FTPActiveDataSocket.cs :  » Network-Clients » edtFTPnet » EnterpriseDT » Net » Ftp » C# / CSharp Open Source

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C# / C Sharp
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C# / CSharp Open Source » Network Clients » edtFTPnet 
edtFTPnet » EnterpriseDT » Net » Ftp » FTPActiveDataSocket.cs
// edtFTPnet
// 
// Copyright (C) 2004 Enterprise Distributed Technologies Ltd
// 
// www.enterprisedt.com
// 
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// 
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
// 
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
// 
// Bug fixes, suggestions and comments should posted on 
// http://www.enterprisedt.com/forums/index.php
// 
// Change Log:
// 
// $Log: FTPActiveDataSocket.cs,v $
// Revision 1.13  2009-03-29 23:54:01  bruceb
// add Poll() and Available
//
// Revision 1.12  2008-03-12 04:04:19  bruceb
// try/catch around acceptedSock closure
//
// Revision 1.11  2006/11/17 15:38:42  bruceb
// rename Logger to string
//
// Revision 1.10  2006/05/27 10:22:28  bruceb
// more debug
//
// Revision 1.9  2006/04/13 04:32:40  bruceb
// timeout for Accept
//
// Revision 1.8  2004/11/13 19:04:20  bruceb
// GetStream removed arg
//
// Revision 1.7  2004/11/05 20:00:29  bruceb
// cleaned up namespaces
//
// Revision 1.6  2004/11/04 22:32:26  bruceb
// made many protected methods internal
//
// Revision 1.5  2004/11/04 21:18:10  hans
// *** empty log message ***
//
// Revision 1.4  2004/10/29 14:30:31  bruceb
// BaseSocket changes
//
//

using System.IO;
using System.Net.Sockets;
using EnterpriseDT.Net;
using LoggerEnterpriseDT.Util.Debug.Logger;

namespace EnterpriseDT.Net.Ftp{
  /// <summary>  
  /// Active data socket handling class
  /// </summary>
  /// <author>       
  /// Bruce Blackshaw
  /// </author>
  /// <version>      
  /// $Revision: 1.13 $
  /// </version>
  public class FTPActiveDataSocket : FTPDataSocket
  {
        /// <summary> Logging object</summary>
        private Logger log;

    /// <summary>   
    /// Set the TCP timeout on the underlying data socket(s).
    /// </summary>
    internal override int Timeout
    {
      set
      {
                timeout = value;
        SetSocketTimeout(sock, value);
        if (acceptedSock != null)
          SetSocketTimeout(acceptedSock, value);
      }
    }      

    /// <summary>  
    /// Accepts the FTP server's connection and returns the socket's stream.
    /// </summary>
    internal override Stream DataStream
    {
      get
      {
        // accept socket from server
        AcceptConnection();
        return acceptedSock.GetStream();
      }
    }
    
    /// <summary>  
    /// The socket accepted from server
    /// </summary>
    internal BaseSocket acceptedSock = null;
            
    /// <summary>  
    /// Constructor
    /// </summary>
    /// <param name="sock">   the server socket to use
    /// </param>
    internal FTPActiveDataSocket(BaseSocket sock)
    {
      this.sock = sock;
            log = Logger.GetLogger("FTPActiveDataSocket");
    }
    
    /// <summary> 
    /// Waits for a connection from the server and then sets the timeout
    /// when the connection is made.
    /// </summary>
    internal virtual void AcceptConnection()
    {
      if (acceptedSock == null)
      {
        acceptedSock = sock.Accept(timeout);    
          SetSocketTimeout(acceptedSock, timeout);
                log.Debug("AcceptConnection() succeeded");
      }
    }

        internal override bool Poll(int microseconds, SelectMode mode)
        {
            if (acceptedSock != null)
            {
                return acceptedSock.Poll(microseconds, mode);
            }
            throw new IOException("Not accepted yet");
        }

        internal override int Available
        {
            get 
            {
                if (acceptedSock != null)
                {
                    return acceptedSock.Available;
                }
                throw new IOException("Not accepted yet");
            }
        }
    
    /// <summary>
    /// Closes underlying sockets
    /// </summary>
    internal override void Close()
    {
            try
            {
                if (acceptedSock != null)
                {
                    acceptedSock.Close();
                    acceptedSock = null;
                }
            }
            finally
            {
                sock.Close();
            }
    }
  }
}
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