HttpWorkerRequest wr, byte [] buffer, int offset, int count)
    {
      fixed (byte *ptr = buffer) {
        wr.SendResponseFromMemory ((IntPtr) (ptr + offset), count);
      }
    }
#endif
    void AppendBuffer (byte [] buffer, int offset, int count)
    {
      if (!(cur_bucket is ByteBucket))
        AppendBucket (new ByteBucket ());

      total += count;
      ((ByteBucket) cur_bucket).Write (buffer, offset, count);
    }

    void AppendBuffer (IntPtr ptr, int count)
    {
      if (!(cur_bucket is ByteBucket))
        AppendBucket (new ByteBucket ());

      total += count;
      ((ByteBucket) cur_bucket).Write (ptr, count);
    }

    //
    // This should not flush/close or anything else, its called
    // just to free any memory we might have allocated (when we later
    // implement something with unmanaged memory).
    //
    internal void ReleaseResources (bool close_filter)
    {
      if (close_filter && filter != null) {
        filter.Close ();
        filter = null;
      }

      for (Bucket b = first_bucket; b != null; b = b.Next)
        b.Dispose ();

      first_bucket = null;
      cur_bucket = null;
    }

    public void Clear ()
    {
      //
      // IMPORTANT: you must dispose *AFTER* using all the buckets Byte chunks might be
      // split across two buckets if there is a file between the data.
      //
      ReleaseResources (false);
      total = 0;
    }
    
    // Do not use directly. Use memcpy.
    static unsafe void memcpy4 (byte *dest, byte *src, int size) {
      /*while (size >= 32) {
        // using long is better than int and slower than double
        // FIXME: enable this only on correct alignment or on platforms
        // that can tolerate unaligned reads/writes of doubles
        ((double*)dest) [0] = ((double*)src) [0];
        ((double*)dest) [1] = ((double*)src) [1];
        ((double*)dest) [2] = ((double*)src) [2];
        ((double*)dest) [3] = ((double*)src) [3];
        dest += 32;
        src += 32;
        size -= 32;
      }*/
      while (size >= 16) {
        ((int*)dest) [0] = ((int*)src) [0];
        ((int*)dest) [1] = ((int*)src) [1];
        ((int*)dest) [2] = ((int*)src) [2];
        ((int*)dest) [3] = ((int*)src) [3];
        dest += 16;
        src += 16;
        size -= 16;
      }
      while (size >= 4) {
        ((int*)dest) [0] = ((int*)src) [0];
        dest += 4;
        src += 4;
        size -= 4;
      }
      while (size > 0) {
        ((byte*)dest) [0] = ((byte*)src) [0];
        dest += 1;
        src += 1;
        --size;
      }
    }

    // Do not use directly. Use memcpy.
    static unsafe void memcpy2 (byte *dest, byte *src, int size) {
      while (size >= 8) {
        ((short*)dest) [0] = ((short*)src) [0];
        ((short*)dest) [1] = ((short*)src) [1];
        ((short*)dest) [2] = ((short*)src) [2];
        ((short*)dest) [3] = ((short*)src) [3];
        dest += 8;
        src += 8;
        size -= 8;
      }
      while (size >= 2) {
        ((short*)dest) [0] = ((short*)src) [0];
        dest += 2;
        src += 2;
        size -= 2;
      }
      if (size > 0)
        ((byte*)dest) [0] = ((byte*)src) [0];
    }

    // Do not use directly. Use memcpy.
    static unsafe void memcpy1 (byte *dest, byte *src, int size) {
      while (size >= 8) {
        ((byte*)dest) [0] = ((byte*)src) [0];
        ((byte*)dest) [1] = ((byte*)src) [1];
        ((byte*)dest) [2] = ((byte*)src) [2];
        ((byte*)dest) [3] = ((byte*)src) [3];
        ((byte*)dest) [4] = ((byte*)src) [4];
        ((byte*)dest) [5] = ((byte*)src) [5];
        ((byte*)dest) [6] = ((byte*)src) [6];
        ((byte*)dest) [7] = ((byte*)src) [7];
        dest += 8;
        src += 8;
        size -= 8;
      }
      while (size >= 2) {
        ((byte*)dest) [0] = ((byte*)src) [0];
        ((byte*)dest) [1] = ((byte*)src) [1];
        dest += 2;
        src += 2;
        size -= 2;
      }
      if (size > 0)
        ((byte*)dest) [0] = ((byte*)src) [0];
    }

    static unsafe void memcpy (byte *dest, byte *src, int size) {
      // FIXME: if pointers are not aligned, try to align them
      // so a faster routine can be used. Handle the case where
      // the pointers can't be reduced to have the same alignment
      // (just ignore the issue on x86?)
      if ((((int)dest | (int)src) & 3) != 0) {
        if (((int)dest & 1) != 0 && ((int)src & 1) != 0 && size >= 1) {
          dest [0] = src [0];
          ++dest;
          ++src;
          --size;
        }
        if (((int)dest & 2) != 0 && ((int)src & 2) != 0 && size >= 2) {
          ((short*)dest) [0] = ((short*)src) [0];
          dest += 2;
          src += 2;
          size -= 2;
        }
        if ((((int)dest | (int)src) & 1) != 0) {
          memcpy1 (dest, src, size);
          return;
        }
        if ((((int)dest | (int)src) & 2) != 0) {
          memcpy2 (dest, src, size);
          return;
        }
      }
      memcpy4 (dest, src, size);
    }

    public override bool CanRead {
      get {
        return false;
      }
    }

    public override bool CanSeek {
      get {
        return false;
      }
    }

    public override bool CanWrite {
      get {
        return true;
      }
    }

    const string notsupported = "HttpResponseStream is a forward, write-only stream";

    public override long Length {
      get {
        throw new NotSupportedException (notsupported);
      }
    }
  
    public override long Position {
      get {
        throw new NotSupportedException (notsupported);
      }
      set {
        throw new NotSupportedException (notsupported);
      }
    }
    
    public override long Seek (long offset, SeekOrigin origin)
    {
      throw new NotSupportedException (notsupported);
    }

    public override void SetLength (long value) 
    {
      throw new NotSupportedException (notsupported);
    }
  
    public override int Read (byte [] buffer, int offset, int count)
    {
      throw new NotSupportedException (notsupported);
    }
  }
}
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