TetraminoMap.cs :  » Game » DotNETris » KP » Tetris » C# / CSharp Open Source

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C# / CSharp Open Source » Game » DotNETris 
DotNETris » KP » Tetris » TetraminoMap.cs
// (c) 2005 kp@kp73.com

using System;

namespace KP.Tetris{
  /// <summary>
  /// Cell map of a tetramino's shape
  /// </summary>
  public class TetraminoMap
  {
    /// <summary>
    /// Get the maximum witdh.
    /// </summary>
    public static int MaxWidth { get { return 4; } } 

    /// <summary>
    /// Get the maximum height.
    /// </summary>
    public static int MaxHeight { get { return 4; } }

    /// <summary>
    /// Cell map contains the shape definition.
    /// </summary>
    private Cell[, ] shape = new Cell[MaxWidth, MaxHeight];

    /// <summary>
    /// Orientation of the shape.
    /// </summary>
    private Direction m_orientation = Direction.North;

    /// <summary>
    /// Get or set the orientation of the shape.
    /// </summary>
    internal Direction Orientation
    {
      get { return m_orientation; }
      set { m_orientation = value; }
    }

    /// <summary>
    /// Get or set an element of the shape map.
    /// </summary>
    public Cell this[int x, int y]
    {
      get { return shape[x, y]; }
      set { shape[x, y] = value; }
    }

    /// <summary>
    /// Get the centre for the tetramino shape.
    /// </summary>
    internal static Coordinate PointOfOrigin { get { return m_pointOfOrigin; } }

    /// <summary>
    /// Centre of the tetramino shape.
    /// </summary>
    private static Coordinate m_pointOfOrigin = new Coordinate(2, 2);
  }
}
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