// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2007 Novell, Inc. (http://www.novell.com)
//
// Authors:
// Chris Toshok (toshok@ximian.com)
//
using System;
using System.Windows;
namespace System.Windows.Input{
public class MouseEventArgs : InputEventArgs {
public MouseEventArgs (MouseDevice mouse, int timestamp)
: base (mouse, timestamp)
{
}
public MouseEventArgs (MouseDevice mouse, int timestamp, StylusDevice stylusDevice)
: base (mouse, timestamp)
{
this.stylusDevice = stylusDevice;
}
protected override void InvokeEventHandler (Delegate genericHandler, object genericTarget)
{
((MouseEventHandler)genericHandler)(genericTarget, this);
}
public Point GetPosition (IInputElement relativeTo)
{
return MouseDevice.GetPosition (relativeTo);
}
public MouseDevice MouseDevice {
get { return (MouseDevice)Device; }
}
public StylusDevice StylusDevice {
get { return stylusDevice; }
}
public MouseButtonState LeftButton {
get { return MouseDevice.LeftButton; }
}
public MouseButtonState MiddleButton {
get { return MouseDevice.MiddleButton; }
}
public MouseButtonState RightButton {
get { return MouseDevice.RightButton; }
}
public MouseButtonState XButton1 {
get { return MouseDevice.XButton1; }
}
public MouseButtonState XButton2 {
get { return MouseDevice.XButton2; }
}
StylusDevice stylusDevice;
}
}
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