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Java Source Code / Java Documentation » 6.0 JDK Core » swing » javax.swing.tree 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   javax.swing.tree.DefaultMutableTreeNode

DefaultMutableTreeNode
public class DefaultMutableTreeNode extends Object implements Cloneable,MutableTreeNode,Serializable(Code)
A DefaultMutableTreeNode is a general-purpose node in a tree data structure. For examples of using default mutable tree nodes, see How to Use Trees in The Java Tutorial.

A tree node may have at most one parent and 0 or more children. DefaultMutableTreeNode provides operations for examining and modifying a node's parent and children and also operations for examining the tree that the node is a part of. A node's tree is the set of all nodes that can be reached by starting at the node and following all the possible links to parents and children. A node with no parent is the root of its tree; a node with no children is a leaf. A tree may consist of many subtrees, each node acting as the root for its own subtree.

This class provides enumerations for efficiently traversing a tree or subtree in various orders or for following the path between two nodes. A DefaultMutableTreeNode may also hold a reference to a user object, the use of which is left to the user. Asking a DefaultMutableTreeNode for its string representation with toString() returns the string representation of its user object.

This is not a thread safe class.If you intend to use a DefaultMutableTreeNode (or a tree of TreeNodes) in more than one thread, you need to do your own synchronizing. A good convention to adopt is synchronizing on the root node of a tree.

While DefaultMutableTreeNode implements the MutableTreeNode interface and will allow you to add in any implementation of MutableTreeNode not all of the methods in DefaultMutableTreeNode will be applicable to all MutableTreeNodes implementations. Especially with some of the enumerations that are provided, using some of these methods assumes the DefaultMutableTreeNode contains only DefaultMutableNode instances. All of the TreeNode/MutableTreeNode methods will behave as defined no matter what implementations are added.

Warning: Serialized objects of this class will not be compatible with future Swing releases. The current serialization support is appropriate for short term storage or RMI between applications running the same version of Swing. As of 1.4, support for long term storage of all JavaBeansTM has been added to the java.beans package. Please see java.beans.XMLEncoder .
See Also:   MutableTreeNode
version:
   1.32 07/08/07
author:
   Rob Davis


Inner Class :final class PreorderEnumeration implements Enumeration<TreeNode>
Inner Class :final class PostorderEnumeration implements Enumeration<TreeNode>
Inner Class :final class BreadthFirstEnumeration implements Enumeration<TreeNode>
Inner Class :final class PathBetweenNodesEnumeration implements Enumeration<TreeNode>

Field Summary
final public static  Enumeration<TreeNode>EMPTY_ENUMERATION
     An enumeration that is always empty.
protected  booleanallowsChildren
    
protected  Vectorchildren
    
protected  MutableTreeNodeparent
    
protected transient  ObjectuserObject
    

Constructor Summary
public  DefaultMutableTreeNode()
     Creates a tree node that has no parent and no children, but which allows children.
public  DefaultMutableTreeNode(Object userObject)
     Creates a tree node with no parent, no children, but which allows children, and initializes it with the specified user object.
public  DefaultMutableTreeNode(Object userObject, boolean allowsChildren)
     Creates a tree node with no parent, no children, initialized with the specified user object, and that allows children only if specified.

Method Summary
public  voidadd(MutableTreeNode newChild)
     Removes newChild from its parent and makes it a child of this node by adding it to the end of this node's child array.
public  EnumerationbreadthFirstEnumeration()
     Creates and returns an enumeration that traverses the subtree rooted at this node in breadth-first order.
public  Enumerationchildren()
     Creates and returns a forward-order enumeration of this node's children.
public  Objectclone()
     Overridden to make clone public.
public  EnumerationdepthFirstEnumeration()
     Creates and returns an enumeration that traverses the subtree rooted at this node in depth-first order.
public  booleangetAllowsChildren()
     Returns true if this node is allowed to have children.
public  TreeNodegetChildAfter(TreeNode aChild)
     Returns the child in this node's child array that immediately follows aChild, which must be a child of this node.
public  TreeNodegetChildAt(int index)
     Returns the child at the specified index in this node's child array.
public  TreeNodegetChildBefore(TreeNode aChild)
     Returns the child in this node's child array that immediately precedes aChild, which must be a child of this node.
public  intgetChildCount()
     Returns the number of children of this node.
public  intgetDepth()
     Returns the depth of the tree rooted at this node -- the longest distance from this node to a leaf.
public  TreeNodegetFirstChild()
     Returns this node's first child.
public  DefaultMutableTreeNodegetFirstLeaf()
     Finds and returns the first leaf that is a descendant of this node -- either this node or its first child's first leaf.
public  intgetIndex(TreeNode aChild)
     Returns the index of the specified child in this node's child array. If the specified node is not a child of this node, returns -1.
public  TreeNodegetLastChild()
     Returns this node's last child.
public  DefaultMutableTreeNodegetLastLeaf()
     Finds and returns the last leaf that is a descendant of this node -- either this node or its last child's last leaf.
public  intgetLeafCount()
     Returns the total number of leaves that are descendants of this node. If this node is a leaf, returns 1.
public  intgetLevel()
     Returns the number of levels above this node -- the distance from the root to this node.
public  DefaultMutableTreeNodegetNextLeaf()
     Returns the leaf after this node or null if this node is the last leaf in the tree.

In this implementation of the MutableNode interface, this operation is very inefficient.

public  DefaultMutableTreeNodegetNextNode()
     Returns the node that follows this node in a preorder traversal of this node's tree.
public  DefaultMutableTreeNodegetNextSibling()
     Returns the next sibling of this node in the parent's children array.
public  TreeNodegetParent()
     Returns this node's parent or null if this node has no parent.
public  TreeNode[]getPath()
     Returns the path from the root, to get to this node.
protected  TreeNode[]getPathToRoot(TreeNode aNode, int depth)
     Builds the parents of node up to and including the root node, where the original node is the last element in the returned array.
public  DefaultMutableTreeNodegetPreviousLeaf()
     Returns the leaf before this node or null if this node is the first leaf in the tree.

In this implementation of the MutableNode interface, this operation is very inefficient.

public  DefaultMutableTreeNodegetPreviousNode()
     Returns the node that precedes this node in a preorder traversal of this node's tree.
public  DefaultMutableTreeNodegetPreviousSibling()
     Returns the previous sibling of this node in the parent's children array.
public  TreeNodegetRoot()
     Returns the root of the tree that contains this node.
public  TreeNodegetSharedAncestor(DefaultMutableTreeNode aNode)
     Returns the nearest common ancestor to this node and aNode. Returns null, if no such ancestor exists -- if this node and aNode are in different trees or if aNode is null.
public  intgetSiblingCount()
     Returns the number of siblings of this node.
public  ObjectgetUserObject()
     Returns this node's user object.
public  Object[]getUserObjectPath()
     Returns the user object path, from the root, to get to this node.
public  voidinsert(MutableTreeNode newChild, int childIndex)
     Removes newChild from its present parent (if it has a parent), sets the child's parent to this node, and then adds the child to this node's child array at index childIndex.
public  booleanisLeaf()
     Returns true if this node has no children.
public  booleanisNodeAncestor(TreeNode anotherNode)
     Returns true if anotherNode is an ancestor of this node -- if it is this node, this node's parent, or an ancestor of this node's parent.
public  booleanisNodeChild(TreeNode aNode)
     Returns true if aNode is a child of this node.
public  booleanisNodeDescendant(DefaultMutableTreeNode anotherNode)
     Returns true if anotherNode is a descendant of this node -- if it is this node, one of this node's children, or a descendant of one of this node's children.
public  booleanisNodeRelated(DefaultMutableTreeNode aNode)
     Returns true if and only if aNode is in the same tree as this node.
public  booleanisNodeSibling(TreeNode anotherNode)
     Returns true if anotherNode is a sibling of (has the same parent as) this node.
public  booleanisRoot()
     Returns true if this node is the root of the tree.
public  EnumerationpathFromAncestorEnumeration(TreeNode ancestor)
     Creates and returns an enumeration that follows the path from ancestor to this node.
public  EnumerationpostorderEnumeration()
     Creates and returns an enumeration that traverses the subtree rooted at this node in postorder.
public  EnumerationpreorderEnumeration()
     Creates and returns an enumeration that traverses the subtree rooted at this node in preorder.
public  voidremove(int childIndex)
     Removes the child at the specified index from this node's children and sets that node's parent to null.
public  voidremove(MutableTreeNode aChild)
     Removes aChild from this node's child array, giving it a null parent.
public  voidremoveAllChildren()
     Removes all of this node's children, setting their parents to null.
public  voidremoveFromParent()
     Removes the subtree rooted at this node from the tree, giving this node a null parent.
public  voidsetAllowsChildren(boolean allows)
     Determines whether or not this node is allowed to have children.
public  voidsetParent(MutableTreeNode newParent)
     Sets this node's parent to newParent but does not change the parent's child array.
public  voidsetUserObject(Object userObject)
     Sets the user object for this node to userObject.
public  StringtoString()
     Returns the result of sending toString() to this node's user object, or the empty string if the node has no user object.

Field Detail
EMPTY_ENUMERATION
final public static Enumeration<TreeNode> EMPTY_ENUMERATION(Code)
An enumeration that is always empty. This is used when an enumeration of a leaf node's children is requested.



allowsChildren
protected boolean allowsChildren(Code)
true if the node is able to have children



children
protected Vector children(Code)
array of children, may be null if this node has no children



parent
protected MutableTreeNode parent(Code)
this node's parent, or null if this node has no parent



userObject
protected transient Object userObject(Code)
optional user object




Constructor Detail
DefaultMutableTreeNode
public DefaultMutableTreeNode()(Code)
Creates a tree node that has no parent and no children, but which allows children.



DefaultMutableTreeNode
public DefaultMutableTreeNode(Object userObject)(Code)
Creates a tree node with no parent, no children, but which allows children, and initializes it with the specified user object.
Parameters:
  userObject - an Object provided by the user that constitutesthe node's data



DefaultMutableTreeNode
public DefaultMutableTreeNode(Object userObject, boolean allowsChildren)(Code)
Creates a tree node with no parent, no children, initialized with the specified user object, and that allows children only if specified.
Parameters:
  userObject - an Object provided by the user that constitutesthe node's data
Parameters:
  allowsChildren - if true, the node is allowed to have childnodes -- otherwise, it is always a leaf node




Method Detail
add
public void add(MutableTreeNode newChild)(Code)
Removes newChild from its parent and makes it a child of this node by adding it to the end of this node's child array.
See Also:   DefaultMutableTreeNode.insert
Parameters:
  newChild - node to add as a child of this node
exception:
  IllegalArgumentException - if newChildis null
exception:
  IllegalStateException - if this node does not allowchildren



breadthFirstEnumeration
public Enumeration breadthFirstEnumeration()(Code)
Creates and returns an enumeration that traverses the subtree rooted at this node in breadth-first order. The first node returned by the enumeration's nextElement() method is this node.

Modifying the tree by inserting, removing, or moving a node invalidates any enumerations created before the modification.
See Also:   DefaultMutableTreeNode.depthFirstEnumeration an enumeration for traversing the tree in breadth-first order




children
public Enumeration children()(Code)
Creates and returns a forward-order enumeration of this node's children. Modifying this node's child array invalidates any child enumerations created before the modification. an Enumeration of this node's children



clone
public Object clone()(Code)
Overridden to make clone public. Returns a shallow copy of this node; the new node has no parent or children and has a reference to the same user object, if any. a copy of this node



depthFirstEnumeration
public Enumeration depthFirstEnumeration()(Code)
Creates and returns an enumeration that traverses the subtree rooted at this node in depth-first order. The first node returned by the enumeration's nextElement() method is the leftmost leaf. This is the same as a postorder traversal.

Modifying the tree by inserting, removing, or moving a node invalidates any enumerations created before the modification.
See Also:   DefaultMutableTreeNode.breadthFirstEnumeration
See Also:   DefaultMutableTreeNode.postorderEnumeration an enumeration for traversing the tree in depth-first order




getAllowsChildren
public boolean getAllowsChildren()(Code)
Returns true if this node is allowed to have children. true if this node allows children, else false



getChildAfter
public TreeNode getChildAfter(TreeNode aChild)(Code)
Returns the child in this node's child array that immediately follows aChild, which must be a child of this node. If aChild is the last child, returns null. This method performs a linear search of this node's children for aChild and is O(n) where n is the number of children; to traverse the entire array of children, use an enumeration instead.
See Also:   DefaultMutableTreeNode.children
exception:
  IllegalArgumentException - if aChild isnull or is not a child of this node the child of this node that immediately followsaChild



getChildAt
public TreeNode getChildAt(int index)(Code)
Returns the child at the specified index in this node's child array.
Parameters:
  index - an index into this node's child array
exception:
  ArrayIndexOutOfBoundsException - if indexis out of bounds the TreeNode in this node's child array at the specified index



getChildBefore
public TreeNode getChildBefore(TreeNode aChild)(Code)
Returns the child in this node's child array that immediately precedes aChild, which must be a child of this node. If aChild is the first child, returns null. This method performs a linear search of this node's children for aChild and is O(n) where n is the number of children.
exception:
  IllegalArgumentException - if aChild is nullor is not a child of this node the child of this node that immediately precedesaChild



getChildCount
public int getChildCount()(Code)
Returns the number of children of this node. an int giving the number of children of this node



getDepth
public int getDepth()(Code)
Returns the depth of the tree rooted at this node -- the longest distance from this node to a leaf. If this node has no children, returns 0. This operation is much more expensive than getLevel() because it must effectively traverse the entire tree rooted at this node.
See Also:   DefaultMutableTreeNode.getLevel the depth of the tree whose root is this node



getFirstChild
public TreeNode getFirstChild()(Code)
Returns this node's first child. If this node has no children, throws NoSuchElementException. the first child of this node
exception:
  NoSuchElementException - if this node has no children



getFirstLeaf
public DefaultMutableTreeNode getFirstLeaf()(Code)
Finds and returns the first leaf that is a descendant of this node -- either this node or its first child's first leaf. Returns this node if it is a leaf.
See Also:   DefaultMutableTreeNode.isLeaf
See Also:   DefaultMutableTreeNode.isNodeDescendant the first leaf in the subtree rooted at this node



getIndex
public int getIndex(TreeNode aChild)(Code)
Returns the index of the specified child in this node's child array. If the specified node is not a child of this node, returns -1. This method performs a linear search and is O(n) where n is the number of children.
Parameters:
  aChild - the TreeNode to search for among this node's children
exception:
  IllegalArgumentException - if aChildis null an int giving the index of the node in this node's child array, or -1 if the specified node is a nota child of this node



getLastChild
public TreeNode getLastChild()(Code)
Returns this node's last child. If this node has no children, throws NoSuchElementException. the last child of this node
exception:
  NoSuchElementException - if this node has no children



getLastLeaf
public DefaultMutableTreeNode getLastLeaf()(Code)
Finds and returns the last leaf that is a descendant of this node -- either this node or its last child's last leaf. Returns this node if it is a leaf.
See Also:   DefaultMutableTreeNode.isLeaf
See Also:   DefaultMutableTreeNode.isNodeDescendant the last leaf in the subtree rooted at this node



getLeafCount
public int getLeafCount()(Code)
Returns the total number of leaves that are descendants of this node. If this node is a leaf, returns 1. This method is O(n) where n is the number of descendants of this node.
See Also:   DefaultMutableTreeNode.isNodeAncestor the number of leaves beneath this node



getLevel
public int getLevel()(Code)
Returns the number of levels above this node -- the distance from the root to this node. If this node is the root, returns 0.
See Also:   DefaultMutableTreeNode.getDepth the number of levels above this node



getNextLeaf
public DefaultMutableTreeNode getNextLeaf()(Code)
Returns the leaf after this node or null if this node is the last leaf in the tree.

In this implementation of the MutableNode interface, this operation is very inefficient. In order to determine the next node, this method first performs a linear search in the parent's child-list in order to find the current node.

That implementation makes the operation suitable for short traversals from a known position. But to traverse all of the leaves in the tree, you should use depthFirstEnumeration to enumerate the nodes in the tree and use isLeaf on each node to determine which are leaves.
See Also:   DefaultMutableTreeNode.depthFirstEnumeration
See Also:   DefaultMutableTreeNode.isLeaf returns the next leaf past this node




getNextNode
public DefaultMutableTreeNode getNextNode()(Code)
Returns the node that follows this node in a preorder traversal of this node's tree. Returns null if this node is the last node of the traversal. This is an inefficient way to traverse the entire tree; use an enumeration, instead.
See Also:   DefaultMutableTreeNode.preorderEnumeration the node that follows this node in a preorder traversal, ornull if this node is last



getNextSibling
public DefaultMutableTreeNode getNextSibling()(Code)
Returns the next sibling of this node in the parent's children array. Returns null if this node has no parent or is the parent's last child. This method performs a linear search that is O(n) where n is the number of children; to traverse the entire array, use the parent's child enumeration instead.
See Also:   DefaultMutableTreeNode.children the sibling of this node that immediately follows this node



getParent
public TreeNode getParent()(Code)
Returns this node's parent or null if this node has no parent. this node's parent TreeNode, or null if this node has no parent



getPath
public TreeNode[] getPath()(Code)
Returns the path from the root, to get to this node. The last element in the path is this node. an array of TreeNode objects giving the path, where thefirst element in the path is the root and the lastelement is this node.



getPathToRoot
protected TreeNode[] getPathToRoot(TreeNode aNode, int depth)(Code)
Builds the parents of node up to and including the root node, where the original node is the last element in the returned array. The length of the returned array gives the node's depth in the tree.
Parameters:
  aNode - the TreeNode to get the path for
Parameters:
  depth - an int giving the number of steps already taken towardsthe root (on recursive calls), used to size the returned array an array of TreeNodes giving the path from the root to thespecified node



getPreviousLeaf
public DefaultMutableTreeNode getPreviousLeaf()(Code)
Returns the leaf before this node or null if this node is the first leaf in the tree.

In this implementation of the MutableNode interface, this operation is very inefficient. In order to determine the previous node, this method first performs a linear search in the parent's child-list in order to find the current node.

That implementation makes the operation suitable for short traversals from a known position. But to traverse all of the leaves in the tree, you should use depthFirstEnumeration to enumerate the nodes in the tree and use isLeaf on each node to determine which are leaves.
See Also:   DefaultMutableTreeNode.depthFirstEnumeration
See Also:   DefaultMutableTreeNode.isLeaf returns the leaf before this node




getPreviousNode
public DefaultMutableTreeNode getPreviousNode()(Code)
Returns the node that precedes this node in a preorder traversal of this node's tree. Returns null if this node is the first node of the traversal -- the root of the tree. This is an inefficient way to traverse the entire tree; use an enumeration, instead.
See Also:   DefaultMutableTreeNode.preorderEnumeration the node that precedes this node in a preorder traversal, ornull if this node is the first



getPreviousSibling
public DefaultMutableTreeNode getPreviousSibling()(Code)
Returns the previous sibling of this node in the parent's children array. Returns null if this node has no parent or is the parent's first child. This method performs a linear search that is O(n) where n is the number of children. the sibling of this node that immediately precedes this node



getRoot
public TreeNode getRoot()(Code)
Returns the root of the tree that contains this node. The root is the ancestor with a null parent.
See Also:   DefaultMutableTreeNode.isNodeAncestor the root of the tree that contains this node



getSharedAncestor
public TreeNode getSharedAncestor(DefaultMutableTreeNode aNode)(Code)
Returns the nearest common ancestor to this node and aNode. Returns null, if no such ancestor exists -- if this node and aNode are in different trees or if aNode is null. A node is considered an ancestor of itself.
See Also:   DefaultMutableTreeNode.isNodeAncestor
See Also:   DefaultMutableTreeNode.isNodeDescendant
Parameters:
  aNode - node to find common ancestor with nearest ancestor common to this node and aNode,or null if none



getSiblingCount
public int getSiblingCount()(Code)
Returns the number of siblings of this node. A node is its own sibling (if it has no parent or no siblings, this method returns 1). the number of siblings of this node



getUserObject
public Object getUserObject()(Code)
Returns this node's user object. the Object stored at this node by the user
See Also:   DefaultMutableTreeNode.setUserObject
See Also:   DefaultMutableTreeNode.toString



getUserObjectPath
public Object[] getUserObjectPath()(Code)
Returns the user object path, from the root, to get to this node. If some of the TreeNodes in the path have null user objects, the returned path will contain nulls.



insert
public void insert(MutableTreeNode newChild, int childIndex)(Code)
Removes newChild from its present parent (if it has a parent), sets the child's parent to this node, and then adds the child to this node's child array at index childIndex. newChild must not be null and must not be an ancestor of this node.
Parameters:
  newChild - the MutableTreeNode to insert under this node
Parameters:
  childIndex - the index in this node's child arraywhere this node is to be inserted
exception:
  ArrayIndexOutOfBoundsException - ifchildIndex is out of bounds
exception:
  IllegalArgumentException - ifnewChild is null or is anancestor of this node
exception:
  IllegalStateException - if this node does not allowchildren
See Also:   DefaultMutableTreeNode.isNodeDescendant



isLeaf
public boolean isLeaf()(Code)
Returns true if this node has no children. To distinguish between nodes that have no children and nodes that cannot have children (e.g. to distinguish files from empty directories), use this method in conjunction with getAllowsChildren
See Also:   DefaultMutableTreeNode.getAllowsChildren true if this node has no children



isNodeAncestor
public boolean isNodeAncestor(TreeNode anotherNode)(Code)
Returns true if anotherNode is an ancestor of this node -- if it is this node, this node's parent, or an ancestor of this node's parent. (Note that a node is considered an ancestor of itself.) If anotherNode is null, this method returns false. This operation is at worst O(h) where h is the distance from the root to this node.
See Also:   DefaultMutableTreeNode.isNodeDescendant
See Also:   DefaultMutableTreeNode.getSharedAncestor
Parameters:
  anotherNode - node to test as an ancestor of this node true if this node is a descendant of anotherNode



isNodeChild
public boolean isNodeChild(TreeNode aNode)(Code)
Returns true if aNode is a child of this node. If aNode is null, this method returns false. true if aNode is a child of this node; false if aNode is null



isNodeDescendant
public boolean isNodeDescendant(DefaultMutableTreeNode anotherNode)(Code)
Returns true if anotherNode is a descendant of this node -- if it is this node, one of this node's children, or a descendant of one of this node's children. Note that a node is considered a descendant of itself. If anotherNode is null, returns false. This operation is at worst O(h) where h is the distance from the root to anotherNode.
See Also:   DefaultMutableTreeNode.isNodeAncestor
See Also:   DefaultMutableTreeNode.getSharedAncestor
Parameters:
  anotherNode - node to test as descendant of this node true if this node is an ancestor of anotherNode



isNodeRelated
public boolean isNodeRelated(DefaultMutableTreeNode aNode)(Code)
Returns true if and only if aNode is in the same tree as this node. Returns false if aNode is null.
See Also:   DefaultMutableTreeNode.getSharedAncestor
See Also:   DefaultMutableTreeNode.getRoot true if aNode is in the same tree as this node;false if aNode is null



isNodeSibling
public boolean isNodeSibling(TreeNode anotherNode)(Code)
Returns true if anotherNode is a sibling of (has the same parent as) this node. A node is its own sibling. If anotherNode is null, returns false.
Parameters:
  anotherNode - node to test as sibling of this node true if anotherNode is a sibling of this node



isRoot
public boolean isRoot()(Code)
Returns true if this node is the root of the tree. The root is the only node in the tree with a null parent; every tree has exactly one root. true if this node is the root of its tree



pathFromAncestorEnumeration
public Enumeration pathFromAncestorEnumeration(TreeNode ancestor)(Code)
Creates and returns an enumeration that follows the path from ancestor to this node. The enumeration's nextElement() method first returns ancestor, then the child of ancestor that is an ancestor of this node, and so on, and finally returns this node. Creation of the enumeration is O(m) where m is the number of nodes between this node and ancestor, inclusive. Each nextElement() message is O(1).

Modifying the tree by inserting, removing, or moving a node invalidates any enumerations created before the modification.
See Also:   DefaultMutableTreeNode.isNodeAncestor
See Also:   DefaultMutableTreeNode.isNodeDescendant
exception:
  IllegalArgumentException - if ancestor isnot an ancestor of this node an enumeration for following the path from an ancestor ofthis node to this one




postorderEnumeration
public Enumeration postorderEnumeration()(Code)
Creates and returns an enumeration that traverses the subtree rooted at this node in postorder. The first node returned by the enumeration's nextElement() method is the leftmost leaf. This is the same as a depth-first traversal.

Modifying the tree by inserting, removing, or moving a node invalidates any enumerations created before the modification.
See Also:   DefaultMutableTreeNode.depthFirstEnumeration
See Also:   DefaultMutableTreeNode.preorderEnumeration an enumeration for traversing the tree in postorder




preorderEnumeration
public Enumeration preorderEnumeration()(Code)
Creates and returns an enumeration that traverses the subtree rooted at this node in preorder. The first node returned by the enumeration's nextElement() method is this node.

Modifying the tree by inserting, removing, or moving a node invalidates any enumerations created before the modification.
See Also:   DefaultMutableTreeNode.postorderEnumeration an enumeration for traversing the tree in preorder




remove
public void remove(int childIndex)(Code)
Removes the child at the specified index from this node's children and sets that node's parent to null. The child node to remove must be a MutableTreeNode.
Parameters:
  childIndex - the index in this node's child arrayof the child to remove
exception:
  ArrayIndexOutOfBoundsException - ifchildIndex is out of bounds



remove
public void remove(MutableTreeNode aChild)(Code)
Removes aChild from this node's child array, giving it a null parent.
Parameters:
  aChild - a child of this node to remove
exception:
  IllegalArgumentException - if aChildis null or is not a child of this node



removeAllChildren
public void removeAllChildren()(Code)
Removes all of this node's children, setting their parents to null. If this node has no children, this method does nothing.



removeFromParent
public void removeFromParent()(Code)
Removes the subtree rooted at this node from the tree, giving this node a null parent. Does nothing if this node is the root of its tree.



setAllowsChildren
public void setAllowsChildren(boolean allows)(Code)
Determines whether or not this node is allowed to have children. If allows is false, all of this node's children are removed.

Note: By default, a node allows children.
Parameters:
  allows - true if this node is allowed to have children




setParent
public void setParent(MutableTreeNode newParent)(Code)
Sets this node's parent to newParent but does not change the parent's child array. This method is called from insert() and remove() to reassign a child's parent, it should not be messaged from anywhere else.
Parameters:
  newParent - this node's new parent



setUserObject
public void setUserObject(Object userObject)(Code)
Sets the user object for this node to userObject.
Parameters:
  userObject - the Object that constitutes this node's user-specified data
See Also:   DefaultMutableTreeNode.getUserObject
See Also:   DefaultMutableTreeNode.toString



toString
public String toString()(Code)
Returns the result of sending toString() to this node's user object, or the empty string if the node has no user object.
See Also:   DefaultMutableTreeNode.getUserObject



Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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