using System;
using System.Drawing;
using System.Collections;
using System.Collections.Specialized;
using RealmForge;
using RealmForge.Collections;
namespace MightAndMagic.UI{
/// <summary>
/// Summary description for ScreenButton.
/// </summary>
[SerializedClass("textbutton")]
public class TextScreenButton : ScreenButton
{
[Serialized("text", true)]
public string Text = string.Empty;
public TextScreenButton()
{
}
}
}
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