Source Code Cross Referenced for AccessibleRole.java in  » 6.0-JDK-Core » accessibility » javax » accessibility » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Core » accessibility » javax.accessibility 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001        /*
002         * Copyright 1997-2005 Sun Microsystems, Inc.  All Rights Reserved.
003         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
004         *
005         * This code is free software; you can redistribute it and/or modify it
006         * under the terms of the GNU General Public License version 2 only, as
007         * published by the Free Software Foundation.  Sun designates this
008         * particular file as subject to the "Classpath" exception as provided
009         * by Sun in the LICENSE file that accompanied this code.
010         *
011         * This code is distributed in the hope that it will be useful, but WITHOUT
012         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
013         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
014         * version 2 for more details (a copy is included in the LICENSE file that
015         * accompanied this code).
016         *
017         * You should have received a copy of the GNU General Public License version
018         * 2 along with this work; if not, write to the Free Software Foundation,
019         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
020         *
021         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
022         * CA 95054 USA or visit www.sun.com if you need additional information or
023         * have any questions.
024         */
025
026        package javax.accessibility;
027
028        import java.util.Locale;
029        import java.util.MissingResourceException;
030        import java.util.ResourceBundle;
031
032        /**
033         * <P>Class AccessibleRole determines the role of a component.  The role of a 
034         * component describes its generic function. (E.G., 
035         * "push button," "table," or "list.")
036         * <p>The toDisplayString method allows you to obtain the localized string 
037         * for a locale independent key from a predefined ResourceBundle for the 
038         * keys defined in this class.
039         * <p>The constants in this class present a strongly typed enumeration
040         * of common object roles.  A public constructor for this class has been
041         * purposely omitted and applications should use one of the constants
042         * from this class.  If the constants in this class are not sufficient
043         * to describe the role of an object, a subclass should be generated
044         * from this class and it should provide constants in a similar manner.
045         *
046         * @version     1.55 05/05/07
047         * @author      Willie Walker
048         * @author	Peter Korn
049         * @author	Lynn Monsanto
050         */
051        public class AccessibleRole extends AccessibleBundle {
052
053            // If you add or remove anything from here, make sure you 
054            // update AccessibleResourceBundle.java.
055
056            /**
057             * Object is used to alert the user about something.
058             */
059            public static final AccessibleRole ALERT = new AccessibleRole(
060                    "alert");
061
062            /**
063             * The header for a column of data.
064             */
065            public static final AccessibleRole COLUMN_HEADER = new AccessibleRole(
066                    "columnheader");
067
068            /** 
069             * Object that can be drawn into and is used to trap
070             * events.
071             * @see #FRAME
072             * @see #GLASS_PANE
073             * @see #LAYERED_PANE
074             */
075            public static final AccessibleRole CANVAS = new AccessibleRole(
076                    "canvas");
077
078            /** 
079             * A list of choices the user can select from.  Also optionally 
080             * allows the user to enter a choice of their own.
081             */
082            public static final AccessibleRole COMBO_BOX = new AccessibleRole(
083                    "combobox");
084
085            /** 
086             * An iconified internal frame in a DESKTOP_PANE.
087             * @see #DESKTOP_PANE
088             * @see #INTERNAL_FRAME
089             */
090            public static final AccessibleRole DESKTOP_ICON = new AccessibleRole(
091                    "desktopicon");
092
093            /**
094             * An object containing a collection of <code>Accessibles</code> that 
095             * together represents <code>HTML</code> content.  The child 
096             * <code>Accessibles</code> would include objects implementing 
097             * <code>AccessibleText</code>, <code>AccessibleHypertext</code>, 
098             * <code>AccessibleIcon</code>, and other interfaces.
099             * @see #HYPERLINK
100             * @see AccessibleText
101             * @see AccessibleHypertext
102             * @see AccessibleHyperlink
103             * @see AccessibleIcon
104             * @since 1.6
105             */
106            public static final AccessibleRole HTML_CONTAINER = new AccessibleRole(
107                    "htmlcontainer");
108
109            /** 
110             * A frame-like object that is clipped by a desktop pane.  The
111             * desktop pane, internal frame, and desktop icon objects are 
112             * often used to create multiple document interfaces within an
113             * application.
114             * @see #DESKTOP_ICON
115             * @see #DESKTOP_PANE
116             * @see #FRAME
117             */
118            public static final AccessibleRole INTERNAL_FRAME = new AccessibleRole(
119                    "internalframe");
120
121            /**
122             * A pane that supports internal frames and 
123             * iconified versions of those internal frames.
124             * @see #DESKTOP_ICON
125             * @see #INTERNAL_FRAME
126             */
127            public static final AccessibleRole DESKTOP_PANE = new AccessibleRole(
128                    "desktoppane");
129
130            /** 
131             * A specialized pane whose primary use is inside a DIALOG
132             * @see #DIALOG
133             */
134            public static final AccessibleRole OPTION_PANE = new AccessibleRole(
135                    "optionpane");
136
137            /** 
138             * A top level window with no title or border.
139             * @see #FRAME
140             * @see #DIALOG
141             */
142            public static final AccessibleRole WINDOW = new AccessibleRole(
143                    "window");
144
145            /**
146             * A top level window with a title bar, border, menu bar, etc.  It is
147             * often used as the primary window for an application.
148             * @see #DIALOG
149             * @see #CANVAS
150             * @see #WINDOW
151             */
152            public static final AccessibleRole FRAME = new AccessibleRole(
153                    "frame");
154
155            /** 
156             * A top level window with title bar and a border.  A dialog is similar 
157             * to a frame, but it has fewer properties and is often used as a 
158             * secondary window for an application.
159             * @see #FRAME
160             * @see #WINDOW
161             */
162            public static final AccessibleRole DIALOG = new AccessibleRole(
163                    "dialog");
164
165            /**
166             * A specialized pane that lets the user choose a color.
167             */
168            public static final AccessibleRole COLOR_CHOOSER = new AccessibleRole(
169                    "colorchooser");
170
171            /**
172             * A pane that allows the user to navigate through 
173             * and select the contents of a directory.  May be used
174             * by a file chooser.
175             * @see #FILE_CHOOSER
176             */
177            public static final AccessibleRole DIRECTORY_PANE = new AccessibleRole(
178                    "directorypane");
179
180            /**
181             * A specialized dialog that displays the files in the directory
182             * and lets the user select a file, browse a different directory,
183             * or specify a filename.  May use the directory pane to show the
184             * contents of a directory.
185             * @see #DIRECTORY_PANE
186             */
187            public static final AccessibleRole FILE_CHOOSER = new AccessibleRole(
188                    "filechooser");
189
190            /** 
191             * An object that fills up space in a user interface.  It is often
192             * used in interfaces to tweak the spacing between components,
193             * but serves no other purpose.
194             */
195            public static final AccessibleRole FILLER = new AccessibleRole(
196                    "filler");
197
198            /**
199             * A hypertext anchor
200             */
201            public static final AccessibleRole HYPERLINK = new AccessibleRole(
202                    "hyperlink");
203
204            /**
205             * A small fixed size picture, typically used to decorate components.
206             */
207            public static final AccessibleRole ICON = new AccessibleRole("icon");
208
209            /** 
210             * An object used to present an icon or short string in an interface.
211             */
212            public static final AccessibleRole LABEL = new AccessibleRole(
213                    "label");
214
215            /**
216             * A specialized pane that has a glass pane and a layered pane as its
217             * children.
218             * @see #GLASS_PANE
219             * @see #LAYERED_PANE
220             */
221            public static final AccessibleRole ROOT_PANE = new AccessibleRole(
222                    "rootpane");
223
224            /**
225             * A pane that is guaranteed to be painted on top
226             * of all panes beneath it.
227             * @see #ROOT_PANE
228             * @see #CANVAS
229             */
230            public static final AccessibleRole GLASS_PANE = new AccessibleRole(
231                    "glasspane");
232
233            /** 
234             * A specialized pane that allows its children to be drawn in layers,
235             * providing a form of stacking order.  This is usually the pane that
236             * holds the menu bar as well as the pane that contains most of the
237             * visual components in a window.
238             * @see #GLASS_PANE
239             * @see #ROOT_PANE
240             */
241            public static final AccessibleRole LAYERED_PANE = new AccessibleRole(
242                    "layeredpane");
243
244            /**
245             * An object that presents a list of objects to the user and allows the
246             * user to select one or more of them.  A list is usually contained
247             * within a scroll pane.
248             * @see #SCROLL_PANE
249             * @see #LIST_ITEM
250             */
251            public static final AccessibleRole LIST = new AccessibleRole("list");
252
253            /**
254             * An object that presents an element in a list.  A list is usually
255             * contained within a scroll pane.
256             * @see #SCROLL_PANE
257             * @see #LIST
258             */
259            public static final AccessibleRole LIST_ITEM = new AccessibleRole(
260                    "listitem");
261
262            /**
263             * An object usually drawn at the top of the primary dialog box of
264             * an application that contains a list of menus the user can choose
265             * from.  For example, a menu bar might contain menus for "File,"
266             * "Edit," and "Help."
267             * @see #MENU
268             * @see #POPUP_MENU
269             * @see #LAYERED_PANE
270             */
271            public static final AccessibleRole MENU_BAR = new AccessibleRole(
272                    "menubar");
273
274            /** 
275             * A temporary window that is usually used to offer the user a 
276             * list of choices, and then hides when the user selects one of
277             * those choices.
278             * @see #MENU
279             * @see #MENU_ITEM
280             */
281            public static final AccessibleRole POPUP_MENU = new AccessibleRole(
282                    "popupmenu");
283
284            /** 
285             * An object usually found inside a menu bar that contains a list
286             * of actions the user can choose from.  A menu can have any object
287             * as its children, but most often they are menu items, other menus,
288             * or rudimentary objects such as radio buttons, check boxes, or
289             * separators.  For example, an application may have an "Edit" menu 
290             * that contains menu items for "Cut" and "Paste."
291             * @see #MENU_BAR
292             * @see #MENU_ITEM
293             * @see #SEPARATOR
294             * @see #RADIO_BUTTON
295             * @see #CHECK_BOX
296             * @see #POPUP_MENU
297             */
298            public static final AccessibleRole MENU = new AccessibleRole("menu");
299
300            /**
301             * An object usually contained in a menu that presents an action 
302             * the user can choose.  For example, the "Cut" menu item in an
303             * "Edit" menu would be an action the user can select to cut the
304             * selected area of text in a document.
305             * @see #MENU_BAR
306             * @see #SEPARATOR
307             * @see #POPUP_MENU
308             */
309            public static final AccessibleRole MENU_ITEM = new AccessibleRole(
310                    "menuitem");
311
312            /**
313             * An object usually contained in a menu to provide a visual
314             * and logical separation of the contents in a menu.  For example,
315             * the "File" menu of an application might contain menu items for
316             * "Open," "Close," and "Exit," and will place a separator between
317             * "Close" and "Exit" menu items.
318             * @see #MENU
319             * @see #MENU_ITEM
320             */
321            public static final AccessibleRole SEPARATOR = new AccessibleRole(
322                    "separator");
323
324            /**
325             * An object that presents a series of panels (or page tabs), one at a 
326             * time, through some mechanism provided by the object.  The most common 
327             * mechanism is a list of tabs at the top of the panel.  The children of
328             * a page tab list are all page tabs.
329             * @see #PAGE_TAB
330             */
331            public static final AccessibleRole PAGE_TAB_LIST = new AccessibleRole(
332                    "pagetablist");
333
334            /**
335             * An object that is a child of a page tab list.  Its sole child is
336             * the panel that is to be presented to the user when the user 
337             * selects the page tab from the list of tabs in the page tab list.
338             * @see #PAGE_TAB_LIST
339             */
340            public static final AccessibleRole PAGE_TAB = new AccessibleRole(
341                    "pagetab");
342
343            /**
344             * A generic container that is often used to group objects.
345             */
346            public static final AccessibleRole PANEL = new AccessibleRole(
347                    "panel");
348
349            /**
350             * An object used to indicate how much of a task has been completed.
351             */
352            public static final AccessibleRole PROGRESS_BAR = new AccessibleRole(
353                    "progressbar");
354
355            /**
356             * A text object used for passwords, or other places where the 
357             * text contents is not shown visibly to the user
358             */
359            public static final AccessibleRole PASSWORD_TEXT = new AccessibleRole(
360                    "passwordtext");
361
362            /**
363             * An object the user can manipulate to tell the application to do
364             * something.
365             * @see #CHECK_BOX
366             * @see #TOGGLE_BUTTON
367             * @see #RADIO_BUTTON
368             */
369            public static final AccessibleRole PUSH_BUTTON = new AccessibleRole(
370                    "pushbutton");
371
372            /**
373             * A specialized push button that can be checked or unchecked, but
374             * does not provide a separate indicator for the current state.
375             * @see #PUSH_BUTTON
376             * @see #CHECK_BOX
377             * @see #RADIO_BUTTON
378             */
379            public static final AccessibleRole TOGGLE_BUTTON = new AccessibleRole(
380                    "togglebutton");
381
382            /**
383             * A choice that can be checked or unchecked and provides a 
384             * separate indicator for the current state.
385             * @see #PUSH_BUTTON
386             * @see #TOGGLE_BUTTON
387             * @see #RADIO_BUTTON
388             */
389            public static final AccessibleRole CHECK_BOX = new AccessibleRole(
390                    "checkbox");
391
392            /**
393             * A specialized check box that will cause other radio buttons in the
394             * same group to become unchecked when this one is checked.  
395             * @see #PUSH_BUTTON
396             * @see #TOGGLE_BUTTON
397             * @see #CHECK_BOX
398             */
399            public static final AccessibleRole RADIO_BUTTON = new AccessibleRole(
400                    "radiobutton");
401
402            /**
403             * The header for a row of data.
404             */
405            public static final AccessibleRole ROW_HEADER = new AccessibleRole(
406                    "rowheader");
407
408            /**
409             * An object that allows a user to incrementally view a large amount
410             * of information.  Its children can include scroll bars and a viewport.
411             * @see #SCROLL_BAR
412             * @see #VIEWPORT
413             */
414            public static final AccessibleRole SCROLL_PANE = new AccessibleRole(
415                    "scrollpane");
416
417            /** 
418             * An object usually used to allow a user to incrementally view a
419             * large amount of data.  Usually used only by a scroll pane.
420             * @see #SCROLL_PANE
421             */
422            public static final AccessibleRole SCROLL_BAR = new AccessibleRole(
423                    "scrollbar");
424
425            /**
426             * An object usually used in a scroll pane.  It represents the portion 
427             * of the entire data that the user can see.  As the user manipulates 
428             * the scroll bars, the contents of the viewport can change.
429             * @see #SCROLL_PANE
430             */
431            public static final AccessibleRole VIEWPORT = new AccessibleRole(
432                    "viewport");
433
434            /**
435             * An object that allows the user to select from a bounded range.  For
436             * example, a slider might be used to select a number between 0 and 100.
437             */
438            public static final AccessibleRole SLIDER = new AccessibleRole(
439                    "slider");
440
441            /**
442             * A specialized panel that presents two other panels at the same time.
443             * Between the two panels is a divider the user can manipulate to make
444             * one panel larger and the other panel smaller.
445             */
446            public static final AccessibleRole SPLIT_PANE = new AccessibleRole(
447                    "splitpane");
448
449            /**
450             * An object used to present information in terms of rows and columns.
451             * An example might include a spreadsheet application.
452             */
453            public static final AccessibleRole TABLE = new AccessibleRole(
454                    "table");
455
456            /**
457             * An object that presents text to the user.  The text is usually
458             * editable by the user as opposed to a label.
459             * @see #LABEL
460             */
461            public static final AccessibleRole TEXT = new AccessibleRole("text");
462
463            /**
464             * An object used to present hierarchical information to the user.
465             * The individual nodes in the tree can be collapsed and expanded
466             * to provide selective disclosure of the tree's contents.
467             */
468            public static final AccessibleRole TREE = new AccessibleRole("tree");
469
470            /**
471             * A bar or palette usually composed of push buttons or toggle buttons.
472             * It is often used to provide the most frequently used functions for an
473             * application.
474             */
475            public static final AccessibleRole TOOL_BAR = new AccessibleRole(
476                    "toolbar");
477
478            /** 
479             * An object that provides information about another object.  The 
480             * accessibleDescription property of the tool tip is often displayed 
481             * to the user in a small "help bubble" when the user causes the 
482             * mouse to hover over the object associated with the tool tip.
483             */
484            public static final AccessibleRole TOOL_TIP = new AccessibleRole(
485                    "tooltip");
486
487            /**
488             * An AWT component, but nothing else is known about it.
489             * @see #SWING_COMPONENT
490             * @see #UNKNOWN
491             */
492            public static final AccessibleRole AWT_COMPONENT = new AccessibleRole(
493                    "awtcomponent");
494
495            /**
496             * A Swing component, but nothing else is known about it.
497             * @see #AWT_COMPONENT
498             * @see #UNKNOWN
499             */
500            public static final AccessibleRole SWING_COMPONENT = new AccessibleRole(
501                    "swingcomponent");
502
503            /**
504             * The object contains some Accessible information, but its role is
505             * not known.
506             * @see #AWT_COMPONENT
507             * @see #SWING_COMPONENT
508             */
509            public static final AccessibleRole UNKNOWN = new AccessibleRole(
510                    "unknown");
511
512            /**
513             * A STATUS_BAR is an simple component that can contain
514             * multiple labels of status information to the user.
515             */
516            public static final AccessibleRole STATUS_BAR = new AccessibleRole(
517                    "statusbar");
518
519            /**
520             * A DATE_EDITOR is a component that allows users to edit
521             * java.util.Date and java.util.Time objects
522             */
523            public static final AccessibleRole DATE_EDITOR = new AccessibleRole(
524                    "dateeditor");
525
526            /**
527             * A SPIN_BOX is a simple spinner component and its main use
528             * is for simple numbers.
529             */
530            public static final AccessibleRole SPIN_BOX = new AccessibleRole(
531                    "spinbox");
532
533            /**
534             * A FONT_CHOOSER is a component that lets the user pick various
535             * attributes for fonts.
536             */
537            public static final AccessibleRole FONT_CHOOSER = new AccessibleRole(
538                    "fontchooser");
539
540            /**
541             * A GROUP_BOX is a simple container that contains a border
542             * around it and contains components inside it.
543             */
544            public static final AccessibleRole GROUP_BOX = new AccessibleRole(
545                    "groupbox");
546
547            /**
548             * A text header
549             *
550             * @since 1.5
551             */
552            public static final AccessibleRole HEADER = new AccessibleRole(
553                    "header");
554
555            /**
556             * A text footer
557             *
558             * @since 1.5
559             */
560            public static final AccessibleRole FOOTER = new AccessibleRole(
561                    "footer");
562
563            /**
564             * A text paragraph
565             *
566             * @since 1.5
567             */
568            public static final AccessibleRole PARAGRAPH = new AccessibleRole(
569                    "paragraph");
570
571            /**
572             * A ruler is an object used to measure distance
573             *
574             * @since 1.5
575             */
576            public static final AccessibleRole RULER = new AccessibleRole(
577                    "ruler");
578
579            /**
580             * A role indicating the object acts as a formula for
581             * calculating a value.  An example is a formula in
582             * a spreadsheet cell.
583             *
584             * @since 1.5
585             */
586            static public final AccessibleRole EDITBAR = new AccessibleRole(
587                    "editbar");
588
589            /**
590             * A role indicating the object monitors the progress 
591             * of some operation.
592             *
593             * @since 1.5
594             */
595            static public final AccessibleRole PROGRESS_MONITOR = new AccessibleRole(
596                    "progressMonitor");
597
598            // The following are all under consideration for potential future use.
599
600            //    public static final AccessibleRole APPLICATION
601            //            = new AccessibleRole("application");
602
603            //    public static final AccessibleRole BORDER
604            //            = new AccessibleRole("border");
605
606            //    public static final AccessibleRole CHECK_BOX_MENU_ITEM
607            //            = new AccessibleRole("checkboxmenuitem");
608
609            //    public static final AccessibleRole CHOICE
610            //            = new AccessibleRole("choice");
611
612            //    public static final AccessibleRole COLUMN
613            //            = new AccessibleRole("column");
614
615            //    public static final AccessibleRole CURSOR
616            //            = new AccessibleRole("cursor");
617
618            //    public static final AccessibleRole DOCUMENT
619            //            = new AccessibleRole("document");
620
621            //    public static final AccessibleRole IMAGE
622            //            = new AccessibleRole("Image");
623
624            //    public static final AccessibleRole INDICATOR
625            //            = new AccessibleRole("indicator");
626
627            //    public static final AccessibleRole RADIO_BUTTON_MENU_ITEM
628            //            = new AccessibleRole("radiobuttonmenuitem");
629
630            //    public static final AccessibleRole ROW
631            //            = new AccessibleRole("row");
632
633            //    public static final AccessibleRole TABLE_CELL
634            //	    = new AccessibleRole("tablecell");
635
636            //    public static final AccessibleRole TREE_NODE
637            //            = new AccessibleRole("treenode");
638
639            /**
640             * Creates a new AccessibleRole using the given locale independent key.
641             * This should not be a public method.  Instead, it is used to create
642             * the constants in this file to make it a strongly typed enumeration.
643             * Subclasses of this class should enforce similar policy.
644             * <p>
645             * The key String should be a locale independent key for the role.
646             * It is not intended to be used as the actual String to display 
647             * to the user.  To get the localized string, use toDisplayString.
648             *
649             * @param key the locale independent name of the role.
650             * @see AccessibleBundle#toDisplayString
651             */
652            protected AccessibleRole(String key) {
653                this.key = key;
654            }
655        }
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