User.cs :  » Business-Application » DC » DCSharp » C# / CSharp Open Source

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C# / C Sharp
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C# / CSharp Open Source » Business Application » DC 
DC » DCSharp » User.cs
/* 
 * Copyright (C) 2007 Eskil Bylund
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

using System;
using System.Collections.Generic;

namespace DCSharp{
  /// <summary>
  /// A class representing a unique user.
  /// </summary>
  /// <remarks>
  /// This class represents a single unique user, identified by a cid.
  /// 
  /// The same user can be online on multiple hubs. The identity on each
  /// hub should be added to the user. When the user has no identities, it's
  /// considered to be offline.
  /// </remark>
  public class User
  {
    private static Dictionary<Uid, WeakReference> users = new Dictionary<Uid,
      WeakReference>();
    
    public event EventHandler OnlineChanged;
    
    private List<Identity> identities;
    
    private User(Uid uid, string nick)
    {
      if (nick == null)
      {
        throw new ArgumentNullException("nick");
      }
      
      this.uid = uid;
      this.nick = nick;
      
      identities = new List<Identity>();
    }
    
    #region Properties
    
    /// <summary>
    /// Gets the Uid of the user.
    /// </summary>
    /// <value>The Uid of the user.</value>
    public Uid Uid
    {
      get { return uid; }
      //set { uid = value; }
    }
    private Uid uid;
    
    /// <summary>
    /// Gets the nickname of the user.
    /// </summary>
    /// <value>The nickname of the user.</value>
    public string Nick
    {
      get { return nick; }
      //set { nick = value; }
    }
    private string nick;
    
    /// <summary>
    /// Gets whether or not the user is online.
    /// </summary>
    /// <value>Whether or not the user is online.</value>
    public bool IsOnline
    {
      get { return online; }
      private set
      {
        online = value;
        OnOnlineChanged();
      }
    }
    private bool online;
    
    #endregion
    
    #region Methods
    
    /// <summary>
    /// Creates or returns the user with the specified Cid and nickname.
    /// </summary>
    /// <param name="cid">The Cid of the user.</param>
    /// <param name="nick">The nickname of the user.</param>
    /// <returns>The user with the specified Cid.</returns>
    public static User Create(Uid uid, string name)
    {
      lock (users)
      {
        User user;
        WeakReference reference;
        if (users.TryGetValue(uid, out reference))
        {
          user = (User)reference.Target;
          if (user != null)
          {
            return user;
          }
        }
        user = new User(uid, name);
        users[uid] = new WeakReference(user);
        return user;
      }
    }
    
    /// <summary>
    /// Adds an identity for the user on a specific hub.
    /// </summary>
    /// <param name="identity">The identity to add.</param>
    public void AddIdentity(Identity identity)
    {
      if (identity == null)
      {
        throw new ArgumentNullException("identity");
      }
      
      lock (identities)
      {
        identities.Add(identity);
        if (identities.Count == 1)
        {
          IsOnline = true;
        }
      }
    }
    
    /// <summary>
    /// Removes an identity from the user.
    /// </summary>
    /// <param name="identity">The identity to remove.</param>
    public void RemoveIdentity(Identity identity)
    {
      if (identity == null)
      {
        throw new ArgumentNullException("identity");
      }
      
      lock (identities)
      {
        identities.Remove(identity);
        if (identities.Count == 0)
        {
          IsOnline = false;
        }
      }
    }
    
    /// <summary>
    /// Checks if an identity has been added to a user.
    /// </summary>
    /// <param name="identity">The identity to check.</param>
    /// <returns>True if the identity belongs to the user; otherwise, false.</returns>
    public bool ContainsIdentity(Identity identity)
    {
      lock (identities)
      {
        return identities.Contains(identity);
      }
    }
    
    public override bool Equals(object a)
    {
      return this == a;
    }
    
    public override int GetHashCode()
    {
      return uid.GetHashCode() << 1;
    }
    
    public override string ToString()
    {
      return String.Format("{0} ({1})", nick, uid);
    }
    
    /// <summary>
    /// Emits the OnlineChaged event.
    /// </summary>
    protected void OnOnlineChanged()
    {
      if (OnlineChanged != null)
      {
        OnlineChanged(this, EventArgs.Empty);
      }
    }
    
    #endregion
  }
}
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