Slider.cs :  » Game » RealmForge » CrayzEdsGui » Base » Widgets » C# / CSharp Open Source

Home
C# / CSharp Open Source
1.2.6.4 mono .net core
2.2.6.4 mono core
3.Aspect Oriented Frameworks
4.Bloggers
5.Build Systems
6.Business Application
7.Charting Reporting Tools
8.Chat Servers
9.Code Coverage Tools
10.Content Management Systems CMS
11.CRM ERP
12.Database
13.Development
14.Email
15.Forum
16.Game
17.GIS
18.GUI
19.IDEs
20.Installers Generators
21.Inversion of Control Dependency Injection
22.Issue Tracking
23.Logging Tools
24.Message
25.Mobile
26.Network Clients
27.Network Servers
28.Office
29.PDF
30.Persistence Frameworks
31.Portals
32.Profilers
33.Project Management
34.RSS RDF
35.Rule Engines
36.Script
37.Search Engines
38.Sound Audio
39.Source Control
40.SQL Clients
41.Template Engines
42.Testing
43.UML
44.Web Frameworks
45.Web Service
46.Web Testing
47.Wiki Engines
48.Windows Presentation Foundation
49.Workflows
50.XML Parsers
C# / C Sharp
C# / C Sharp by API
C# / CSharp Tutorial
C# / CSharp Open Source » Game » RealmForge 
RealmForge » CrayzEdsGui » Base » Widgets » Slider.cs
#region LGPL License

/*************************************************************************
    Crazy Eddie's GUI System (http://crayzedsgui.sourceforge.net)
    Copyright (C)2004 Paul D Turner (crayzed@users.sourceforge.net)
  
  C# Port developed by Chris McGuirk (leedgitar@latenitegames.com)
  Compatible with the Axiom 3D Engine (http://axiomengine.sf.net)

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*************************************************************************/

#endregion LGPL License

using System;

namespace CrayzEdsGui.Base.Widgets{
  /// <summary>
  ///    Summary description for Slider.
  /// </summary>
  public abstract class Slider : Window {
    #region Fields

    /// <summary>
    ///    Widget used to represent the 'thumb' of the slider.
    /// </summary>
    protected Thumb thumb;

    /// <summary>
    ///    Current slider value.
    /// </summary>
    protected float currentValue;
    /// <summary>
    ///    Slider maximum value (minimum is fixed at 0).
    /// </summary>
    protected float maxValue;
    /// <summary>
    ///    Amount to adjust slider by when clicked (and not dragged).
    /// </summary>
    protected float step;

    #endregion Fields

    #region Constructor

    /// <summary>
    ///    Constructor.
    /// </summary>
    /// <param name="type"></param>
    /// <param name="name"></param>
    public Slider(string name) : base(name) {
      maxValue = 1.0f;
      step = 0.01f;
    }

    #endregion Constructor

    #region Properties

    /// <summary>
    ///    Get/Set the maximum value for the slider.
    /// </summary>
    /// <remarks>Note that the minimum value is fixed at 0.</remarks>
    /// <value>float value specifying the maximum value for this slider widget.</value>
    [WidgetProperty( "MaximumValue" )]
    public float MaxValue
    {
      get {
        return maxValue;
      }
      set {
        maxValue = value;

        float oldVal = currentValue;

        // limit current value to be within the new max
        if(currentValue > maxValue) {
          currentValue = maxValue;
        }

        UpdateThumb();

        // send notification if slider value changed
        if(currentValue != oldVal) {
          OnValueChanged(new WindowEventArgs(this));
        }
      }
    }

    /// <summary>
    ///    Get/Set the current click step setting for the slider.
    /// </summary>
    /// <remarks>
    ///    The click step size is the amount the slider value will be adjusted when the widget
    ///    is clicked wither side of the slider thumb.
    /// </remarks>
    /// <value>float value representing the click step setting to use.</value>
    [WidgetProperty( "ClickStepSize" )]
    public float Step
    {
      get {
        return step;
      }
      set {
        step = value;
      }
    }

    /// <summary>
    ///    Get/Set the current value of the slider.
    /// </summary>
    /// <value>Float value of the slider.</value>
    [WidgetProperty( "CurrentValue" )]
    public float Value
    {
      get {
        return currentValue;
      }
      set {
        float oldVal = currentValue;

        // range for value 0 <= value <= maxValue
        currentValue = (value <= maxValue) ? value : maxValue;

        UpdateThumb();

        // send notification if slider value changed
        if(currentValue != oldVal) {
          OnValueChanged(new WindowEventArgs(this));
        }
      }
    }

    #endregion Properties

    #region Abstract Members

    #region Methods

// njk-patch
//    /// <summary>
//    ///    Create a Thumb based widget to use as the thumb for this slider.
//    /// </summary>
//    /// <returns>A custom Thumb widget for this slider.</returns>
//    protected abstract Thumb CreateThumb();

    /// <summary>
    ///    Given window location <paramref name="point"/>, return a value indicating what change should be 
    ///    made to the slider.
    /// </summary>
    /// <param name="point">Point object describing a pixel position in window space.</param>
    /// <returns>
    ///    - -1 to indicate slider should be moved to a lower setting.
    ///    -  0 to indicate slider should not be moved.
    ///    - +1 to indicate slider should be moved to a higher setting.
    /// </returns>
    protected abstract float GetAdjustDirectionFromPoint(Point point);

    /// <summary>
    ///    Return value that best represents current slider value given the current location of the thumb.
    /// </summary>
    /// <returns>float value that, given the thumb widget position, best represents the current value for the slider.</returns>
    protected abstract float GetValueFromThumb();

    /// <summary>
    ///    Layout the slider component widgets.
    /// </summary>
    protected abstract void LayoutComponentWidgets();

    /// <summary>
    ///    Update the size and location of the thumb to properly represent the current state of the slider.
    /// </summary>
    protected abstract void UpdateThumb();

    #endregion Methods

    #endregion Abstract Members

    #region Window Members

// njk-patch
//    /// <summary>
//    ///    Intialize this slider widget.
//    /// </summary>
//    public override void Initialize() {
//      // calling in case anything is ever added to the base method
//      base.Initialize ();
//
//      // create and attach thumb
//      thumb = CreateThumb();
//      AddChild(thumb);
//
//      // subscribe to the position changed event for the thumb
//      thumb.PositionChanged += new WindowEventHandler(ThumbMovedHandler);
//
//      LayoutComponentWidgets();
//    }


    #endregion Window Members

    #region Events

    #region Event Declarations

    /// <summary>
    ///    Event fired when the slider value changes.
    /// </summary>
    public event WindowEventHandler ValueChanged;

    #endregion Event Declarations

    #region Trigger Methods

    /// <summary>
    ///    Triggered when the slider value changes.
    /// </summary>
    /// <param name="e"></param>
    protected internal void OnValueChanged(WindowEventArgs e) {
      if(ValueChanged != null) {
        ValueChanged(this, e);
      }
    }

    #endregion Trigger Methods

    #region Overridden Trigger Methods

    /// <summary>
    ///    Handler for when the mouse button is pressed.
    /// </summary>
    /// <param name="e">Event args.</param>
    protected internal override void OnMouseButtonDown(MouseEventArgs e) {
      // default processing
      base.OnMouseButtonDown (e);

      if(e.Button == MouseButton.Left) {
        float adjust = GetAdjustDirectionFromPoint(e.Position);

        // adjust slider position in whichever direction as required.
        if(adjust != 0) {
          Value = currentValue + (adjust * step);
        }

        e.Handled = true;
      }
    }

    /// <summary>
    ///    Steps the slider thumb when scrolling the mouse.
    /// </summary>
    /// <param name="e"></param>
    protected internal override void OnMouseWheel(MouseEventArgs e) {
      base.OnMouseWheel (e);

      if(e.WheelDelta != 0) {
        Value = currentValue + (e.WheelDelta * step);
      }

      e.Handled = true;
    }

    /// <summary>
    ///    Handler for when the size of the slider widget changes.
    /// </summary>
    /// <param name="e">Event args.</param>
    protected internal override void OnSized(GuiEventArgs e) {
      // default processing
      base.OnSized (e);

      LayoutComponentWidgets();

      e.Handled = true;
    }

    #endregion Overridden Trigger Methods

    #region Handlers

    /// <summary>
    ///    Handler for notification when our thumb is moved.
    /// </summary>
    /// <param name="e">Event args.</param>
    protected virtual void ThumbMovedHandler(object sender, WindowEventArgs e) {
      Value = GetValueFromThumb();
    }

    #endregion Handlers

    #endregion Events
  }
}
www.java2v.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.