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C# / CSharp Open Source » 2.6.4 mono .net core » System.Web 
System.Web » System » Web » HttpResponseStream.jvm.cs
//
// System.Web.HttpResponseStream.cs 
//
// 
// Author:
//  Miguel de Icaza (miguel@novell.com)
//  Ben Maurer (bmaurer@ximian.com)
//
//
// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//

using System;
using System.IO;
using System.Text;
using System.Globalization;
using System.Runtime.InteropServices;

namespace System.Web{

  //
  // HttpResponseStream implements the "OutputStream" from HttpResponse
  //
  // The MS implementation is broken in that it does not hook up this
  // to HttpResponse, so calling "Flush" on Response.OutputStream does not
  // flush the contents and produce the headers.
  //
  // You must call HttpResponse.Flush which does the actual header generation
  // and actual data flushing
  //
  internal class HttpResponseStream : Stream
  {
    Bucket first_bucket;
    Bucket cur_bucket;
    HttpResponse response;
    bool dirty = false;

    Stream filter;

    public HttpResponseStream (HttpResponse response)
    {
      this.response = response;
    }

    internal bool HaveFilter
    {
      get { return filter != null; }
    }

    public Stream Filter
    {
      get
      {
        if (filter == null)
          filter = new OutputFilterStream (this);
        return filter;
      }
      set
      {
        filter = value;
      }
    }
    abstract class Bucket
    {
      public Bucket Next;

      public virtual void Dispose ()
      {
      }

      public abstract void Send (HttpWorkerRequest wr);
      public abstract void Send (Stream stream);
      public abstract int Length { get; }
      public abstract int FreeSpace { get; }
    }

    class ByteBucket : Bucket
    {

      const int _preferredLength = 16 * 1024;

      int _position = 0;
      int _freeSpace = _preferredLength;
      byte [] buffer = new byte [_preferredLength];

      public ByteBucket ()
      {
      }

      public override int Length
      {
        get { return _position; }
      }

      public override int FreeSpace
      {
        get { return _freeSpace; }
      }

      public int Write (byte [] buf, int offset, int count)
      {
        if (count > _freeSpace)
          throw new InvalidOperationException ("Out of bucket space");

        Array.Copy (buf, offset, buffer, _position, count);
        _position += count;
        _freeSpace = _preferredLength - _position;
        return count;
      }

      public override void Dispose ()
      {
        buffer = null;
      }

      public override void Send (HttpWorkerRequest wr)
      {
        if (_position == 0)
          return;

        wr.SendResponseFromMemory (buffer, _position);
      }

      public override void Send (Stream stream)
      {
        if (_position == 0)
          return;

        stream.Write (buffer, 0, _position);
      }
    }

    class CharBucket : Bucket
    {
      const int _preferredLength = 8 * 1024;

      int _position = 0;
      int _freeSpace = _preferredLength;
      char [] buffer = new char [_preferredLength];
      readonly Encoding _encoding;

      public CharBucket (Encoding encoding)
      {
        _encoding = encoding;
      }

      public override int Length
      {
        get
        {
          HttpContext current = HttpContext.Current;
          Encoding enc = (current != null) ? current.Response.ContentEncoding : Encoding.UTF8;
          return enc.GetByteCount (buffer, 0, _position);
        }
      }

      public override int FreeSpace
      {
        get { return _freeSpace; }
      }

      public int Write (string buf, int offset, int count)
      {
        if (count > _freeSpace)
          throw new InvalidOperationException ("Out of bucket space");

        buf.CopyTo (offset, buffer, _position, count);
        _position += count;

        _freeSpace = _preferredLength - _position;
        return count;
      }

      public int Write (char [] buf, int offset, int count)
      {
        if (count > _freeSpace)
          throw new InvalidOperationException ("Out of bucket space");

        if (count == 1)
          buffer [_position] = buf [offset];
        else
          Array.Copy (buf, offset, buffer, _position, count);

        _position += count;
        _freeSpace = _preferredLength - _position;
        return count;
      }

      public override void Dispose ()
      {
        buffer = null;
      }

      public override void Send (HttpWorkerRequest wr)
      {
        if (_position == 0)
          return;

        wr.SendResponseFromMemory (buffer, 0, _position, _encoding);
      }

      public override void Send (Stream stream)
      {
        if (_position == 0)
          return;

        byte[] bytesToWrite =_encoding.GetBytes (buffer, 0, _position);
        stream.Write (bytesToWrite, 0, bytesToWrite.Length);
      }
    }

    class BufferedFileBucket : Bucket
    {
      string file;
      long offset;
      long length;

      public BufferedFileBucket (string f, long off, long len)
      {
        file = f;
        offset = off;
        length = len;
      }

      public override int Length
      {
        get { return (int) length; }
      }

      public override int FreeSpace
      {
        get { return int.MaxValue; }
      }

      public override void Send (HttpWorkerRequest wr)
      {
        wr.SendResponseFromFile (file, offset, length);
      }

      public override void Send (Stream stream)
      {
        using (FileStream fs = File.OpenRead (file)) {
          byte [] buffer = new byte [Math.Min (fs.Length, 32 * 1024)];

          long remain = fs.Length;
          int n;
          while (remain > 0 && (n = fs.Read (buffer, 0, (int) Math.Min (remain, 32 * 1024))) != 0) {
            remain -= n;
            stream.Write (buffer, 0, n);
          }
        }
      }

      public override string ToString ()
      {
        return String.Format ("file {0} {1} bytes from position {2}", file, length, offset);
      }
    }

    void AppendBucket (Bucket b)
    {
      if (first_bucket == null) {
        cur_bucket = first_bucket = b;
        return;
      }

      cur_bucket.Next = b;
      cur_bucket = b;
    }

    //
    // Nothing happens here, broken by requirement.
    // See note at the start
    //
    public override void Flush ()
    {
    }

    internal void Flush (HttpWorkerRequest wr, bool final_flush)
    {
      if (!dirty && !final_flush)
        return;

      for (Bucket b = first_bucket; b != null; b = b.Next) {
        b.Send (wr);
      }

      wr.FlushResponse (final_flush);
      Clear ();
    }

    internal int GetTotalLength ()
    {
      int size = 0;
      for (Bucket b = first_bucket; b != null; b = b.Next)
        size += b.Length;

      return size;
    }

    internal MemoryStream GetData ()
    {
      MemoryStream stream = new MemoryStream ();
      for (Bucket b = first_bucket; b != null; b = b.Next)
        b.Send (stream);
      return stream;
    }

    public void WriteFile (string f, long offset, long length)
    {
      if (length == 0)
        return;

      dirty = true;

      AppendBucket (new BufferedFileBucket (f, offset, length));
      // Flush () is called from HttpResponse if needed (WriteFile/TransmitFile)
    }

    bool filtering;
    internal void ApplyFilter (bool close)
    {
      if (filter == null)
        return;

      filtering = true;
      Bucket one = first_bucket;
      first_bucket = null; // This will recreate new buckets for the filtered content
      cur_bucket = null;
      dirty = false;
      for (Bucket b = one; b != null; b = b.Next)
        b.Send (filter);

      for (Bucket b = one; b != null; b = b.Next)
        b.Dispose ();

      if (close) {
        filter.Flush ();
        filter.Close ();
        filter = null;
      }
      else {
        filter.Flush ();
      }
      filtering = false;
    }

    public void Write (char [] buffer, int offset, int count)
    {
      bool buffering = response.BufferOutput;

      if (buffering) {
        // It does not matter whether we're in ApplyFilter or not
        AppendBuffer (buffer, offset, count);
      }
      else if (filter == null || filtering) {
        response.WriteHeaders (false);
        HttpWorkerRequest wr = response.WorkerRequest;
        // Direct write because not buffering
        wr.SendResponseFromMemory (buffer, offset, count, response.ContentEncoding);
        wr.FlushResponse (false);
      }
      else {
        // Write to the filter, which will call us back, and then Flush
        filtering = true;
        try {
          byte [] bytesToWrite = response.ContentEncoding.GetBytes (buffer, offset, count);
          filter.Write (bytesToWrite, 0, bytesToWrite.Length);
        }
        finally {
          filtering = false;
        }
        Flush (response.WorkerRequest, false);
      }
    }

    public void Write (string s, int offset, int count)
    {
      bool buffering = response.BufferOutput;

      if (buffering) {
        // It does not matter whether we're in ApplyFilter or not
        AppendBuffer (s, offset, count);
      }
      else if (filter == null || filtering) {
        response.WriteHeaders (false);
        HttpWorkerRequest wr = response.WorkerRequest;
        // Direct write because not buffering
        wr.SendResponseFromMemory (s, offset, count, response.ContentEncoding);
        wr.FlushResponse (false);
      }
      else {
        // Write to the filter, which will call us back, and then Flush
        filtering = true;
        try {
          byte [] bytesToWrite = response.ContentEncoding.GetBytes (s.ToCharArray (), offset, count);
          filter.Write (bytesToWrite, 0, bytesToWrite.Length);
        }
        finally {
          filtering = false;
        }
        Flush (response.WorkerRequest, false);
      }
    }

    public override void Write (byte [] buffer, int offset, int count)
    {
      bool buffering = response.BufferOutput;

      if (buffering) {
        // It does not matter whether we're in ApplyFilter or not
        AppendBuffer (buffer, offset, count);
      }
      else if (filter == null || filtering) {
        response.WriteHeaders (false);
        HttpWorkerRequest wr = response.WorkerRequest;
        // Direct write because not buffering
        if (offset == 0) {
          wr.SendResponseFromMemory (buffer, count);
        }
        else {
          UnsafeWrite (wr, buffer, offset, count);
        }
        wr.FlushResponse (false);
      }
      else {
        // Write to the filter, which will call us back, and then Flush
        filtering = true;
        try {
          filter.Write (buffer, offset, count);
        }
        finally {
          filtering = false;
        }
        Flush (response.WorkerRequest, false);
      }
    }

#if TARGET_JVM
    void UnsafeWrite (HttpWorkerRequest wr, byte [] buffer, int offset, int count)
    {
      if (count <= 0)
        return;

      byte [] copy = new byte [count];
      Array.Copy (buffer, offset, copy, 0, count);
      wr.SendResponseFromMemory (copy, count);
    }
#else
    unsafe void UnsafeWrite (HttpWorkerRequest wr, byte [] buffer, int offset, int count)
    {
      fixed (byte *ptr = buffer) {
        wr.SendResponseFromMemory ((IntPtr) (ptr + offset), count);
      }
    }
#endif
    void AppendBuffer (byte [] buffer, int offset, int count)
    {
      if (!(cur_bucket is ByteBucket))
        AppendBucket (new ByteBucket ());

      dirty = true;

      while (count > 0) {
        if (cur_bucket.FreeSpace == 0)
          AppendBucket (new ByteBucket ());

        int len = count;
        int freeSpace = cur_bucket.FreeSpace;

        if (len > freeSpace)
          len = freeSpace;

        ((ByteBucket) cur_bucket).Write (buffer, offset, len);
        offset += len;
        count -= len;
      }

    }

    void AppendBuffer (char [] buffer, int offset, int count)
    {
      if (!(cur_bucket is CharBucket))
        AppendBucket (new CharBucket (response.ContentEncoding));

      dirty = true;

      while (count > 0) {
        if (cur_bucket.FreeSpace == 0)
          AppendBucket (new CharBucket (response.ContentEncoding));

        int len = count;
        int freeSpace = cur_bucket.FreeSpace;

        if (len > freeSpace)
          len = freeSpace;

        ((CharBucket) cur_bucket).Write (buffer, offset, len);
        offset += len;
        count -= len;
      }
    }

    void AppendBuffer (string buffer, int offset, int count)
    {
      if (!(cur_bucket is CharBucket))
        AppendBucket (new CharBucket (response.ContentEncoding));

      dirty = true;

      while (count > 0) {
        if (cur_bucket.FreeSpace == 0)
          AppendBucket (new CharBucket (response.ContentEncoding));

        int len = count;
        int freeSpace = cur_bucket.FreeSpace;

        if (len > freeSpace)
          len = freeSpace;

        ((CharBucket) cur_bucket).Write (buffer, offset, len);
        offset += len;
        count -= len;
      }
    }

    //
    // This should not flush/close or anything else, its called
    // just to free any memory we might have allocated (when we later
    // implement something with unmanaged memory).
    //
    internal void ReleaseResources (bool close_filter)
    {
      if (close_filter && filter != null) {
        filter.Close ();
        filter = null;
      }

      for (Bucket b = first_bucket; b != null; b = b.Next)
        b.Dispose ();

      first_bucket = null;
      cur_bucket = null;
    }

    public void Clear ()
    {
      //
      // IMPORTANT: you must dispose *AFTER* using all the buckets Byte chunks might be
      // split across two buckets if there is a file between the data.
      //
      ReleaseResources (false);
      dirty = false;
    }

    public override bool CanRead
    {
      get
      {
        return false;
      }
    }

    public override bool CanSeek
    {
      get
      {
        return false;
      }
    }
    public override bool CanWrite
    {
      get
      {
        return true;
      }
    }

    const string notsupported = "HttpResponseStream is a forward, write-only stream";

    public override long Length
    {
      get
      {
        throw new InvalidOperationException (notsupported);
      }
    }

    public override long Position
    {
      get
      {
        throw new InvalidOperationException (notsupported);
      }
      set
      {
        throw new InvalidOperationException (notsupported);
      }
    }

    public override long Seek (long offset, SeekOrigin origin)
    {
      throw new InvalidOperationException (notsupported);
    }

    public override void SetLength (long value)
    {
      throw new InvalidOperationException (notsupported);
    }

    public override int Read (byte [] buffer, int offset, int count)
    {
      throw new InvalidOperationException (notsupported);
    }
  }
}

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