CachingConnectionFactory.cs :  » Inversion-of-Control-Dependency-Injection » Spring.net » Spring » Messaging » Nms » Connections » C# / CSharp Open Source

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C# / CSharp Open Source » Inversion of Control Dependency Injection » Spring.net 
Spring.net » Spring » Messaging » Nms » Connections » CachingConnectionFactory.cs
#region License

/*
 * Copyright 2002-2008 the original author or authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#endregion

using System;
using System.Collections;
using Apache.NMS;
using Common.Logging;
using Spring.Collections;
using Spring.Util;
using IQueueApache.NMS.IQueue;

namespace Spring.Messaging.Nms.Connections{
    /// <summary>
    /// <see cref="SingleConnectionFactory"/> subclass that adds
    /// Session, MessageProducer, and MessageConsumer caching.  This ConnectionFactory
    /// also switches the ReconnectOnException property to true
    /// by default, allowing for automatic recovery of the underlying
    /// Connection.
    /// </summary>
    /// <remarks>
    /// By default, only one single Session will be cached, with further requested
    /// Sessions being created and disposed on demand. Consider raising the
    /// SessionCacheSize property in case of a high-concurrency environment.
    /// <para>
    /// NOTE: This ConnectionFactory requires explicit closing of all Sessions
    /// obtained from its shared Connection. This is the usual recommendation for
    /// native NMS access code anyway. However, with this ConnectionFactory, its use
    /// is mandatory in order to actually allow for Session reuse.
    /// </para>
    /// <para>
    /// Note also that MessageConsumers obtained from a cached Session won't get
    /// closed until the Session will eventually be removed from the pool. This may
    /// lead to semantic side effects in some cases. For a durable subscriber, the
    /// logical <code>Session.Close()</code> call will also close the subscription.
    /// Re-registering a durable consumer for the same subscription on the same
    /// Session handle is not supported; close and reobtain a cached Session first.
    /// </para>
    /// </remarks>
    /// 
    /// <author>Juergen Hoeller</author>
    /// <author>Mark Pollack (.NET)</author>
    public class CachingConnectionFactory : SingleConnectionFactory
    {
        #region Logging Definition

        private static readonly ILog LOG = LogManager.GetLogger(typeof(CachingConnectionFactory));

        #endregion

        private int sessionCacheSize = 1;

        private bool cacheProducers = true;

        private bool cacheConsumers = true;

        private volatile bool active = true;

        private IDictionary cachedSessions = new Hashtable();


        /// <summary>
        /// Initializes a new instance of the <see cref="CachingConnectionFactory"/> class.
        /// and sets the ReconnectOnException to true
        /// </summary>
        public CachingConnectionFactory()
        {
            ReconnectOnException = true;
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="CachingConnectionFactory"/> class for the given
        /// IConnectionFactory
        /// </summary>
        /// <param name="targetConnectionFactory">The target connection factory.</param>
        public CachingConnectionFactory(IConnectionFactory targetConnectionFactory) : base(targetConnectionFactory)
        {
            ReconnectOnException = true;
        }


        /// <summary>
        /// Gets or sets the size of the session cache.
        /// </summary>
        /// <remarks>
        /// This cache size is the maximum limit for the number of cached Sessions
        /// per session acknowledgement type (auto, client, dups_ok, transacted).
        /// As a consequence, the actual number of cached Sessions may be up to
        /// four times as high as the specified value - in the unlikely case
        /// of mixing and matching different acknowledgement types.
        /// <para>
        /// Default is 1: caching a single Session, (re-)creating further ones on
        /// demand. Specify a number like 10 if you'd like to raise the number of cached
        /// Sessions; that said, 1 may be sufficient for low-concurrency scenarios.
        /// </para>
        /// </remarks>
        /// <value>The size of the session cache.</value>
        public int SessionCacheSize
        {
            get { return sessionCacheSize; }
            set
            {
                AssertUtils.IsTrue(value >= 1, "Session cache size must be 1 or higher");
                sessionCacheSize = value;
            }
        }


        /// <summary>
        /// Gets or sets a value indicating whether to cache MessageProducers per 
        /// Session instance. (more specifically: one MessageProducer per Destination 
        /// and Session).
        /// </summary>
        /// <remarks>
        /// <para>Default is "true". Switch this to "false" in order to always,
        /// recreate MessageProducers on demand.
        /// </para>
        /// </remarks>
        /// <value><c>true</c> if should cache message producers; otherwise, <c>false</c>.</value>
        public bool CacheProducers
        {
            get { return cacheProducers; }
            set { cacheProducers = value; }
        }


        /// <summary>
        /// Gets or sets a value indicating whether o cache JMS MessageConsumers per 
        /// NMS Session instance. 
        /// </summary>
        /// <remarks>
        /// Mmore specifically: one MessageConsumer per Destination, selector String
        /// and Session. Note that durable subscribers will only be cached until
        /// logical closing of the Session handle.
        /// <para>
        /// Default is "true". Switch this to "false" in order to always
        /// recreate MessageConsumers on demand.
        /// </para>
        /// </remarks>
        /// <value><c>true</c> to cache consumers per session instance; otherwise, <c>false</c>.</value>
        public bool CacheConsumers
        {
            get { return cacheConsumers; }
            set { cacheConsumers = value; }
        }

        /// <summary>
        /// Gets or sets a value indicating whether this instance is active.
        /// </summary>
        /// <value><c>true</c> if this instance is active; otherwise, <c>false</c>.</value>
        public bool IsActive
        {
            get { return active; }
            set { active = value; }
        }

        /// <summary>
        /// Resets the Session cache as well as resetting the connection.
        /// </summary>
        public override void ResetConnection()
        {
            this.active = false;
            lock (cachedSessions)
            {
                foreach (DictionaryEntry dictionaryEntry in cachedSessions)
                {
                    LinkedList sessionList = (LinkedList) dictionaryEntry.Value;
                    lock (sessionList)
                    {
                        foreach (ISession session in sessionList)
                        {
                            try
                            {
                                session.Close();
                            }
                            catch (Exception ex)
                            {
                                LOG.Trace("Could not close cached NMS Session", ex);
                            }
                        }
                    }
                }
                cachedSessions.Clear();                
            }
            this.active = true;
            // Now proceed with actual closing of the shared Connection...
            base.ResetConnection();
        }

        /// <summary>
        /// Obtaining a cached Session.
        /// </summary>
        /// <param name="con">The connection to operate on.</param>
        /// <param name="mode">The session ack mode.</param>
        /// <returns>The Session to use
        /// </returns>
        public override ISession GetSession(IConnection con, AcknowledgementMode mode)
        {
            LinkedList sessionList;
            lock (cachedSessions)
            {
                sessionList = (LinkedList) cachedSessions[mode];
                if (sessionList == null)
                {
                    sessionList = new LinkedList();
                    cachedSessions.Add(mode, sessionList);
                }
            }

            ISession session = null;
            lock (sessionList)
            {
                if (sessionList.Count > 0)
                {
                    session = (ISession) sessionList[0];
                    sessionList.RemoveAt(0);
                }
            }
            if (session != null)
            {
                if (LOG.IsDebugEnabled)
                {
                    LOG.Debug("Found cached Session for mode " + mode + ": "
                              + (session is IDecoratorSession ? ((IDecoratorSession) session).TargetSession : session));
                }
            } else
            {
                ISession targetSession = con.CreateSession(mode);                
                if (LOG.IsDebugEnabled)
                {
                    LOG.Debug("Creating cached Session for mode " + mode + ": " + targetSession);
                }
                session = GetCachedSessionWrapper(targetSession, sessionList);
            }
            return session;
        }

        /// <summary>
        /// Wraps the given Session so that it delegates every method call to the target session but
        /// adapts close calls. This is useful for allowing application code to
      /// handle a special framework Session just like an ordinary Session.
        /// </summary>
        /// <param name="targetSession">The original Session to wrap.</param>
        /// <param name="sessionList">The List of cached Sessions that the given Session belongs to.</param>
        /// <returns>The wrapped Session</returns>
        protected virtual ISession GetCachedSessionWrapper(ISession targetSession, LinkedList sessionList)
        {
            return new CachedSession(targetSession, sessionList, this);
        }
    }


}
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