ConstantScoreQuery.cs :  » Search-Engines » dotLucene » Lucene » Net » Search » C# / CSharp Open Source

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C# / CSharp Open Source » Search Engines » dotLucene 
dotLucene » Lucene » Net » Search » ConstantScoreQuery.cs
/*
 * Copyright 2004 The Apache Software Foundation
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

using System;
using IndexReaderLucene.Net.Index.IndexReader;

namespace Lucene.Net.Search{
  
  /// <summary> A query that wraps a filter and simply returns a constant score equal to the
  /// query boost for every document in the filter.
  /// 
  /// </summary>
  /// <author>  yonik
  /// </author>
  /// <version>  $Id$
  /// </version>
  [Serializable]
  public class ConstantScoreQuery : Query
  {
    protected internal Filter filter;
    
    public ConstantScoreQuery(Filter filter)
    {
      this.filter = filter;
    }
    
    public override Query Rewrite(IndexReader reader)
    {
      return this;
    }
    
    [Serializable]
    protected internal class ConstantWeight : Weight
    {
      private void  InitBlock(ConstantScoreQuery enclosingInstance)
      {
        this.enclosingInstance = enclosingInstance;
      }
      private ConstantScoreQuery enclosingInstance;
      public ConstantScoreQuery Enclosing_Instance
      {
        get
        {
          return enclosingInstance;
        }
        
      }
      private Searcher searcher;
      private float queryNorm;
      private float queryWeight;
      
      public ConstantWeight(ConstantScoreQuery enclosingInstance, Searcher searcher)
      {
        InitBlock(enclosingInstance);
        this.searcher = searcher;
      }
      
      public virtual Query GetQuery()
      {
        return Enclosing_Instance;
      }
      
      public virtual float GetValue()
      {
        return queryWeight;
      }
      
      public virtual float SumOfSquaredWeights()
      {
        queryWeight = Enclosing_Instance.GetBoost();
        return queryWeight * queryWeight;
      }
      
      public virtual void  Normalize(float norm)
      {
        this.queryNorm = norm;
        queryWeight *= this.queryNorm;
      }
      
      public virtual Scorer Scorer(IndexReader reader)
      {
        return new ConstantScorer(enclosingInstance, Enclosing_Instance.GetSimilarity(searcher), reader, this);
      }
      
      public virtual Explanation Explain(IndexReader reader, int doc)
      {
        
        ConstantScorer cs = (ConstantScorer) Scorer(reader);
        bool exists = cs.bits.Get(doc);
        
        Explanation result = new Explanation();
        
        if (exists)
        {
          result.SetDescription("ConstantScoreQuery(" + Enclosing_Instance.filter + "), product of:");
          result.SetValue(queryWeight);
          result.AddDetail(new Explanation(Enclosing_Instance.GetBoost(), "boost"));
          result.AddDetail(new Explanation(queryNorm, "queryNorm"));
        }
        else
        {
          result.SetDescription("ConstantScoreQuery(" + Enclosing_Instance.filter + ") doesn't match id " + doc);
          result.SetValue(0);
        }
        return result;
      }
    }
    
    protected internal class ConstantScorer : Scorer
    {
      private void  InitBlock(ConstantScoreQuery enclosingInstance)
      {
        this.enclosingInstance = enclosingInstance;
      }
      private ConstantScoreQuery enclosingInstance;
      public ConstantScoreQuery Enclosing_Instance
      {
        get
        {
          return enclosingInstance;
        }
        
      }
      internal System.Collections.BitArray bits;
      internal float theScore;
      internal int doc = - 1;
      
      public ConstantScorer(ConstantScoreQuery enclosingInstance, Similarity similarity, IndexReader reader, Weight w) : base(similarity)
      {
        InitBlock(enclosingInstance);
        theScore = w.GetValue();
        bits = Enclosing_Instance.filter.Bits(reader);
      }
      
      public override bool Next()
      {
        doc = SupportClass.Number.NextSetBit(bits, doc + 1);
        return doc >= 0;
      }
      
      public override int Doc()
      {
        return doc;
      }
      
      public override float Score()
      {
        return theScore;
      }
      
      public override bool SkipTo(int target)
      {
        doc = SupportClass.Number.NextSetBit(bits, target); // requires JDK 1.4
        return doc >= 0;
      }
      
      public override Explanation Explain(int doc)
      {
        throw new System.NotSupportedException();
      }
    }
    
    
    protected internal override Weight CreateWeight(Searcher searcher)
    {
      return new ConstantScoreQuery.ConstantWeight(this, searcher);
    }
    
    
    /// <summary>Prints a user-readable version of this query. </summary>
    public override System.String ToString(System.String field)
    {
      return "ConstantScore(" + filter.ToString() + (GetBoost() == 1.0 ? ")" : "^" + GetBoost());
    }
    
    /// <summary>Returns true if <code>o</code> is equal to this. </summary>
    public  override bool Equals(System.Object o)
    {
      if (this == o)
        return true;
      if (!(o is ConstantScoreQuery))
        return false;
      ConstantScoreQuery other = (ConstantScoreQuery) o;
      return this.GetBoost() == other.GetBoost() && filter.Equals(other.filter);
    }
    
    /// <summary>Returns a hash code value for this object. </summary>
    public override int GetHashCode()
    {
      // Simple add is OK since no existing filter hashcode has a float component.
      return filter.GetHashCode() + BitConverter.ToInt32(BitConverter.GetBytes(GetBoost()), 0);
    }

        override public System.Object Clone()
    {
            // {{Aroush-1.9}} is this all that we need to clone?!
            ConstantScoreQuery clone = (ConstantScoreQuery) base.Clone();
            clone.filter = (Filter) this.filter;
            return clone;
        }
  }
}
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