Source Code Cross Referenced for MultiTableUI.java in  » 6.0-JDK-Core » swing » javax » swing » plaf » multi » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Core » swing » javax.swing.plaf.multi 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001        /*
002         * Copyright 1997-2001 Sun Microsystems, Inc.  All Rights Reserved.
003         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
004         *
005         * This code is free software; you can redistribute it and/or modify it
006         * under the terms of the GNU General Public License version 2 only, as
007         * published by the Free Software Foundation.  Sun designates this
008         * particular file as subject to the "Classpath" exception as provided
009         * by Sun in the LICENSE file that accompanied this code.
010         *
011         * This code is distributed in the hope that it will be useful, but WITHOUT
012         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
013         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
014         * version 2 for more details (a copy is included in the LICENSE file that
015         * accompanied this code).
016         *
017         * You should have received a copy of the GNU General Public License version
018         * 2 along with this work; if not, write to the Free Software Foundation,
019         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
020         *
021         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
022         * CA 95054 USA or visit www.sun.com if you need additional information or
023         * have any questions.
024         */
025        package javax.swing.plaf.multi;
026
027        import java.util.Vector;
028        import javax.swing.plaf.TableUI;
029        import javax.swing.plaf.ComponentUI;
030        import javax.swing.JComponent;
031        import java.awt.Graphics;
032        import java.awt.Dimension;
033        import javax.accessibility.Accessible;
034
035        /**
036         * A multiplexing UI used to combine <code>TableUI</code>s.
037         * 
038         * <p>This file was automatically generated by AutoMulti.
039         *
040         * @version 1.31 05/05/07 17:20:41
041         * @author  Otto Multey
042         */
043        public class MultiTableUI extends TableUI {
044
045            /**
046             * The vector containing the real UIs.  This is populated 
047             * in the call to <code>createUI</code>, and can be obtained by calling
048             * the <code>getUIs</code> method.  The first element is guaranteed to be the real UI 
049             * obtained from the default look and feel.
050             */
051            protected Vector uis = new Vector();
052
053            ////////////////////
054            // Common UI methods
055            ////////////////////
056
057            /**
058             * Returns the list of UIs associated with this multiplexing UI.  This 
059             * allows processing of the UIs by an application aware of multiplexing 
060             * UIs on components.
061             */
062            public ComponentUI[] getUIs() {
063                return MultiLookAndFeel.uisToArray(uis);
064            }
065
066            ////////////////////
067            // TableUI methods
068            ////////////////////
069
070            ////////////////////
071            // ComponentUI methods
072            ////////////////////
073
074            /**
075             * Invokes the <code>contains</code> method on each UI handled by this object.
076             * 
077             * @return the value obtained from the first UI, which is
078             * the UI obtained from the default <code>LookAndFeel</code>
079             */
080            public boolean contains(JComponent a, int b, int c) {
081                boolean returnValue = ((ComponentUI) (uis.elementAt(0)))
082                        .contains(a, b, c);
083                for (int i = 1; i < uis.size(); i++) {
084                    ((ComponentUI) (uis.elementAt(i))).contains(a, b, c);
085                }
086                return returnValue;
087            }
088
089            /**
090             * Invokes the <code>update</code> method on each UI handled by this object.
091             */
092            public void update(Graphics a, JComponent b) {
093                for (int i = 0; i < uis.size(); i++) {
094                    ((ComponentUI) (uis.elementAt(i))).update(a, b);
095                }
096            }
097
098            /**
099             * Returns a multiplexing UI instance if any of the auxiliary
100             * <code>LookAndFeel</code>s supports this UI.  Otherwise, just returns the 
101             * UI object obtained from the default <code>LookAndFeel</code>.
102             */
103            public static ComponentUI createUI(JComponent a) {
104                ComponentUI mui = new MultiTableUI();
105                return MultiLookAndFeel.createUIs(mui,
106                        ((MultiTableUI) mui).uis, a);
107            }
108
109            /**
110             * Invokes the <code>installUI</code> method on each UI handled by this object.
111             */
112            public void installUI(JComponent a) {
113                for (int i = 0; i < uis.size(); i++) {
114                    ((ComponentUI) (uis.elementAt(i))).installUI(a);
115                }
116            }
117
118            /**
119             * Invokes the <code>uninstallUI</code> method on each UI handled by this object.
120             */
121            public void uninstallUI(JComponent a) {
122                for (int i = 0; i < uis.size(); i++) {
123                    ((ComponentUI) (uis.elementAt(i))).uninstallUI(a);
124                }
125            }
126
127            /**
128             * Invokes the <code>paint</code> method on each UI handled by this object.
129             */
130            public void paint(Graphics a, JComponent b) {
131                for (int i = 0; i < uis.size(); i++) {
132                    ((ComponentUI) (uis.elementAt(i))).paint(a, b);
133                }
134            }
135
136            /**
137             * Invokes the <code>getPreferredSize</code> method on each UI handled by this object.
138             * 
139             * @return the value obtained from the first UI, which is
140             * the UI obtained from the default <code>LookAndFeel</code>
141             */
142            public Dimension getPreferredSize(JComponent a) {
143                Dimension returnValue = ((ComponentUI) (uis.elementAt(0)))
144                        .getPreferredSize(a);
145                for (int i = 1; i < uis.size(); i++) {
146                    ((ComponentUI) (uis.elementAt(i))).getPreferredSize(a);
147                }
148                return returnValue;
149            }
150
151            /**
152             * Invokes the <code>getMinimumSize</code> method on each UI handled by this object.
153             * 
154             * @return the value obtained from the first UI, which is
155             * the UI obtained from the default <code>LookAndFeel</code>
156             */
157            public Dimension getMinimumSize(JComponent a) {
158                Dimension returnValue = ((ComponentUI) (uis.elementAt(0)))
159                        .getMinimumSize(a);
160                for (int i = 1; i < uis.size(); i++) {
161                    ((ComponentUI) (uis.elementAt(i))).getMinimumSize(a);
162                }
163                return returnValue;
164            }
165
166            /**
167             * Invokes the <code>getMaximumSize</code> method on each UI handled by this object.
168             * 
169             * @return the value obtained from the first UI, which is
170             * the UI obtained from the default <code>LookAndFeel</code>
171             */
172            public Dimension getMaximumSize(JComponent a) {
173                Dimension returnValue = ((ComponentUI) (uis.elementAt(0)))
174                        .getMaximumSize(a);
175                for (int i = 1; i < uis.size(); i++) {
176                    ((ComponentUI) (uis.elementAt(i))).getMaximumSize(a);
177                }
178                return returnValue;
179            }
180
181            /**
182             * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object.
183             * 
184             * @return the value obtained from the first UI, which is
185             * the UI obtained from the default <code>LookAndFeel</code>
186             */
187            public int getAccessibleChildrenCount(JComponent a) {
188                int returnValue = ((ComponentUI) (uis.elementAt(0)))
189                        .getAccessibleChildrenCount(a);
190                for (int i = 1; i < uis.size(); i++) {
191                    ((ComponentUI) (uis.elementAt(i)))
192                            .getAccessibleChildrenCount(a);
193                }
194                return returnValue;
195            }
196
197            /**
198             * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object.
199             * 
200             * @return the value obtained from the first UI, which is
201             * the UI obtained from the default <code>LookAndFeel</code>
202             */
203            public Accessible getAccessibleChild(JComponent a, int b) {
204                Accessible returnValue = ((ComponentUI) (uis.elementAt(0)))
205                        .getAccessibleChild(a, b);
206                for (int i = 1; i < uis.size(); i++) {
207                    ((ComponentUI) (uis.elementAt(i))).getAccessibleChild(a, b);
208                }
209                return returnValue;
210            }
211        }
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