ParseUtil.cs :  » GIS » NetTopologySuite » RTools_NTS » Util » C# / CSharp Open Source

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C# / CSharp Open Source » GIS » NetTopologySuite 
NetTopologySuite » RTools_NTS » Util » ParseUtil.cs
// ParseUtil.cs
// 
// Copyright (C) 2002-2004 Ryan Seghers
//
// This software is provided AS IS. No warranty is granted, 
// neither expressed nor implied. USE THIS SOFTWARE AT YOUR OWN RISK.
// NO REPRESENTATION OF MERCHANTABILITY or FITNESS FOR ANY 
// PURPOSE is given.
//
// License to use this software is limited by the following terms:
// 1) This code may be used in any program, including programs developed
//    for commercial purposes, provided that this notice is included verbatim.
//    
// Also, in return for using this code, please attempt to make your fixes and
// updates available in some way, such as by sending your updates to the
// author.
//
using System;
using System.Collections;

namespace RTools_NTS.Util{
  /// <summary>
  /// A start on some utility methods for parsing in conjunction with
  /// StreamTokenizer.  These currently use Token[] but could be adapted
  /// for ArrayList.
  /// </summary>
  public class ParseUtil
  {
    /// <summary>
    /// Build an Array of a particular type from a list of tokens.  
    /// The Type must be one that can be built with Convert.ChangeType.
    /// There are various ways to specify how many elements to parse.
    /// WARNING: This will throw an exception if any tokens cannot be
    /// converted.
    /// </summary>
    /// <param name="tokens">The ArrayList of tokens.</param>
    /// <param name="i">The starting (and ending) index.  This is
    /// modified, and left pointing at the last used token.</param>
    /// <param name="type">The Type of the array elements.</param>
    /// <param name="endToken">An optional end Token to look for.
    /// Parsing stops when a token equal to this is found.
    /// If this is null, then it is not used.</param>
    /// <param name="maxLength">The maximum number of array elements
    /// to parse.  If this is negative, then it is not used.</param>
    /// <param name="log">A Logger to use for messages.</param>
    /// <returns>The Array, or null for error.</returns>
    public static Array BuildArray(ArrayList tokens, ref int i, Type type,
      Token endToken, int maxLength, Logger log)
    {
      int len = tokens.Count;
      if (i >= len) 
      {
        log.Error("BuildArray: Input index too large.");
        return(null);
      }

      // put the objects into an array list first, since we don't
      // know length
      ArrayList list = new ArrayList();

      // allow null endToken specified
      if (endToken == null) endToken = new EofToken();

      Token token = null;
      token = (Token)tokens[i++];
      int arrayLength = 0;

      while ((!(token is EofToken)) && (token != endToken) && (i < len)
        && ((maxLength < 0) || (arrayLength < maxLength)))
      {
        Object o = token.ConvertToType(type);
        list.Add(o);
        arrayLength++;
        token = (Token)tokens[i++];
      }
      i--; // went one past

      return(list.ToArray(type));
    }

    /// <summary>
    /// Given a Token[] and a reference int, skip forward
    /// in the token array until a WordToken is found,
    /// and leave the reference int at that index.
    /// </summary>
    /// <param name="tokens">The token array.</param>
    /// <param name="i">The start index, and the result index.</param>
    /// <returns>bool - true for success, false for 
    /// hit the end of the tokens.</returns>
    public static bool SkipToWord(Token[] tokens, ref int i)
    {
      while (!(tokens[i] is WordToken))
      {
        i++;
        if (i >= tokens.Length) return(false);
      }
      return(true);
    }

    /// <summary>
    /// Given a Token[], a reference int and a string, skip forward
    /// in the token array until a token matches the string
    /// and leave the reference int at that index.
    /// </summary>
    /// <param name="tokens">The token array.</param>
    /// <param name="i">The start index, and the result index.</param>
    /// <param name="s">The string to look for.</param>
    /// <returns>bool - true for success, false for 
    /// hit the end of the tokens.</returns>
    public static bool SkipToStringValue(Token[] tokens, ref int i,
      string s)
    {
      while (tokens[i] != s)
      { 
        i++; 
        if (i >= tokens.Length) return(false);
      }
      return(true);
    }

    /// <summary>
    /// Given a Token[] and a reference int, skip forward
    /// in the token array until a WordToken is found,
    /// and leave the reference int at that index.
    /// </summary>
    /// <param name="tokens">The token array.</param>
    /// <param name="i">The start index, and the result index.</param>
    /// <param name="c">The char to look for.</param>
    /// <returns>bool - true for success, false for 
    /// hit the end of the tokens.</returns>
    public static bool SkipToChar(Token[] tokens, ref int i,
      char c)
    {
      while(tokens[i] != c)
      { 
        i++; 
        if (i >= tokens.Length) return(false);
      }
      return(true);
    }

    /// <summary>
    /// Given a Token[] and a reference int, skip forward
    /// in the token array until a WordToken is found,
    /// and leave the reference int at that index.
    /// </summary>
    /// <param name="tokens">The token array.</param>
    /// <param name="i">The start index, and the result index.</param>
    /// <returns>bool - true for success, false for 
    /// hit the end of the tokens.</returns>
    public static bool SkipWs(Token[] tokens, ref int i)
    {
      while (tokens[i] is WhitespaceToken) 
      { 
        i++; 
        if (i >= tokens.Length) return(false);
      }
      return(true);
    }

    /// <summary>
    /// Given a Token[] and a reference int, skip forward
    /// in the token array until a WordToken is found,
    /// and leave the reference int at that index.
    /// </summary>
    /// <param name="tokens">The token array.</param>
    /// <param name="i">The start index, and the result index.</param>
    /// <returns>bool - true for success, false for 
    /// hit the end of the tokens.</returns>
    public static bool SkipToEol(Token[] tokens, ref int i)
    {
      if ((i < 0) || (i >= tokens.Length)) return(false);
      while (!(tokens[i] is EolToken))
      { 
        i++; 
        if (i >= tokens.Length) return(false);
      }
      return(true);
    }

    /// <summary>
    /// Given a Token[] and a reference int, skip forward
    /// in the token array until a WordToken is found,
    /// and leave the reference int at that index.
    /// </summary>
    /// <param name="tokens">The token array.</param>
    /// <param name="dropTokens">The tokens to drop.</param>
    /// <returns>bool - true for success, false for 
    /// hit the end of the tokens.</returns>
    public static Token[] DropTokens(Token[] tokens, 
      Token[] dropTokens)
    {
      ArrayList outputList = new ArrayList();
      
      int i = 0;
      for (i = 0; i < tokens.Length; i++)
      {
        bool dropIt = false;
        for (int j = 0; j < dropTokens.Length; j++)
        {
          if (tokens[i].Equals(dropTokens[j])) dropIt = true;
        }
        if (!dropIt) outputList.Add(tokens[i]);
      }

      // copy to array
      Token[] outputTokens = new Token[outputList.Count];
      i = 0;
      foreach(Token t in outputList) outputTokens[i++] = t;

      return(outputTokens);
    }

    /// <summary>
    /// Find matching closing character.
    /// The matchable pairs of characters are parenthesis (), 
    /// square brackets [], and curly braces {}.
    /// Given a Token[] and a reference int containing the index
    /// in the Token[] of a matchable? char, skip forward
    /// in the token array until the matching character is found.
    /// </summary>
    /// <remarks>
    /// This implicitly skips matching characters in quotes and
    /// comments if they are hidden in the tokens.  So if you grab
    /// comments and quotes when you tokenize, the characters in those
    /// tokens are not looked at by this function.
    /// </remarks>
    /// <param name="tokens">The token array.</param>
    /// <param name="i">The start index, and the result index.</param>
    /// <param name="c">The start character whose match is to be found.</param>
    /// <returns>bool - true for success, false for 
    /// hit the end of the tokens.</returns>
    public static bool FindMatch(Token[] tokens, ref int i,
      char c)
    {
      char endChar;
      if (c == '(') endChar = ')';
      else if (c == '{') endChar = '}';
      else if (c == '[') endChar = ']';
      else return(false);

      int nestLevel = 1; // count first one

      // i'th token must be the start character
      if (tokens[i] != c)
      {
        return(false);
      }
      i++;

      // terminate when we hit an end char and that takes us to
      // nest level 0
      while (nestLevel > 0)
      {
        if (tokens[i] == c) nestLevel++;
        else if (tokens[i] == endChar) nestLevel--;
        i++;
        if (i >= tokens.Length) return(false);
      }
      i--; // went one past

      return(true);
    }

    /// <summary>
    /// Simple test of some ParseUtil methods.
    /// </summary>
    /// <returns>bool - true for all passed, false otherwise</returns>
    public static bool TestSelf()
    {
      Logger log = new Logger("ParseUtil: TestSelf");
      log.Info("Starting...");

      StreamTokenizer tokenizer = new StreamTokenizer();
      tokenizer.Verbosity = VerbosityLevel.Warn;

      // FindMatch
      ArrayList alist = new ArrayList();
      tokenizer.TokenizeString("{ [ ] '}' }", alist);
      foreach(Token t in alist) log.Debug("Token = {0}", t);

      Token[] tarray = (Token[])alist.ToArray(typeof(Token));
      int i = 0;
      if (!FindMatch(tarray, ref i, '{'))
      {
        log.Error("FindMatch failed to match { char");
        return(false);
      }

      if (i != 4)
      {
        log.Error("FindMatch got the wrong answer {0}", i);
        return(false);
      }
      else log.Info("FindMatch worked.");

      //
      // try BuildArray
      //
      ArrayList tokens = new ArrayList();
      tokenizer.TokenizeString("1 2 3 4 5", tokens);
      foreach(Token t in tokens) log.Debug("Token = {0}", t);

      i = 0;
      Int16[] shorts = (short[])BuildArray(tokens, ref i, typeof(Int16), null,
        -1, log);
    
      if (shorts == null) 
      {
        log.Error("Unable to BuildArray of shorts.");
        return(false);
      }

      log.Info("Parsed shorts:");
      foreach(Int16 s in shorts)
      {
        log.Write("{0}, ", s);
      }
      log.WriteLine(String.Empty);

      //
      // try BuildArray of floats, char terminated
      //
      tokens.Clear();
      tokenizer.TokenizeString("1 2 ; 3 4", tokens);
      foreach(Token t in tokens) log.Debug("Token = {0}", t);

      i = 0;
      Single[] floats = (float[])BuildArray(tokens, ref i, typeof(Single), 
        new CharToken(';'), -1, log);
    
      if (floats == null) 
      {
        log.Error("Unable to BuildArray of floats.");
        return(false);
      }

      log.Info("Parsed floats:");
      foreach(float f in floats)
      {
        log.Write("{0}, ", f);
      }
      log.WriteLine(String.Empty);

      if (i != 2)
      {
        log.Error("BuildArray left i = {0} which is incorrect");
        return(false);
      }

      //
      // try BuildArray on high-precision floats
      //
      tokens.Clear();
      float f1 = 1.23456f;
      float f2 = 2.34567f;
      tokenizer.TokenizeString(String.Format("{0:f6} {1:f6}", f1,f2), tokens);
      foreach(Token t in tokens) log.Debug("Token = {0}", t);

      i = 0;
      floats = (float[])BuildArray(tokens, ref i, typeof(Single), 
        null, -1, log);
    
      if (floats == null) 
      {
        log.Error("Unable to BuildArray of floats.");
        return(false);
      }

      log.Info("Parsed floats:");
      foreach(float f in floats)
      {
        log.Write("{0}, ", f);
      }
      log.WriteLine(String.Empty);

      if (floats[0] != f1)
      {
        log.Error("BuildArray produced float {0:f6} instead of {1:f6}",
          floats[0], f1);
        return(false);
      }

      //
      // try BuildArray of chars, maxLength terminated
      //
      log.Info("Chars, terminated by maxLength");
      tokens.Clear();
      tokenizer.TokenizeString("12 2 ; 3 4", tokens);
      foreach(Token t in tokens) log.Debug("Token = {0}", t);

      i = 0;
      char[] chars = (char[])BuildArray(tokens, ref i, typeof(Char), 
        null, 3, log);
    
      if (chars == null) 
      {
        log.Error("Unable to BuildArray of chars.");
        return(false);
      }

      log.Info("Parsed chars:");
      foreach(char f in chars)
      {
        log.Write("{0}, ", f);
      }
      log.WriteLine(String.Empty);

      if (i != 4)
      {
        log.Error("BuildArray left i = {0} which is incorrect", i);
        return(false);
      }

      //
      // try BuildArray of hex numbers
      //
      log.Info("Hex numbers");
      tokens.Clear();
      tokenizer.Settings.ParseHexNumbers = true;
      tokenizer.TokenizeString("0xfff, 0xffe", tokens);
      foreach(Token t in tokens) log.Debug("Token = {0}", t);

      i = 0;
      ushort[] ushorts = (ushort[])BuildArray(tokens, ref i, typeof(ushort), 
        null, 3, log);
    
      if (ushorts == null) 
      {
        log.Error("Unable to BuildArray of ushorts.");
        return(false);
      }

      log.Info("Parsed ushorts:");
      foreach(ushort us in ushorts)
      {
        log.Write("{0}, ", us);
      }
      log.WriteLine(String.Empty);

//      if (i != 4)
//      {
//        log.Error("BuildArray left i = {0} which is incorrect", i);
//        return(false);
//      }

      log.Info("All PASSED");
      return(true);
    }
  }
}
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