//
// System.Web.UI.WebControls.TreeNodeStyleCollection.cs
//
// Authors:
// Lluis Sanchez Gual (lluis@novell.com)
//
// (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
#if NET_2_0
using System;
using System.Collections;
using System.Web.UI;
namespace System.Web.UI.WebControls{
public sealed class TreeNodeStyleCollection: StateManagedCollection
{
static Type[] types = new Type[] { typeof (TreeNodeStyle) };
internal TreeNodeStyleCollection ()
{
}
public int Add (TreeNodeStyle style)
{
// It looks weird, but it seems that there must be at least one style saved in the control state, or
// otherwise tests fail. The line below makes sure that, whether or not modified by user, the Underline
// property will always have unaltered value _and_ the style collection will contain at least one item.
style.Font.Underline = style.Font.Underline;
return ((IList)this).Add (style);
}
public bool Contains (TreeNodeStyle style)
{
return ((IList)this).Contains (style);
}
public void CopyTo (TreeNodeStyle[] array, int index)
{
((IList)this).CopyTo (array, index);
}
protected override object CreateKnownType (int index)
{
return new TreeNodeStyle ();
}
protected override Type[] GetKnownTypes ()
{
return types;
}
public int IndexOf (TreeNodeStyle style)
{
return ((IList)this).IndexOf (style);
}
public void Insert (int index, TreeNodeStyle style)
{
((IList)this).Insert (index, style);
}
public void Remove (TreeNodeStyle style)
{
((IList)this).Remove (style);
}
public void RemoveAt (int index)
{
((IList)this).RemoveAt (index);
}
public TreeNodeStyle this [int i] {
get { return (TreeNodeStyle) ((IList)this) [i]; }
set { ((IList)this) [i] = value; }
}
protected override void SetDirtyObject (object o)
{
((TreeNodeStyle)o).SetDirty ();
}
}
}
#endif
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