ILImageCodec.cs :  » Game » RealmForge » Axiom » Media » C# / CSharp Open Source

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C# / CSharp Open Source » Game » RealmForge 
RealmForge » Axiom » Media » ILImageCodec.cs
using System;
using System.IO;
using Axiom.Core;
using Axiom.MathLib.Collections;
using Tao.DevIl;

namespace Axiom.Media{
  /// <summary>
  ///    Base DevIL (OpenIL) implementation for loading images.
  /// </summary>
  public abstract class ILImageCodec : ImageCodec {
        #region Fields

        /// <summary>
        ///    Flag used to ensure DevIL gets initialized once.
        /// </summary>
        protected static bool isInitialized;

        #endregion

        #region Constructor

    public ILImageCodec() {
            InitializeIL();
    }

        #endregion Constructor

        #region ImageCodec Implementation
        
        public override void EncodeToFile(Stream input, string fileName, object codecData) {
            int imageID;

            // create and bind a new image
            Il.ilGenImages(1, out imageID);
            Il.ilBindImage(imageID);

            byte[] buffer = new byte[input.Length];
            input.Read(buffer, 0, buffer.Length);

            ImageData data = (ImageData)codecData;
            Pair formatBpp = ConvertToILFormat(data.format);

            int format = (int)formatBpp.first;
            byte bytesPerPixel = (byte)((int)formatBpp.second);

            // stuff the data into the image
            Il.ilTexImage(data.width, data.height, 1, bytesPerPixel, format, Il.IL_UNSIGNED_BYTE, buffer);

            if (data.flip) {
                // flip the image
                Ilu.iluFlipImage();
            }

            // save the image to file
            Il.ilSaveImage(fileName);

            // delete the image
            Il.ilDeleteImages(1, ref imageID);
        }

        public override object Decode(Stream input, Stream output, params object[] args) {
            ImageData data = new ImageData();

            int imageID;
            int format, bytesPerPixel;

            // create and bind a new image
            Il.ilGenImages(1, out imageID);
            Il.ilBindImage(imageID);

            // create a temp buffer and write the stream into it
            byte[] buffer = new byte[input.Length];
      input.Read(buffer, 0, buffer.Length);

            // load the data into DevIL
            Il.ilLoadL(this.ILType, buffer, buffer.Length);

            // check for an error
            int ilError = Il.ilGetError();

            if(ilError != Il.IL_NO_ERROR) {
                throw new AxiomException("Error while decoding image data: '{0}'", Ilu.iluErrorString(ilError));
            }

            format = Il.ilGetInteger(Il.IL_IMAGE_FORMAT);
            bytesPerPixel = Il.ilGetInteger(Il.IL_IMAGE_BYTES_PER_PIXEL);

            // populate the image data
            data.width = Il.ilGetInteger(Il.IL_IMAGE_WIDTH);
            data.height = Il.ilGetInteger(Il.IL_IMAGE_HEIGHT);
            data.depth = Il.ilGetInteger(Il.IL_IMAGE_DEPTH);
            data.numMipMaps = Il.ilGetInteger(Il.IL_NUM_MIPMAPS);
            data.format = ConvertFromILFormat(format, bytesPerPixel);
            data.size = data.width * data.height * bytesPerPixel;

            // get the decoded data
            buffer = new byte[data.size];
            IntPtr ptr = Il.ilGetData();

            // copy the data into the byte array
            unsafe {
                byte* pBuffer = (byte*)ptr;
                for(int i = 0; i < buffer.Length; i++) {
                    buffer[i] = pBuffer[i];
                }
            }

            // write the decoded data to the output stream
            output.Write(buffer, 0, buffer.Length);

            // we won't be needing this anymore
            Il.ilDeleteImages(1, ref imageID);

            return data;
        }

        #endregion ImageCodec Implementation

        #region Methods

        /// <summary>
        ///    One time DevIL initialization.
        /// </summary>
        public void InitializeIL() {
            if(!isInitialized) {
                // fire it up!
                Il.ilInit();

                // enable automatic file overwriting
                Il.ilEnable(Il.IL_FILE_OVERWRITE);

                isInitialized = true;
            }
        }

        /// <summary>
        ///    Converts a PixelFormat enum to a pair with DevIL format enum and bytesPerPixel.
        /// </summary>
        /// <param name="format"></param>
        /// <returns></returns>
        public Pair ConvertToILFormat(PixelFormat format) {
        switch( format )
        {
            case PixelFormat.L8:
            case PixelFormat.A8:
              return new Pair(Il.IL_LUMINANCE, 1);
            case PixelFormat.R5G6B5:
              return new Pair(Il.IL_RGB, 2);
            case PixelFormat.B5G6R5:
              return new Pair(Il.IL_BGR, 2);
            case PixelFormat.A4R4G4B4:
              return new Pair(Il.IL_RGBA, 2);
            case PixelFormat.B4G4R4A4:
              return new Pair(Il.IL_BGRA, 2);
            case PixelFormat.R8G8B8:
              return new Pair(Il.IL_RGB, 3);
            case PixelFormat.B8G8R8:
              return new Pair(Il.IL_BGR, 3);
            case PixelFormat.A8R8G8B8:
              return new Pair(Il.IL_RGBA, 4);
            case PixelFormat.B8G8R8A8:
              return new Pair(Il.IL_BGRA, 4);
        }

            return new Pair( -1, -1 );
        }

        /// <summary>
        ///    Converts a DevIL format enum to a PixelFormat enum.
        /// </summary>
        /// <param name="format"></param>
        /// <param name="bytesPerPixel"></param>
        /// <returns></returns>
        public PixelFormat ConvertFromILFormat(int format, int bytesPerPixel) {
            switch( bytesPerPixel ) {
                case 1:
                    return PixelFormat.L8;

                case 2:
                switch(format) {
                    case Il.IL_BGR:
                        return PixelFormat.B5G6R5;
                    case Il.IL_RGB:
                        return PixelFormat.R5G6B5;
                    case Il.IL_BGRA:
                        return PixelFormat.B4G4R4A4;
                    case Il.IL_RGBA:
                        return PixelFormat.A4R4G4B4;
                } break;

                case 3:
                switch(format) {
                    case Il.IL_BGR:
                        return PixelFormat.B8G8R8;
                    case Il.IL_RGB:
                        return PixelFormat.R8G8B8;
                } break;

                case 4:
                switch(format) {
                    case Il.IL_BGRA:
                        return PixelFormat.B8G8R8A8;
                    case Il.IL_RGBA:
                        return PixelFormat.A8R8G8B8;
                    case Il.IL_DXT1:
                        return PixelFormat.DXT1;
                    case Il.IL_DXT2:
                        return PixelFormat.DXT2;
                    case Il.IL_DXT3:
                        return PixelFormat.DXT3;
                    case Il.IL_DXT4:
                        return PixelFormat.DXT4;
                    case Il.IL_DXT5:
                        return PixelFormat.DXT5;
                } break;
            }

            return PixelFormat.Unknown;
        }

        #endregion Methods

        #region Properties

        /// <summary>
        ///    Implemented by subclasses to return the IL type enum value for this
        ///    images file type.
        /// </summary>
        public abstract int ILType {
            get;
        }

        #endregion Properties
  }
}
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