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C# / CSharp Open Source » Search Engines » dotLucene 
dotLucene » Lucene » Net » Search » DisjunctionSumScorer.cs
/*
 * Copyright 2005 The Apache Software Foundation
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

using System;
using PriorityQueueLucene.Net.Util.PriorityQueue;

namespace Lucene.Net.Search{
  
  /// <summary>A Scorer for OR like queries, counterpart of Lucene's <code>ConjunctionScorer</code>.
  /// This Scorer implements {@link Scorer#SkipTo(int)} and uses skipTo() on the given Scorers. 
  /// </summary>
  public class DisjunctionSumScorer : Scorer
  {
    /// <summary>The number of subscorers. </summary>
    private int nrScorers;
    
    /// <summary>The subscorers. </summary>
    protected internal System.Collections.IList subScorers;
    
    /// <summary>The minimum number of scorers that should match. </summary>
    private int minimumNrMatchers;
    
    /// <summary>The scorerQueue contains all subscorers ordered by their current doc(),
    /// with the minimum at the top.
    /// <br>The scorerQueue is initialized the first time next() or skipTo() is called.
    /// <br>An exhausted scorer is immediately removed from the scorerQueue.
    /// <br>If less than the minimumNrMatchers scorers
    /// remain in the scorerQueue next() and skipTo() return false.
    /// <p>
    /// After each to call to next() or skipTo()
    /// <code>currentSumScore</code> is the total score of the current matching doc,
    /// <code>nrMatchers</code> is the number of matching scorers,
    /// and all scorers are after the matching doc, or are exhausted.
    /// </summary>
    private ScorerQueue scorerQueue = null;
    
    /// <summary>The document number of the current match. </summary>
    private int currentDoc = - 1;
    
    /// <summary>The number of subscorers that provide the current match. </summary>
    protected internal int nrMatchers = - 1;
    
    private float currentScore = System.Single.NaN;
    
    /// <summary>Construct a <code>DisjunctionScorer</code>.</summary>
    /// <param name="subScorers">A collection of at least two subscorers.
    /// </param>
    /// <param name="minimumNrMatchers">The positive minimum number of subscorers that should
    /// match to match this query.
    /// <br>When <code>minimumNrMatchers</code> is bigger than
    /// the number of <code>subScorers</code>,
    /// no matches will be produced.
    /// <br>When minimumNrMatchers equals the number of subScorers,
    /// it more efficient to use <code>ConjunctionScorer</code>.
    /// </param>
    public DisjunctionSumScorer(System.Collections.IList subScorers, int minimumNrMatchers) : base(null)
    {
      
      nrScorers = subScorers.Count;
      
      if (minimumNrMatchers <= 0)
      {
        throw new System.ArgumentException("Minimum nr of matchers must be positive");
      }
      if (nrScorers <= 1)
      {
        throw new System.ArgumentException("There must be at least 2 subScorers");
      }
      
      this.minimumNrMatchers = minimumNrMatchers;
      this.subScorers = subScorers;
    }
    
    /// <summary>Construct a <code>DisjunctionScorer</code>, using one as the minimum number
    /// of matching subscorers.
    /// </summary>
    public DisjunctionSumScorer(System.Collections.IList subScorers) : this(subScorers, 1)
    {
    }
    
    /// <summary>Called the first time next() or skipTo() is called to
    /// initialize <code>scorerQueue</code>.
    /// </summary>
    private void  InitScorerQueue()
    {
      System.Collections.IEnumerator si = subScorers.GetEnumerator();
      scorerQueue = new ScorerQueue(this, nrScorers);
      while (si.MoveNext())
      {
        Scorer se = (Scorer) si.Current;
        if (se.Next())
        {
          // doc() method will be used in scorerQueue.
          scorerQueue.Insert(se);
        }
      }
    }
    
    /// <summary>A <code>PriorityQueue</code> that orders by {@link Scorer#Doc()}. </summary>
    private class ScorerQueue : PriorityQueue
    {
      private void  InitBlock(DisjunctionSumScorer enclosingInstance)
      {
        this.enclosingInstance = enclosingInstance;
      }
      private DisjunctionSumScorer enclosingInstance;
      public DisjunctionSumScorer Enclosing_Instance
      {
        get
        {
          return enclosingInstance;
        }
        
      }
      internal ScorerQueue(DisjunctionSumScorer enclosingInstance, int size)
      {
        InitBlock(enclosingInstance);
        Initialize(size);
      }
      
      public override bool LessThan(System.Object o1, System.Object o2)
      {
        return ((Scorer) o1).Doc() < ((Scorer) o2).Doc();
      }
    }
    
    public override bool Next()
    {
      if (scorerQueue == null)
      {
        InitScorerQueue();
      }
      if (scorerQueue.Size() < minimumNrMatchers)
      {
        return false;
      }
      else
      {
        return AdvanceAfterCurrent();
      }
    }
    
    
    /// <summary>Advance all subscorers after the current document determined by the
    /// top of the <code>scorerQueue</code>.
    /// Repeat until at least the minimum number of subscorers match on the same
    /// document and all subscorers are after that document or are exhausted.
    /// <br>On entry the <code>scorerQueue</code> has at least <code>minimumNrMatchers</code>
    /// available. At least the scorer with the minimum document number will be advanced.
    /// </summary>
    /// <returns> true iff there is a match.
    /// <br>In case there is a match, </code>currentDoc</code>, </code>currentSumScore</code>,
    /// and </code>nrMatchers</code> describe the match.
    /// 
    /// </returns>
    /// <todo>  Investigate whether it is possible to use skipTo() when </todo>
    /// <summary> the minimum number of matchers is bigger than one, ie. try and use the
    /// character of ConjunctionScorer for the minimum number of matchers.
    /// </summary>
    protected internal virtual bool AdvanceAfterCurrent()
    {
      do 
      {
        // repeat until minimum nr of matchers
        Scorer top = (Scorer) scorerQueue.Top();
        currentDoc = top.Doc();
        currentScore = top.Score();
        nrMatchers = 1;
        do 
        {
          // Until all subscorers are after currentDoc
          if (top.Next())
          {
            scorerQueue.AdjustTop();
          }
          else
          {
            scorerQueue.Pop();
            if (scorerQueue.Size() < (minimumNrMatchers - nrMatchers))
            {
              // Not enough subscorers left for a match on this document,
              // and also no more chance of any further match.
              return false;
            }
            if (scorerQueue.Size() == 0)
            {
              break; // nothing more to advance, check for last match.
            }
          }
          top = (Scorer) scorerQueue.Top();
          if (top.Doc() != currentDoc)
          {
            break; // All remaining subscorers are after currentDoc.
          }
          else
          {
            currentScore += top.Score();
            nrMatchers++;
          }
        }
        while (true);
        
        if (nrMatchers >= minimumNrMatchers)
        {
          return true;
        }
        else if (scorerQueue.Size() < minimumNrMatchers)
        {
          return false;
        }
      }
      while (true);
    }
    
    /// <summary>Returns the score of the current document matching the query.
    /// Initially invalid, until {@link #Next()} is called the first time.
    /// </summary>
    public override float Score()
    {
      return currentScore;
    }
    
    public override int Doc()
    {
      return currentDoc;
    }
    
    /// <summary>Returns the number of subscorers matching the current document.
    /// Initially invalid, until {@link #Next()} is called the first time.
    /// </summary>
    public virtual int NrMatchers()
    {
      return nrMatchers;
    }
    
    /// <summary>Skips to the first match beyond the current whose document number is
    /// greater than or equal to a given target.
    /// <br>When this method is used the {@link #Explain(int)} method should not be used.
    /// <br>The implementation uses the skipTo() method on the subscorers.
    /// </summary>
    /// <param name="target">The target document number.
    /// </param>
    /// <returns> true iff there is such a match.
    /// </returns>
    public override bool SkipTo(int target)
    {
      if (scorerQueue == null)
      {
        InitScorerQueue();
      }
      if (scorerQueue.Size() < minimumNrMatchers)
      {
        return false;
      }
      if (target <= currentDoc)
      {
        target = currentDoc + 1;
      }
      do 
      {
        Scorer top = (Scorer) scorerQueue.Top();
        if (top.Doc() >= target)
        {
          return AdvanceAfterCurrent();
        }
        else if (top.SkipTo(target))
        {
          scorerQueue.AdjustTop();
        }
        else
        {
          scorerQueue.Pop();
          if (scorerQueue.Size() < minimumNrMatchers)
          {
            return false;
          }
        }
      }
      while (true);
    }
    
    /// <summary>Gives and explanation for the score of a given document.</summary>
    /// <todo>  Show the resulting score. See BooleanScorer.explain() on how to do this. </todo>
    public override Explanation Explain(int doc)
    {
      Explanation res = new Explanation();
      res.SetDescription("At least " + minimumNrMatchers + " of");
      System.Collections.IEnumerator ssi = subScorers.GetEnumerator();
      while (ssi.MoveNext())
      {
        res.AddDetail(((Scorer) ssi.Current).Explain(doc));
      }
      return res;
    }
  }
}
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