GradientPaintServer.cs :  » GUI » SharpVectorGraphics » SharpVectors » Renderer » Gdi » C# / CSharp Open Source

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C# / CSharp Open Source » GUI » SharpVectorGraphics 
SharpVectorGraphics » SharpVectors » Renderer » Gdi » GradientPaintServer.cs
using System;
using System.Collections;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Diagnostics;
using System.Xml;
using SharpVectors.Dom.Svg;
using SharpVectors.Dom.Css;
using System.Runtime.InteropServices;

namespace SharpVectors.Renderer.Gdi{
  /// <summary>
  /// Summary description for PaintServer.
  /// </summary>
  public class GradientPaintServer : PaintServer
  {
    public GradientPaintServer(SvgGradientElement gradientElement)
    {
      _gradientElement = gradientElement;
    }

    private SvgGradientElement _gradientElement;

    #region Private methods
    private ArrayList getColors(XmlNodeList stops)
    {
      ArrayList colors = new ArrayList(stops.Count);
      for(int i = 0; i<stops.Count; i++)
      {
        SvgStopElement stop = (SvgStopElement) stops.Item(i);
        string prop = stop.GetPropertyValue("stop-color");
        GdiSvgColor svgColor = new GdiSvgColor(stop, "stop-color");

        colors.Add(svgColor.Color);
      }

      return colors;
    }

    private ArrayList getPositions(XmlNodeList stops)
    {
      ArrayList positions = new ArrayList(stops.Count);
      float lastPos = 0;
      for(int i = 0; i<stops.Count; i++)
      {
        SvgStopElement stop = (SvgStopElement) stops.Item(i);
        float pos = (float)stop.Offset.AnimVal;

        pos /= 100;
        pos = Math.Max(lastPos, pos);

        positions.Add(pos);
        lastPos = pos;
      }

      return positions;
    }

    private void correctPositions(ArrayList positions, ArrayList colors)
    {
      if(positions.Count > 0 )
      {
        float firstPos = (float)positions[0];
        if(firstPos > 0F)
        {
          positions.Insert(0, 0F);
          colors.Insert(0, colors[0]);
        }
        float lastPos = (float)positions[positions.Count - 1];
        if(lastPos < 1F)
        {
          positions.Add(1F);
          colors.Add(colors[colors.Count - 1]);
        }
      }
    }

    private void getColorsAndPositions(XmlNodeList stops, ref float[] positions, ref Color[] colors)
    {
      ArrayList alColors = getColors(stops);
      ArrayList alPositions = getPositions(stops);

      if(alPositions.Count > 0) 
      {
        correctPositions(alPositions, alColors);

        colors = (Color[])alColors.ToArray(typeof(Color));
        positions = (float[])alPositions.ToArray(typeof(float));
      }
      else 
      {
        colors = new Color[2];
        colors[0] = Color.Black;
        colors[1] = Color.Black;

        positions = new float[2];
        positions[0] = 0;
        positions[1] = 1;
      }
    }

    private LinearGradientBrush GetLinearGradientBrush(SvgLinearGradientElement res,RectangleF bounds)
    {
      float fLeft = (float)res.X1.AnimVal.Value;
      float fRight = (float)res.X2.AnimVal.Value;
      float fTop = (float)res.Y1.AnimVal.Value;
      float fBottom = (float)res.Y2.AnimVal.Value;

      bool bForceUserSpaceOnUse = (fLeft > 1 || fRight > 1 || fTop > 1 || fBottom > 1);

      float fEffectiveLeft = fLeft;
      float fEffectiveRight = fRight;
      float fEffectiveTop = fTop;
      float fEffectiveBottom = fBottom;

      if(res.GradientUnits.AnimVal.Equals((ushort)SvgUnitType.ObjectBoundingBox) && !bForceUserSpaceOnUse) 
      {
        if(res.SpreadMethod.AnimVal.Equals((ushort)SvgSpreadMethod.Pad)) 
        {
          fEffectiveRight = bounds.Right;
          fEffectiveLeft = bounds.Left;
        }
        else 
        {
          fEffectiveLeft = bounds.Left + fLeft * (bounds.Width);
          fEffectiveRight = bounds.Left + fRight * (bounds.Width);
        }

        fEffectiveTop = bounds.Top + fTop * (bounds.Height);
        fEffectiveBottom = bounds.Top + fBottom * (bounds.Height);
      }

      LinearGradientMode mode;

      if(fTop == fBottom) 
        mode = LinearGradientMode.Horizontal;
      else
      {
        if(fLeft == fRight) 
          mode = LinearGradientMode.Vertical;
        else 
        {
          if(fLeft < fRight) 
            mode = LinearGradientMode.ForwardDiagonal;
          else
            mode = LinearGradientMode.BackwardDiagonal;
        }

      }

      float fEffectiveWidth = fEffectiveRight - fEffectiveLeft;

      if(fEffectiveWidth <= 0) 
        fEffectiveWidth = bounds.Width;

      float fEffectiveHeight = fEffectiveBottom - fEffectiveTop;

      if(fEffectiveHeight <= 0) 
        fEffectiveHeight = bounds.Height;

      LinearGradientBrush brush = new LinearGradientBrush(new RectangleF(fEffectiveLeft-1, fEffectiveTop-1, fEffectiveWidth+2, fEffectiveHeight+2), Color.White, Color.White, mode);

      XmlNodeList stops = res.Stops;

      ColorBlend cb = new ColorBlend();

      Color[] adjcolors = null;
      float[] adjpositions = null;
      getColorsAndPositions(stops, ref adjpositions, ref adjcolors);

      if(res.GradientUnits.AnimVal.Equals((ushort)SvgUnitType.ObjectBoundingBox) && !bForceUserSpaceOnUse) 
      {
        if(res.SpreadMethod.AnimVal.Equals((ushort)SvgSpreadMethod.Pad)) 
        {
          for(int i=0;i<adjpositions.Length;i++) 
          {
            if(fLeft == fRight)
              adjpositions[i] = fTop + adjpositions[i] * (fBottom - fTop);
            else
              adjpositions[i] = fLeft + adjpositions[i] * (fRight - fLeft);
          }

          // this code corrects the values again... fix
          int nSize = adjcolors.Length;

          if(adjpositions[0] > 0.0)
            ++nSize;

          if(adjpositions[adjcolors.Length-1] < 1)
            ++nSize;

          Color [] readjcolors = new Color[nSize];
          float [] readjpositions = new float[nSize];

          if(adjpositions[0] > 0.0) 
          {
            adjpositions.CopyTo(readjpositions,1);
            adjcolors.CopyTo(readjcolors,1);
            readjcolors[0] = readjcolors[1];
            readjpositions[0] = 0;
          }
          else 
          {
            adjpositions.CopyTo(readjpositions,0);
            adjcolors.CopyTo(readjcolors,0);
          }

          if(adjpositions[adjcolors.Length-1] < 1) 
          {
            readjcolors[nSize-1] = readjcolors[nSize-2];
            readjpositions[nSize-1] = 1;
          }

          cb.Colors = readjcolors;
          cb.Positions = readjpositions;
        }
        else
        {
          cb.Colors = adjcolors;
          cb.Positions = adjpositions;
        }
      }
      else 
      {
        cb.Colors = adjcolors;
        cb.Positions = adjpositions;
      }

      brush.InterpolationColors = cb;

      if(res.SpreadMethod.AnimVal.Equals((ushort)SvgSpreadMethod.Reflect)) 
      {
        brush.WrapMode = WrapMode.TileFlipXY;
      }
      else if(res.SpreadMethod.AnimVal.Equals((ushort)SvgSpreadMethod.Repeat)) 
      {
        brush.WrapMode = WrapMode.Tile;
      }
      else if(res.SpreadMethod.AnimVal.Equals((ushort)SvgSpreadMethod.Pad)) 
      {
        brush.WrapMode = WrapMode.Tile;
      }

      brush.Transform = getTransformMatrix(res);

      if(res.GetPropertyValue("color-interpolation")=="linearRGB")
      {
        brush.GammaCorrection = true;
      }
      else
      {
        brush.GammaCorrection = false;
      }
      
      return brush;
    }

    private Matrix getTransformMatrix(SvgGradientElement gradientElement)
    {
      SvgMatrix svgMatrix = ((SvgTransformList)gradientElement.GradientTransform.AnimVal).TotalMatrix;

      Matrix transformMatrix = new Matrix(
        (float) svgMatrix.A,
        (float) svgMatrix.B,
        (float) svgMatrix.C,
        (float) svgMatrix.D,
        (float) svgMatrix.E,
        (float) svgMatrix.F);
      
      return transformMatrix;
    }

    private PathGradientBrush GetRadialGradientBrush(SvgRadialGradientElement res,RectangleF bounds)
    {
      float fCenterX = (float)res.Cx.AnimVal.Value;
      float fCenterY = (float)res.Cy.AnimVal.Value;
      float fFocusX = (float)res.Fx.AnimVal.Value;
      float fFocusY = (float)res.Fy.AnimVal.Value;
      float fRadius = (float)res.R.AnimVal.Value;

      float fEffectiveCX = fCenterX;
      float fEffectiveCY = fCenterY;
      float fEffectiveFX = fFocusX;
      float fEffectiveFY = fFocusY;
      float fEffectiveRadiusX = fRadius;
      float fEffectiveRadiusY = fRadius;

      if(res.GradientUnits.AnimVal.Equals(SvgUnitType.ObjectBoundingBox)) 
      {
        fEffectiveCX = bounds.Left + fCenterX * (bounds.Width);
        fEffectiveCY = bounds.Top + fCenterY * (bounds.Height);
        fEffectiveFX = bounds.Left + fFocusX * (bounds.Width);
        fEffectiveFY = bounds.Top + fFocusY * (bounds.Height);
        fEffectiveRadiusX = fRadius * bounds.Width;
        fEffectiveRadiusY = fRadius * bounds.Height;
      }

      GraphicsPath gp = new GraphicsPath();
      gp.AddEllipse(fEffectiveCX - fEffectiveRadiusX,fEffectiveCY - fEffectiveRadiusY,2 * fEffectiveRadiusX, 2 * fEffectiveRadiusY);

      PathGradientBrush brush = new PathGradientBrush(gp);

      brush.CenterPoint = new PointF(fEffectiveFX,fEffectiveFY);

      XmlNodeList stops = res.Stops;

      ColorBlend cb = new ColorBlend();

      Color[] adjcolors = null;
      float[] adjpositions = null;
      getColorsAndPositions(stops, ref adjpositions, ref adjcolors);

      // Need to invert the colors for some bizarre reason
      Array.Reverse(adjcolors);
      Array.Reverse(adjpositions);
      for(int i = 0; i<adjpositions.Length; i++)
      {
        adjpositions[i] = 1 - adjpositions[i];
                                
      }

      cb.Colors = adjcolors;
      cb.Positions = adjpositions;
      
      brush.InterpolationColors = cb;

      //      ISvgTransformable transElm = (ISvgTransformable)res;
      //      SvgTransformList svgTList = (SvgTransformList)transElm.transform.AnimVal;
      //      brush.Transform = svgTList.matrix.matrix;

      if(res.GetPropertyValue("color-interpolation")=="linearRGB")
      {
        //GdipSetPathGradientGammaCorrection(brush, true);
      }
      else
      {
        //GdipSetPathGradientGammaCorrection(brush, false);
      }

      /*
       * How to do brush.GammaCorrection = true on a PathGradientBrush? / nikgus
       * */

      return brush;
    }
    #endregion

    #region Public methods
    public Region GetRadialGradientRegion(RectangleF bounds) 
    {
      SvgRadialGradientElement res = _gradientElement as SvgRadialGradientElement;

      if(_gradientElement == null)
      {
                return null;
      }

      float fCenterX = (float)res.Cx.AnimVal.Value;
      float fCenterY = (float)res.Cy.AnimVal.Value;
      float fFocusX = (float)res.Fx.AnimVal.Value;
      float fFocusY = (float)res.Fy.AnimVal.Value;
      float fRadius = (float)res.R.AnimVal.Value;

      float fEffectiveCX = fCenterX;
      float fEffectiveCY = fCenterY;
      float fEffectiveFX = fFocusX;
      float fEffectiveFY = fFocusY;
      float fEffectiveRadiusX = fRadius;
      float fEffectiveRadiusY = fRadius;

      if(res.GradientUnits.AnimVal.Equals(SvgUnitType.ObjectBoundingBox)) 
      {
        fEffectiveCX = bounds.Left + fCenterX * (bounds.Width);
        fEffectiveCY = bounds.Top + fCenterY * (bounds.Height);
        fEffectiveFX = bounds.Left + fFocusX * (bounds.Width);
        fEffectiveFY = bounds.Top + fFocusY * (bounds.Height);
        fEffectiveRadiusX = fRadius * bounds.Width;
        fEffectiveRadiusY = fRadius * bounds.Height;
      }

      GraphicsPath gp2 = new GraphicsPath();
      gp2.AddEllipse(fEffectiveCX - fEffectiveRadiusX,fEffectiveCY - fEffectiveRadiusY,2 * fEffectiveRadiusX, 2 * fEffectiveRadiusY);

      return new Region(gp2);
    }

    public override Brush GetBrush(RectangleF bounds)
    {
      if(_gradientElement is SvgLinearGradientElement)
      {
        return GetLinearGradientBrush((SvgLinearGradientElement)_gradientElement,bounds);
      }
      else if(_gradientElement is SvgRadialGradientElement)
      {
        return GetRadialGradientBrush((SvgRadialGradientElement)_gradientElement,bounds);
      }
      else
      {
        return new SolidBrush(Color.Black);
      }
    }


    [DllImport("gdiplus.dll")]
    static internal extern int GdipSetPathGradientGammaCorrection (IntPtr brush, bool gamma);

    #endregion
  }
}
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