01 /*
02 * Copyright 1998-2005 Sun Microsystems, Inc. All Rights Reserved.
03 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
04 *
05 * This code is free software; you can redistribute it and/or modify it
06 * under the terms of the GNU General Public License version 2 only, as
07 * published by the Free Software Foundation. Sun designates this
08 * particular file as subject to the "Classpath" exception as provided
09 * by Sun in the LICENSE file that accompanied this code.
10 *
11 * This code is distributed in the hope that it will be useful, but WITHOUT
12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 * version 2 for more details (a copy is included in the LICENSE file that
15 * accompanied this code).
16 *
17 * You should have received a copy of the GNU General Public License version
18 * 2 along with this work; if not, write to the Free Software Foundation,
19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20 *
21 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
22 * CA 95054 USA or visit www.sun.com if you need additional information or
23 * have any questions.
24 */
25
26 package javax.swing.plaf.metal;
27
28 import sun.swing.SwingUtilities2;
29 import javax.swing.*;
30 import javax.swing.plaf.*;
31 import javax.swing.plaf.basic.*;
32
33 import java.awt.*;
34
35 /**
36 * A Windows L&F implementation of LabelUI. This implementation
37 * is completely static, i.e. there's only one UIView implementation
38 * that's shared by all JLabel objects.
39 *
40 * @version 1.21 05/05/07
41 * @author Hans Muller
42 */
43
44 public class MetalLabelUI extends BasicLabelUI {
45 /**
46 * The default <code>MetalLabelUI</code> instance. This field might
47 * not be used. To change the default instance use a subclass which
48 * overrides the <code>createUI</code> method, and place that class
49 * name in defaults table under the key "LabelUI".
50 */
51 protected static MetalLabelUI metalLabelUI = new MetalLabelUI();
52 private final static MetalLabelUI SAFE_METAL_LABEL_UI = new MetalLabelUI();
53
54 public static ComponentUI createUI(JComponent c) {
55 if (System.getSecurityManager() != null) {
56 return SAFE_METAL_LABEL_UI;
57 } else {
58 return metalLabelUI;
59 }
60 }
61
62 /**
63 * Just paint the text gray (Label.disabledForeground) rather than
64 * in the labels foreground color.
65 *
66 * @see #paint
67 * @see #paintEnabledText
68 */
69 protected void paintDisabledText(JLabel l, Graphics g, String s,
70 int textX, int textY) {
71 int mnemIndex = l.getDisplayedMnemonicIndex();
72 g.setColor(UIManager.getColor("Label.disabledForeground"));
73 SwingUtilities2.drawStringUnderlineCharAt(l, g, s, mnemIndex,
74 textX, textY);
75 }
76 }
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