using System;
using Org.BouncyCastle.Security;
namespace Org.BouncyCastle.Crypto{
/**
* The base class for parameters to key generators.
*/
public class KeyGenerationParameters
{
private SecureRandom random;
private int strength;
/**
* initialise the generator with a source of randomness
* and a strength (in bits).
*
* @param random the random byte source.
* @param strength the size, in bits, of the keys we want to produce.
*/
public KeyGenerationParameters(
SecureRandom random,
int strength)
{
if (random == null)
throw new ArgumentNullException("random");
if (strength < 1)
throw new ArgumentException("strength must be a positive value", "strength");
this.random = random;
this.strength = strength;
}
/**
* return the random source associated with this
* generator.
*
* @return the generators random source.
*/
public SecureRandom Random
{
get { return random; }
}
/**
* return the bit strength for keys produced by this generator,
*
* @return the strength of the keys this generator produces (in bits).
*/
public int Strength
{
get { return strength; }
}
}
}
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